Make ScrollingHitObjectContainer handle nested hitobjects

This commit is contained in:
smoogipoo
2018-01-11 15:08:30 +09:00
parent a6d8b28221
commit 9d00e5bb7d
8 changed files with 59 additions and 70 deletions

View File

@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
}
}
protected override void AddNested(DrawableHitObject<CatchHitObject> h)
protected override void AddNested(DrawableHitObject h)
{
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
dropletContainer.Add(h);