From 9ccc49c9b5a2b61c73e30a9cea35118614f5f4fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 26 Dec 2017 15:32:39 +0900 Subject: [PATCH] Make selection triggering more liberal --- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index e3566f3206..9d7867659d 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -513,7 +513,7 @@ namespace osu.Game.Screens.Select currentY += DrawHeight / 2; scrollableContent.Height = currentY; - if (selectedBeatmapSet != null && (selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected)) + if (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected) { selectedBeatmapSet = null; SelectionChanged?.Invoke(null);