Fix DrawableRuleset drawable creation method's name

This commit is contained in:
Dean Herbert
2019-03-24 23:40:43 +09:00
parent 8c8c761e02
commit 9bf48863b0
10 changed files with 20 additions and 20 deletions

View File

@ -161,7 +161,7 @@ namespace osu.Game.Rulesets.UI
private void loadObjects()
{
foreach (TObject h in Beatmap.HitObjects)
addRepresentation(h);
addHitObject(h);
Playfield.PostProcess();
@ -175,9 +175,9 @@ namespace osu.Game.Rulesets.UI
/// Creates and adds the visual representation of a <see cref="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
/// </summary>
/// <param name="hitObject">The <see cref="TObject"/> to add the visual representation for.</param>
private void addRepresentation(TObject hitObject)
private void addHitObject(TObject hitObject)
{
var drawableObject = GetVisualRepresentation(hitObject);
var drawableObject = CreateDrawableRepresentation(hitObject);
if (drawableObject == null)
return;
@ -209,7 +209,7 @@ namespace osu.Game.Rulesets.UI
/// </summary>
/// <param name="h">The HitObject to make drawable.</param>
/// <returns>The DrawableHitObject.</returns>
public abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
public abstract DrawableHitObject<TObject> CreateDrawableRepresentation(TObject h);
public void Attach(KeyCounterCollection keyCounter) =>
(KeyBindingInputManager as ICanAttachKeyCounter)?.Attach(keyCounter);