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Update framewörk
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@ -12,7 +12,7 @@ namespace osu.Game.Screens.Menu
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/// <summary>
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/// A flow container with an origin based on one of its contained drawables.
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/// </summary>
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public class FlowContainerWithOrigin : FlowContainer
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public class FlowContainerWithOrigin : FillFlowContainer
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{
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/// <summary>
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/// A target drawable which this flowcontainer should be centered around.
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@ -22,7 +22,7 @@ namespace osu.Game.Screens.Menu
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protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
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protected override IEnumerable<Drawable> SortedChildren => base.SortedChildren.Reverse();
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protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
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public override Anchor Origin => Anchor.Custom;
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