mirror of
https://github.com/osukey/osukey.git
synced 2025-08-02 22:26:41 +09:00
Implements virtual Failcondition in scoreprocessor and enforces nofail in UpdateFailed
This commit is contained in:
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
|
||||
/// <summary>
|
||||
/// Taiko fails at the end of the map if the player has not half-filled their HP bar.
|
||||
/// </summary>
|
||||
public override bool HasFailed => Hits == MaxHits && Health.Value <= 0.5;
|
||||
protected override bool FailCondition => Hits == MaxHits && Health.Value <= 0.5;
|
||||
|
||||
private double hpIncreaseTick;
|
||||
private double hpIncreaseGreat;
|
||||
|
Reference in New Issue
Block a user