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Merge branch 'master' into overlay-headers-update-three
This commit is contained in:
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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@ -9,21 +10,25 @@ using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Direct
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{
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public abstract class DirectPanel : Container
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public abstract class DirectPanel : OsuClickableContainer, IHasContextMenu
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{
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public readonly BeatmapSetInfo SetInfo;
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@ -32,8 +37,6 @@ namespace osu.Game.Overlays.Direct
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private Container content;
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private BeatmapSetOverlay beatmapSetOverlay;
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public PreviewTrack Preview => PlayButton.Preview;
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public Bindable<bool> PreviewPlaying => PlayButton?.Playing;
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@ -44,6 +47,8 @@ namespace osu.Game.Overlays.Direct
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protected override Container<Drawable> Content => content;
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protected Action ViewBeatmap;
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protected DirectPanel(BeatmapSetInfo setInfo)
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{
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Debug.Assert(setInfo.OnlineBeatmapSetID != null);
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@ -70,8 +75,6 @@ namespace osu.Game.Overlays.Direct
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(BeatmapManager beatmaps, OsuColour colours, BeatmapSetOverlay beatmapSetOverlay)
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{
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this.beatmapSetOverlay = beatmapSetOverlay;
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AddInternal(content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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@ -88,6 +91,12 @@ namespace osu.Game.Overlays.Direct
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},
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}
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});
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Action = ViewBeatmap = () =>
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{
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Debug.Assert(SetInfo.OnlineBeatmapSetID != null);
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beatmapSetOverlay?.FetchAndShowBeatmapSet(SetInfo.OnlineBeatmapSetID.Value);
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};
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}
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protected override void Update()
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@ -120,13 +129,6 @@ namespace osu.Game.Overlays.Direct
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base.OnHoverLost(e);
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}
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protected override bool OnClick(ClickEvent e)
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{
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Debug.Assert(SetInfo.OnlineBeatmapSetID != null);
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beatmapSetOverlay?.FetchAndShowBeatmapSet(SetInfo.OnlineBeatmapSetID.Value);
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return true;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -203,5 +205,10 @@ namespace osu.Game.Overlays.Direct
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Value = value;
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}
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}
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public MenuItem[] ContextMenuItems => new MenuItem[]
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{
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new OsuMenuItem("View Beatmap", MenuItemType.Highlighted, ViewBeatmap),
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};
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}
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}
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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namespace osu.Game.Overlays.SearchableList
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{
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@ -61,21 +62,20 @@ namespace osu.Game.Overlays.SearchableList
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scrollContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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Child = new OsuContextMenuContainer
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{
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new OsuScrollContainer
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Child = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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Children = new[]
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Child = ScrollFlow = new FillFlowContainer
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{
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ScrollFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = WIDTH_PADDING, Bottom = 50 },
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Direction = FillDirection.Vertical,
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},
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = WIDTH_PADDING, Bottom = 50 },
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Direction = FillDirection.Vertical,
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},
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},
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},
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@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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private void computeLifetimeStartRecursive(DrawableHitObject hitObject)
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{
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hitObject.LifetimeStart = scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, timeRange.Value);
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hitObject.LifetimeStart = computeOriginAdjustedLifetimeStart(hitObject);
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foreach (var obj in hitObject.NestedHitObjects)
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computeLifetimeStartRecursive(obj);
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@ -108,6 +108,35 @@ namespace osu.Game.Rulesets.UI.Scrolling
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private readonly Dictionary<DrawableHitObject, Cached> hitObjectInitialStateCache = new Dictionary<DrawableHitObject, Cached>();
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private double computeOriginAdjustedLifetimeStart(DrawableHitObject hitObject)
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{
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float originAdjustment = 0.0f;
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// calculate the dimension of the part of the hitobject that should already be visible
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// when the hitobject origin first appears inside the scrolling container
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switch (direction.Value)
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{
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case ScrollingDirection.Up:
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originAdjustment = hitObject.OriginPosition.Y;
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break;
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case ScrollingDirection.Down:
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originAdjustment = hitObject.DrawHeight - hitObject.OriginPosition.Y;
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break;
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case ScrollingDirection.Left:
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originAdjustment = hitObject.OriginPosition.X;
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break;
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case ScrollingDirection.Right:
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originAdjustment = hitObject.DrawWidth - hitObject.OriginPosition.X;
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break;
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}
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var adjustedStartTime = scrollingInfo.Algorithm.TimeAt(-originAdjustment, hitObject.HitObject.StartTime, timeRange.Value, scrollLength);
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return scrollingInfo.Algorithm.GetDisplayStartTime(adjustedStartTime, timeRange.Value);
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}
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// Cant use AddOnce() since the delegate is re-constructed every invocation
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private void computeInitialStateRecursive(DrawableHitObject hitObject) => hitObject.Schedule(() =>
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{
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