mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Update usages of Drawable.Click()
This commit is contained in:
@ -210,7 +210,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
|
||||
{
|
||||
logo?.Click();
|
||||
logo?.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -226,7 +226,7 @@ namespace osu.Game.Screens.Menu
|
||||
return goBack();
|
||||
|
||||
case GlobalAction.Select:
|
||||
logo?.Click();
|
||||
logo?.TriggerClick();
|
||||
return true;
|
||||
|
||||
default:
|
||||
@ -248,7 +248,7 @@ namespace osu.Game.Screens.Menu
|
||||
return true;
|
||||
|
||||
case ButtonSystemState.Play:
|
||||
backButton.Click();
|
||||
backButton.TriggerClick();
|
||||
return true;
|
||||
|
||||
default:
|
||||
@ -268,11 +268,11 @@ namespace osu.Game.Screens.Menu
|
||||
return true;
|
||||
|
||||
case ButtonSystemState.TopLevel:
|
||||
buttonsTopLevel.First().Click();
|
||||
buttonsTopLevel.First().TriggerClick();
|
||||
return false;
|
||||
|
||||
case ButtonSystemState.Play:
|
||||
buttonsPlay.First().Click();
|
||||
buttonsPlay.First().TriggerClick();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user