mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Improve implementation of TestSpectatorClient
There was a lot of weirdness here, such as storing the playing users, clearing the playing users from test scenes (!!), and storing the users being wathed. This was all a thing because the previous implementation overrode the base method implementations, which is no longer a thing.
This commit is contained in:
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
foreach (var (userId, clock) in clocks)
|
||||
{
|
||||
spectatorClient.EndPlay(userId, 0);
|
||||
spectatorClient.EndPlay(userId);
|
||||
clock.CurrentTime = 0;
|
||||
}
|
||||
});
|
||||
|
Reference in New Issue
Block a user