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Rewrite/add comments.
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@ -11,19 +11,14 @@ using OpenTK;
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namespace osu.Game.Rulesets.Timing
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{
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/// <summary>
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/// A container for hit objects which applies applies the speed adjustments defined by the properties of a <see cref="Timing.MultiplierControlPoint"/>
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/// to affect the scroll speed of the contained <see cref="ScrollingContainer"/>.
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///
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/// <para>
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/// This container must always be relatively-sized to its parent to provide the speed adjustments. This container will provide the speed adjustments
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/// by modifying its size while maintaining a constant <see cref="Container{T}.RelativeChildSize"/> for its children
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/// </para>
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/// A container that provides the speed adjustments defined by <see cref="MultiplierControlPoint"/>s to affect the scroll speed
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/// of container <see cref="DrawableHitObject"/>s.
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/// </summary>
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public class SpeedAdjustmentContainer : Container<DrawableHitObject>
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{
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private readonly Bindable<double> visibleTimeRange = new Bindable<double> { Default = 1000 };
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/// <summary>
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/// Gets or sets the range of time that is visible by the length of this container.
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/// Gets or sets the range of time that is visible by the length of the scrolling axes.
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/// </summary>
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public Bindable<double> VisibleTimeRange
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{
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@ -35,10 +30,13 @@ namespace osu.Game.Rulesets.Timing
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private Container<DrawableHitObject> content;
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/// <summary>
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/// Axes which the content of this container will scroll through.
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/// The axes which the content of this container will scroll through.
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/// </summary>
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public Axes ScrollingAxes { get; internal set; }
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/// <summary>
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/// The <see cref="MultiplierControlPoint"/> that defines the speed adjustments.
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/// </summary>
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public readonly MultiplierControlPoint ControlPoint;
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private ScrollingContainer scrollingContainer;
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@ -46,11 +44,10 @@ namespace osu.Game.Rulesets.Timing
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/// <summary>
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/// Creates a new <see cref="SpeedAdjustmentContainer"/>.
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/// </summary>
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/// <param name="controlPoint">The <see cref="MultiplierControlPoint"/> which provides the speed adjustments for this container.</param>
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/// <param name="controlPoint">The <see cref="MultiplierControlPoint"/> that defines the speed adjustments.</param>
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public SpeedAdjustmentContainer(MultiplierControlPoint controlPoint)
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{
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ControlPoint = controlPoint;
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RelativeSizeAxes = Axes.Both;
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}
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@ -93,17 +90,17 @@ namespace osu.Game.Rulesets.Timing
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}
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/// <summary>
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/// Whether this speed adjustment can contain a hit object. This is true if the hit object occurs after this speed adjustment with respect to time.
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/// Whether a <see cref="DrawableHitObject"/> falls within this <see cref="SpeedAdjustmentContainer"/>s affecting timespan.
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/// </summary>
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public bool CanContain(DrawableHitObject hitObject) => CanContain(hitObject.HitObject.StartTime);
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/// <summary>
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/// Whether this speed adjustment can contain an object placed at a time value. This is true if the time occurs after this speed adjustment.
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/// Whether a point in time falls within this <see cref="SpeedAdjustmentContainer"/>s affecting timespan.
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/// </summary>
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public bool CanContain(double startTime) => ControlPoint.StartTime <= startTime;
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/// <summary>
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/// Creates the container which contains a collection of hit objects and scrolls through this SpeedAdjustmentContainer.
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/// Creates the <see cref="ScrollingContainer"/> which contains the scrolling <see cref="DrawableHitObject"/>s of this container.
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/// </summary>
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/// <returns>The <see cref="ScrollingContainer"/>.</returns>
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protected virtual ScrollingContainer CreateScrollingContainer() => new LinearScrollingContainer(ScrollingAxes, ControlPoint);
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