Remove CollectionManager

This commit is contained in:
Dean Herbert
2022-07-27 15:59:36 +09:00
parent 6b73f7c7ec
commit 9c543fef48
19 changed files with 276 additions and 292 deletions

View File

@ -5,12 +5,14 @@
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Tests.Resources;
@ -30,7 +32,11 @@ namespace osu.Game.Tests.Collections.IO
await importCollectionsFromStream(osu, new MemoryStream());
Assert.That(osu.CollectionManager.Collections.Count, Is.Zero);
osu.Realm.Run(realm =>
{
var collections = realm.All<RealmBeatmapCollection>().ToList();
Assert.That(collections.Count, Is.Zero);
});
}
finally
{
@ -50,18 +56,22 @@ namespace osu.Game.Tests.Collections.IO
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
osu.Realm.Run(realm =>
{
var collections = realm.All<RealmBeatmapCollection>().ToList();
Assert.That(collections.Count, Is.EqualTo(2));
// Even with no beatmaps imported, collections are tracking the hashes and will continue to.
// In the future this whole mechanism will be replaced with having the collections in realm,
// but until that happens it makes rough sense that we want to track not-yet-imported beatmaps
// and have them associate with collections if/when they become available.
// Even with no beatmaps imported, collections are tracking the hashes and will continue to.
// In the future this whole mechanism will be replaced with having the collections in realm,
// but until that happens it makes rough sense that we want to track not-yet-imported beatmaps
// and have them associate with collections if/when they become available.
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(1));
Assert.That(collections[0].Name, Is.EqualTo("First"));
Assert.That(collections[0].BeatmapMD5Hashes.Count, Is.EqualTo(1));
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(12));
Assert.That(collections[1].Name, Is.EqualTo("Second"));
Assert.That(collections[1].BeatmapMD5Hashes.Count, Is.EqualTo(12));
});
}
finally
{
@ -81,13 +91,18 @@ namespace osu.Game.Tests.Collections.IO
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
osu.Realm.Run(realm =>
{
var collections = realm.All<RealmBeatmapCollection>().ToList();
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(1));
Assert.That(collections.Count, Is.EqualTo(2));
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(12));
Assert.That(collections[0].Name, Is.EqualTo("First"));
Assert.That(collections[0].BeatmapMD5Hashes.Count, Is.EqualTo(1));
Assert.That(collections[1].Name, Is.EqualTo("Second"));
Assert.That(collections[1].BeatmapMD5Hashes.Count, Is.EqualTo(12));
});
}
finally
{
@ -124,7 +139,11 @@ namespace osu.Game.Tests.Collections.IO
}
Assert.That(exceptionThrown, Is.False);
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(0));
osu.Realm.Run(realm =>
{
var collections = realm.All<RealmBeatmapCollection>().ToList();
Assert.That(collections.Count, Is.EqualTo(0));
});
}
finally
{
@ -149,12 +168,18 @@ namespace osu.Game.Tests.Collections.IO
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
// Move first beatmap from second collection into the first.
osu.CollectionManager.Collections[0].BeatmapHashes.Add(osu.CollectionManager.Collections[1].BeatmapHashes[0]);
osu.CollectionManager.Collections[1].BeatmapHashes.RemoveAt(0);
// ReSharper disable once MethodHasAsyncOverload
osu.Realm.Write(realm =>
{
var collections = realm.All<RealmBeatmapCollection>().ToList();
// Rename the second collecction.
osu.CollectionManager.Collections[1].Name.Value = "Another";
// Move first beatmap from second collection into the first.
collections[0].BeatmapMD5Hashes.Add(collections[1].BeatmapMD5Hashes[0]);
collections[1].BeatmapMD5Hashes.RemoveAt(0);
// Rename the second collecction.
collections[1].Name = "Another";
});
}
finally
{
@ -169,13 +194,17 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = LoadOsuIntoHost(host, true);
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
osu.Realm.Run(realm =>
{
var collections = realm.All<RealmBeatmapCollection>().ToList();
Assert.That(collections.Count, Is.EqualTo(2));
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(2));
Assert.That(collections[0].Name, Is.EqualTo("First"));
Assert.That(collections[0].BeatmapMD5Hashes.Count, Is.EqualTo(2));
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Another"));
Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(11));
Assert.That(collections[1].Name, Is.EqualTo("Another"));
Assert.That(collections[1].BeatmapMD5Hashes.Count, Is.EqualTo(11));
});
}
finally
{
@ -188,7 +217,7 @@ namespace osu.Game.Tests.Collections.IO
{
// intentionally spin this up on a separate task to avoid disposal deadlocks.
// see https://github.com/EventStore/EventStore/issues/1179
await Task.Factory.StartNew(() => new LegacyCollectionImporter(osu.CollectionManager).Import(stream).WaitSafely(), TaskCreationOptions.LongRunning);
await Task.Factory.StartNew(() => new LegacyCollectionImporter(osu.Realm).Import(stream).WaitSafely(), TaskCreationOptions.LongRunning);
}
}
}