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Add xmldocs
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@ -28,7 +28,14 @@ namespace osu.Game.Screens.Select
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{
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public class BeatmapCarousel : CompositeDrawable, IKeyBindingHandler<GlobalAction>
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{
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/// <summary>
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/// Height of the area above the carousel that should be treated as visible due to transparency of elements in front of it.
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/// </summary>
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public float BleedTop;
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/// <summary>
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/// Height of the area below the carousel that should be treated as visible due to transparency of elements in front of it.
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/// </summary>
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public float BleedBottom;
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/// <summary>
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