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Add test
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@ -18,10 +18,14 @@ using osu.Game.IO;
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using osu.Game.IO.Serialization;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Skinning;
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using osu.Game.Tests.Resources;
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using osuTK;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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@ -45,6 +49,33 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.IsTrue(areComboColoursEqual(decodedAfterEncode.beatmapSkin.Configuration, decoded.beatmapSkin.Configuration));
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}
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[Test]
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public void TestEncodeMultiSegmentSliderWithFloatingPointError()
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{
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var beatmap = new Beatmap
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{
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HitObjects =
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{
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new Slider
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{
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Position = new Vector2(0.6f),
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Path = new SliderPath(new[]
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{
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new PathControlPoint(Vector2.Zero, PathType.Bezier),
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new PathControlPoint(new Vector2(0.5f)),
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new PathControlPoint(new Vector2(0.51f)), // This is actually on the same position as the previous one in legacy beatmaps (truncated to int).
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new PathControlPoint(new Vector2(1f), PathType.Bezier),
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new PathControlPoint(new Vector2(2f))
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})
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},
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}
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};
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var decodedAfterEncode = decodeFromLegacy(encodeToLegacy((beatmap, new TestLegacySkin(beatmaps_resource_store, string.Empty))), string.Empty);
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var decodedSlider = (Slider)decodedAfterEncode.beatmap.HitObjects[0];
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Assert.That(decodedSlider.Path.ControlPoints.Count, Is.EqualTo(5));
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}
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private bool areComboColoursEqual(IHasComboColours a, IHasComboColours b)
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{
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// equal to null, no need to SequenceEqual
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