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Spinner design refresh
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@ -0,0 +1,71 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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public class SpinnerTicks : Container
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{
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private Color4 glowColour;
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public SpinnerTicks()
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{
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Origin = Anchor.Centre;
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Anchor = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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glowColour = colours.BlueDarker.Opacity(0.4f);
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layout();
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}
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private void layout()
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{
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const int count = 18;
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for (int i = 0; i < count; i++)
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{
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Add(new Container
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{
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Colour = Color4.Black,
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Alpha = 0.4f,
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Glow,
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Radius = 20,
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Colour = glowColour,
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},
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RelativePositionAxes = Axes.Both,
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Masking = true,
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CornerRadius = 5,
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Size = new Vector2(60, 10),
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Origin = Anchor.Centre,
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Position = new Vector2(
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0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2 * 0.9f,
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0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2 * 0.9f
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),
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Rotation = -(float)i / count * 360 + 90,
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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}
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});
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}
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}
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}
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}
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