Add config in settings for forcing 24H time, determines default off CurrentCulture

This commit is contained in:
Perry MacMurray
2022-04-05 16:21:28 -04:00
parent 74706f72e6
commit 9d475f7b33
5 changed files with 36 additions and 3 deletions

View File

@ -102,6 +102,8 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.MenuParallax, true);
SetDefault(OsuSetting.Prefer24HourTime, false);
// Gameplay
SetDefault(OsuSetting.PositionalHitsounds, true); // replaced by level setting below, can be removed 20220703.
SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1);
@ -287,6 +289,7 @@ namespace osu.Game.Configuration
MenuVoice,
CursorRotation,
MenuParallax,
Prefer24HourTime,
BeatmapDetailTab,
BeatmapDetailModsFilter,
Username,

View File

@ -24,6 +24,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString CursorRotation => new TranslatableString(getKey(@"cursor_rotation"), @"Rotate cursor when dragging");
/// <summary>
/// "Prefer 24-hour time"
/// </summary>
public static LocalisableString Prefer24HourTime => new TranslatableString(getKey(@"prefer_24_hour_time"), @"Prefer 24-hour time");
/// <summary>
/// "Menu cursor size"
/// </summary>

View File

@ -41,6 +41,11 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
Current = config.GetBindable<double>(OsuSetting.UIHoldActivationDelay),
KeyboardStep = 50
},
new SettingsCheckbox
{
LabelText = UserInterfaceStrings.Prefer24HourTime,
Current = config.GetBindable<bool>(OsuSetting.Prefer24HourTime)
},
};
}
}

View File

@ -29,7 +29,21 @@ namespace osu.Game.Overlays.Toolbar
}
}
private bool format12H = true;
private bool format12H = false;
public bool Format12H
{
get => format12H;
set
{
if (format12H == value)
return;
format12H = value;
updateMetrics();
UpdateDisplay(DateTimeOffset.Now); //Update realTime.Text immediately instead of waiting until next second
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
@ -52,14 +66,14 @@ namespace osu.Game.Overlays.Toolbar
protected override void UpdateDisplay(DateTimeOffset now)
{
realTime.Text = format12H ? $"{now:hh:mm:ss tt}" : $"{now:HH:mm:ss}";
realTime.Text = format12H ? $"{now:h:mm:ss tt}" : $"{now:HH:mm:ss}";
gameTime.Text = $"running {new TimeSpan(TimeSpan.TicksPerSecond * (int)(Clock.CurrentTime / 1000)):c}";
}
private void updateMetrics()
{
if (format12H)
Width = 74;
Width = 70;
else
Width = showRuntime ? 66 : 45; // Allows for space for game time up to 99 days (in the padding area since this is quite rare).

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Globalization;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
@ -20,6 +21,7 @@ namespace osu.Game.Overlays.Toolbar
public class ToolbarClock : OsuClickableContainer
{
private Bindable<ToolbarClockDisplayMode> clockDisplayMode;
private Bindable<bool> digitalPrefer24Hour;
private Box hoverBackground;
private Box flashBackground;
@ -38,6 +40,7 @@ namespace osu.Game.Overlays.Toolbar
private void load(OsuConfigManager config)
{
clockDisplayMode = config.GetBindable<ToolbarClockDisplayMode>(OsuSetting.ToolbarClockDisplayMode);
digitalPrefer24Hour = config.GetBindable<bool>(OsuSetting.Prefer24HourTime);
Children = new Drawable[]
{
@ -94,6 +97,9 @@ namespace osu.Game.Overlays.Toolbar
analog.FadeTo(showAnalog ? 1 : 0);
}, true);
digitalPrefer24Hour.BindValueChanged(prefer24H =>
digital.Format12H = prefer24H.NewValue ? false : CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains("tt"), true);
}
protected override bool OnClick(ClickEvent e)