Allow providing custom sprite text for RollingCounter<T>

This commit is contained in:
Salman Ahmed
2020-08-03 20:14:17 +03:00
parent 8a9036938f
commit 9d10658e3c
7 changed files with 97 additions and 41 deletions

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osuTK.Graphics;
@ -20,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public Bindable<T> Current = new Bindable<T>();
protected SpriteText DisplayedCountSpriteText;
private SpriteText displayedCountSpriteText;
/// <summary>
/// If true, the roll-up duration will be proportional to change in value.
@ -46,29 +47,49 @@ namespace osu.Game.Graphics.UserInterface
public virtual T DisplayedCount
{
get => displayedCount;
set
{
if (EqualityComparer<T>.Default.Equals(displayedCount, value))
return;
displayedCount = value;
DisplayedCountSpriteText.Text = FormatCount(value);
if (displayedCountSpriteText != null)
displayedCountSpriteText.Text = FormatCount(value);
}
}
public abstract void Increment(T amount);
private float textSize = 40f;
public float TextSize
{
get => DisplayedCountSpriteText.Font.Size;
set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value);
get => displayedCountSpriteText?.Font.Size ?? textSize;
set
{
if (TextSize == value)
return;
textSize = value;
if (displayedCountSpriteText != null)
displayedCountSpriteText.Font = displayedCountSpriteText.Font.With(size: value);
}
}
private Color4 accentColour;
public Color4 AccentColour
{
get => DisplayedCountSpriteText.Colour;
set => DisplayedCountSpriteText.Colour = value;
get => displayedCountSpriteText?.Colour ?? accentColour;
set
{
if (AccentColour == value)
return;
accentColour = value;
if (displayedCountSpriteText != null)
displayedCountSpriteText.Colour = value;
}
}
/// <summary>
@ -76,27 +97,21 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
protected RollingCounter()
{
Children = new Drawable[]
{
DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric }
};
TextSize = 40;
AutoSizeAxes = Axes.Both;
DisplayedCount = Current.Value;
Current.ValueChanged += val =>
{
if (IsLoaded) TransformCount(displayedCount, val.NewValue);
if (IsLoaded)
TransformCount(DisplayedCount, val.NewValue);
};
}
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load()
{
base.LoadComplete();
DisplayedCountSpriteText.Text = FormatCount(Current.Value);
displayedCountSpriteText = CreateSpriteText();
displayedCountSpriteText.Text = FormatCount(displayedCount);
Child = displayedCountSpriteText;
}
/// <summary>
@ -167,5 +182,11 @@ namespace osu.Game.Graphics.UserInterface
this.TransformTo(nameof(DisplayedCount), newValue, rollingTotalDuration, RollingEasing);
}
protected virtual OsuSpriteText CreateSpriteText() => new OsuSpriteText
{
Font = OsuFont.Numeric.With(size: textSize),
Colour = accentColour,
};
}
}