Replace many more calls to CreateAllMods with more specific calls

This commit is contained in:
Dean Herbert
2021-09-10 12:00:41 +09:00
parent 76e877f160
commit 9cf79a80c2
4 changed files with 8 additions and 9 deletions

View File

@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select EZ mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
SelectedMods.Value = new[] { ruleset.CreateAllMods().OfType<ModEasy>().Single() };
SelectedMods.Value = new[] { ruleset.CreateMod<ModEasy>() };
});
AddAssert("circle size bar is blue", () => barIsBlue(advancedStats.FirstValue));
@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select HR mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
SelectedMods.Value = new[] { ruleset.CreateAllMods().OfType<ModHardRock>().Single() };
SelectedMods.Value = new[] { ruleset.CreateMod<ModHardRock>() };
});
AddAssert("circle size bar is red", () => barIsRed(advancedStats.FirstValue));
@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select unchanged Difficulty Adjust mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
var difficultyAdjustMod = ruleset.CreateAllMods().OfType<ModDifficultyAdjust>().Single();
var difficultyAdjustMod = ruleset.CreateMod<ModDifficultyAdjust>();
difficultyAdjustMod.ReadFromDifficulty(advancedStats.Beatmap.BaseDifficulty);
SelectedMods.Value = new[] { difficultyAdjustMod };
});
@ -142,7 +142,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select changed Difficulty Adjust mod", () =>
{
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
var difficultyAdjustMod = ruleset.CreateAllMods().OfType<OsuModDifficultyAdjust>().Single();
var difficultyAdjustMod = ruleset.CreateMod<OsuModDifficultyAdjust>();
var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);