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Fixed formatting for tests
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parent
ccbf6db810
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@ -207,18 +207,16 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
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AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
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AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
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AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
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}
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}
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private void pressControlW()
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private void pressControlW()
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{
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{
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AddStep("Press and hold Control", () => InputManager.PressKey(Key.ControlLeft));
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AddStep("Press and hold Control", () => InputManager.PressKey(Key.ControlLeft));
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AddStep("Press W", () => InputManager.Key(Key.W));
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AddStep("Press W", () => InputManager.Key(Key.W));
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AddStep("Release Control", () => InputManager.ReleaseKey(Key.ControlLeft));
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AddStep("Release Control", () => InputManager.ReleaseKey(Key.ControlLeft));
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}
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}
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[Test]
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[Test]
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public void TestCtrlWShortcut()
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public void TestCtrlWShortcut()
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{
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{
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AddStep("Join 2 channels", () =>
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AddStep("Join 2 channels", () =>
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{
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{
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channelManager.JoinChannel(channel1);
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channelManager.JoinChannel(channel1);
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channelManager.JoinChannel(channel2);
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channelManager.JoinChannel(channel2);
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@ -228,7 +226,6 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
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AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
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pressControlW();
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pressControlW();
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// Channel 2 should be closed
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// Channel 2 should be closed
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AddAssert("channel 1 open", () => channelManager.JoinedChannels.Contains(channel1));
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AddAssert("channel 1 open", () => channelManager.JoinedChannels.Contains(channel1));
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AddAssert("channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
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AddAssert("channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
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@ -237,10 +234,8 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
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AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
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pressControlW();
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pressControlW();
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// Channel 1 and channel 2 should be closed
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// Channel 1 and channel 2 should be closed
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AddAssert("channel 1 closed", () => !channelManager.JoinedChannels.Contains(channel1));
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AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
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AddAssert("channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
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}
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}
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private void pressControlT()
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private void pressControlT()
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@ -253,7 +248,7 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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[Test]
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public void TestCtrlTShortcut()
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public void TestCtrlTShortcut()
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{
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{
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AddStep("Join 2 channels", () =>
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AddStep("Join 2 channels", () =>
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{
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{
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channelManager.JoinChannel(channel1);
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channelManager.JoinChannel(channel1);
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channelManager.JoinChannel(channel2);
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channelManager.JoinChannel(channel2);
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