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Move and rename remaining direct classes
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@ -15,8 +15,8 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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using osu.Game.Overlays.BeatmapListing.Panels;
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using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Overlays.Direct;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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@ -274,7 +274,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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case DownloadState.LocallyAvailable:
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// temporary for UX until new design is implemented.
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downloadButtonsContainer.Child = new PanelDownloadButton(BeatmapSet.Value)
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downloadButtonsContainer.Child = new BeatmapPanelDownloadButton(BeatmapSet.Value)
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{
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Width = 50,
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RelativeSizeAxes = Axes.Y,
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