From 9bdb3113ce0883afd6c1be0aa7f84153af381de3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Jun 2018 21:05:28 +0900 Subject: [PATCH] Revert "Always update children when ruleset input manager is updated" This reverts commit 4eb7a349442680ace0fb534b4f8bf5a03903c1b0. --- osu.Game/Rulesets/UI/RulesetInputManager.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index b35616985a..58a66a5224 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -121,6 +121,8 @@ namespace osu.Game.Rulesets.UI /// private bool validState; + protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate && validState; + private bool isAttached => replayInputHandler != null && !UseParentState; private const int max_catch_up_updates_per_frame = 50;