Add animation on failing

This commit is contained in:
Dean Herbert
2019-06-04 16:13:16 +09:00
parent 76474987ef
commit 9c214c3f0e
5 changed files with 191 additions and 7 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.UI
/// <summary>
/// The playfield.
/// </summary>
public Playfield Playfield => playfield.Value;
public override Playfield Playfield => playfield.Value;
/// <summary>
/// Place to put drawables above hit objects but below UI.
@ -342,6 +342,11 @@ namespace osu.Game.Rulesets.UI
/// </summary>
public readonly BindableBool IsPaused = new BindableBool();
/// <summary>
/// The playfield.
/// </summary>
public abstract Playfield Playfield { get; }
/// <summary>
/// The frame-stable clock which is being used for playfield display.
/// </summary>