mirror of
https://github.com/osukey/osukey.git
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Submodule osu-framework updated: cea7e88cad...eab5cc9fde
@ -1,53 +1,170 @@
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using System;
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK.Input;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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namespace osu.Game.Overlays.Options
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namespace osu.Game.Overlays.Options
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{
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{
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public class SliderOption<T> : FlowContainer where T : struct,
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public class SliderOption<T> : FlowContainer where T : struct
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IComparable, IFormattable, IConvertible, IComparable<T>, IEquatable<T>
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{
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{
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private SliderBar<T> slider;
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private SliderBar<T> slider;
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private SpriteText text;
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private SpriteText text;
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public string LabelText
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public string LabelText
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{
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{
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get { return text.Text; }
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get { return text.Text; }
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set
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set
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{
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{
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text.Text = value;
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text.Text = value;
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text.Alpha = string.IsNullOrEmpty(value) ? 0 : 1;
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text.Alpha = string.IsNullOrEmpty(value) ? 0 : 1;
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}
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}
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}
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}
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public BindableNumber<T> Bindable
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public BindableNumber<T> Bindable
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{
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{
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get { return slider.Bindable; }
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get { return slider.Bindable; }
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set { slider.Bindable = value; }
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set { slider.Bindable = value; }
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}
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}
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public SliderOption()
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public SliderOption()
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{
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{
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Direction = FlowDirection.VerticalOnly;
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Direction = FlowDirection.VerticalOnly;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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text = new SpriteText { Alpha = 0 },
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text = new SpriteText { Alpha = 0 },
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slider = new OsuSliderBar<T>
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slider = new SliderBar<T>
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{
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{
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Margin = new MarginPadding { Top = 5 },
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Margin = new MarginPadding { Top = 5 },
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RelativeSizeAxes = Axes.X,
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Height = 10,
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}
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RelativeSizeAxes = Axes.X,
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};
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Color = Color4.White,
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}
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SelectionColor = new Color4(255, 102, 170, 255),
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}
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private class OsuSliderBar<U> : SliderBar<U> where U : struct
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};
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{
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}
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private AudioSample sample;
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}
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private double lastSampleTime;
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}
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private Container nub;
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private Box leftBox, rightBox;
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private float innerWidth
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{
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get
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{
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return DrawWidth - Height;
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}
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}
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public OsuSliderBar()
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{
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Height = 22;
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Padding = new MarginPadding { Left = Height / 2, Right = Height / 2 };
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Children = new Drawable[]
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{
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leftBox = new Box
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{
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Height = 2,
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RelativeSizeAxes = Axes.None,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = new Color4(255, 102, 170, 255),
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},
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rightBox = new Box
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{
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Height = 2,
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RelativeSizeAxes = Axes.None,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Colour = new Color4(255, 102, 170, 255),
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Alpha = 0.5f,
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},
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nub = new Container
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{
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Width = Height,
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Height = Height,
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CornerRadius = Height / 2,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.None,
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RelativeSizeAxes = Axes.None,
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Masking = true,
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BorderColour = new Color4(255, 102, 170, 255),
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BorderThickness = 3,
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Children = new[]
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{
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new Box
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{
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Colour = new Color4(255, 102, 170, 0),
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RelativeSizeAxes = Axes.Both
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sample = audio.Sample.Get(@"Sliderbar/sliderbar");
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}
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private void playSample()
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{
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if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
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return;
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lastSampleTime = Clock.CurrentTime;
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sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
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sample.Play();
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (args.Key == Key.Left || args.Key == Key.Right)
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playSample();
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return base.OnKeyDown(state, args);
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}
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protected override bool OnClick(InputState state)
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{
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playSample();
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return base.OnClick(state);
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}
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protected override bool OnDrag(InputState state)
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{
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playSample();
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return base.OnDrag(state);
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}
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protected override void Update()
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{
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base.Update();
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leftBox.Scale = new Vector2(MathHelper.Clamp(
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nub.DrawPosition.X - nub.DrawWidth / 2 + 2, 0, innerWidth), 1);
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rightBox.Scale = new Vector2(MathHelper.Clamp(
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innerWidth - nub.DrawPosition.X - nub.DrawWidth / 2 + 2, 0, innerWidth), 1);
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}
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protected override void UpdateValue(float value)
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{
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nub.MoveToX(innerWidth * value);
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}
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}
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}
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}
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