mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Use bindable flow instead
This commit is contained in:
@ -61,11 +61,6 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public bool IsRunning => underlyingClock.IsRunning;
|
||||
|
||||
/// <summary>
|
||||
/// Whether nested samples supporting the <see cref="ISamplePlaybackDisabler"/> interface should be paused.
|
||||
/// </summary>
|
||||
public virtual bool ShouldDisableSamplePlayback => IsPaused.Value;
|
||||
|
||||
public void ProcessFrame()
|
||||
{
|
||||
// intentionally not updating the underlying clock (handled externally).
|
||||
|
Reference in New Issue
Block a user