Corrected the return values for taiko DrawableHit and DrawableHitStrong (OnPressed == true if new Judgement occurs and is a hit)

This commit is contained in:
FreezyLemon
2017-12-08 09:42:10 +01:00
parent 61a6a2919e
commit 9d3d9bcdc8
2 changed files with 3 additions and 2 deletions

View File

@ -83,7 +83,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
return false;
// Assume the intention was to hit the strong hit with both keys only if the first key is still being held down
return firstKeyHeld && UpdateJudgement(true);
return firstKeyHeld && Judgements.Last().IsHit;
}
}
}