Merge branch 'master' into news-overlay-header
48
Gemfile.lock
@ -6,7 +6,7 @@ GEM
|
|||||||
public_suffix (>= 2.0.2, < 4.0)
|
public_suffix (>= 2.0.2, < 4.0)
|
||||||
atomos (0.1.3)
|
atomos (0.1.3)
|
||||||
babosa (1.0.2)
|
babosa (1.0.2)
|
||||||
claide (1.0.2)
|
claide (1.0.3)
|
||||||
colored (1.2)
|
colored (1.2)
|
||||||
colored2 (3.1.2)
|
colored2 (3.1.2)
|
||||||
commander-fastlane (4.4.6)
|
commander-fastlane (4.4.6)
|
||||||
@ -14,11 +14,11 @@ GEM
|
|||||||
declarative (0.0.10)
|
declarative (0.0.10)
|
||||||
declarative-option (0.1.0)
|
declarative-option (0.1.0)
|
||||||
digest-crc (0.4.1)
|
digest-crc (0.4.1)
|
||||||
domain_name (0.5.20180417)
|
domain_name (0.5.20190701)
|
||||||
unf (>= 0.0.5, < 1.0.0)
|
unf (>= 0.0.5, < 1.0.0)
|
||||||
dotenv (2.7.1)
|
dotenv (2.7.5)
|
||||||
emoji_regex (1.0.1)
|
emoji_regex (1.0.1)
|
||||||
excon (0.62.0)
|
excon (0.66.0)
|
||||||
faraday (0.15.4)
|
faraday (0.15.4)
|
||||||
multipart-post (>= 1.2, < 3)
|
multipart-post (>= 1.2, < 3)
|
||||||
faraday-cookie_jar (0.0.6)
|
faraday-cookie_jar (0.0.6)
|
||||||
@ -27,7 +27,7 @@ GEM
|
|||||||
faraday_middleware (0.13.1)
|
faraday_middleware (0.13.1)
|
||||||
faraday (>= 0.7.4, < 1.0)
|
faraday (>= 0.7.4, < 1.0)
|
||||||
fastimage (2.1.5)
|
fastimage (2.1.5)
|
||||||
fastlane (2.117.0)
|
fastlane (2.129.0)
|
||||||
CFPropertyList (>= 2.3, < 4.0.0)
|
CFPropertyList (>= 2.3, < 4.0.0)
|
||||||
addressable (>= 2.3, < 3.0.0)
|
addressable (>= 2.3, < 3.0.0)
|
||||||
babosa (>= 1.0.2, < 2.0.0)
|
babosa (>= 1.0.2, < 2.0.0)
|
||||||
@ -46,8 +46,8 @@ GEM
|
|||||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||||
highline (>= 1.7.2, < 2.0.0)
|
highline (>= 1.7.2, < 2.0.0)
|
||||||
json (< 3.0.0)
|
json (< 3.0.0)
|
||||||
mini_magick (~> 4.5.1)
|
jwt (~> 2.1.0)
|
||||||
multi_json
|
mini_magick (>= 4.9.4, < 5.0.0)
|
||||||
multi_xml (~> 0.5)
|
multi_xml (~> 0.5)
|
||||||
multipart-post (~> 2.0.0)
|
multipart-post (~> 2.0.0)
|
||||||
plist (>= 3.1.0, < 4.0.0)
|
plist (>= 3.1.0, < 4.0.0)
|
||||||
@ -56,15 +56,15 @@ GEM
|
|||||||
security (= 0.1.3)
|
security (= 0.1.3)
|
||||||
simctl (~> 1.6.3)
|
simctl (~> 1.6.3)
|
||||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||||
terminal-notifier (>= 1.6.2, < 2.0.0)
|
terminal-notifier (>= 2.0.0, < 3.0.0)
|
||||||
terminal-table (>= 1.4.5, < 2.0.0)
|
terminal-table (>= 1.4.5, < 2.0.0)
|
||||||
tty-screen (>= 0.6.3, < 1.0.0)
|
tty-screen (>= 0.6.3, < 1.0.0)
|
||||||
tty-spinner (>= 0.8.0, < 1.0.0)
|
tty-spinner (>= 0.8.0, < 1.0.0)
|
||||||
word_wrap (~> 1.0.0)
|
word_wrap (~> 1.0.0)
|
||||||
xcodeproj (>= 1.6.0, < 2.0.0)
|
xcodeproj (>= 1.8.1, < 2.0.0)
|
||||||
xcpretty (~> 0.3.0)
|
xcpretty (~> 0.3.0)
|
||||||
xcpretty-travis-formatter (>= 0.0.3)
|
xcpretty-travis-formatter (>= 0.0.3)
|
||||||
fastlane-plugin-clean_testflight_testers (0.2.0)
|
fastlane-plugin-clean_testflight_testers (0.3.0)
|
||||||
fastlane-plugin-souyuz (0.8.1)
|
fastlane-plugin-souyuz (0.8.1)
|
||||||
souyuz (>= 0.8.1)
|
souyuz (>= 0.8.1)
|
||||||
fastlane-plugin-xamarin (0.6.3)
|
fastlane-plugin-xamarin (0.6.3)
|
||||||
@ -79,7 +79,7 @@ GEM
|
|||||||
signet (~> 0.9)
|
signet (~> 0.9)
|
||||||
google-cloud-core (1.3.0)
|
google-cloud-core (1.3.0)
|
||||||
google-cloud-env (~> 1.0)
|
google-cloud-env (~> 1.0)
|
||||||
google-cloud-env (1.0.5)
|
google-cloud-env (1.2.0)
|
||||||
faraday (~> 0.11)
|
faraday (~> 0.11)
|
||||||
google-cloud-storage (1.16.0)
|
google-cloud-storage (1.16.0)
|
||||||
digest-crc (~> 0.4)
|
digest-crc (~> 0.4)
|
||||||
@ -102,17 +102,17 @@ GEM
|
|||||||
memoist (0.16.0)
|
memoist (0.16.0)
|
||||||
mime-types (3.2.2)
|
mime-types (3.2.2)
|
||||||
mime-types-data (~> 3.2015)
|
mime-types-data (~> 3.2015)
|
||||||
mime-types-data (3.2018.0812)
|
mime-types-data (3.2019.0331)
|
||||||
mini_magick (4.5.1)
|
mini_magick (4.9.5)
|
||||||
mini_portile2 (2.4.0)
|
mini_portile2 (2.4.0)
|
||||||
multi_json (1.13.1)
|
multi_json (1.13.1)
|
||||||
multi_xml (0.6.0)
|
multi_xml (0.6.0)
|
||||||
multipart-post (2.0.0)
|
multipart-post (2.0.0)
|
||||||
nanaimo (0.2.6)
|
nanaimo (0.2.6)
|
||||||
naturally (2.2.0)
|
naturally (2.2.0)
|
||||||
nokogiri (1.10.1)
|
nokogiri (1.10.4)
|
||||||
mini_portile2 (~> 2.4.0)
|
mini_portile2 (~> 2.4.0)
|
||||||
os (1.0.0)
|
os (1.0.1)
|
||||||
plist (3.5.0)
|
plist (3.5.0)
|
||||||
public_suffix (2.0.5)
|
public_suffix (2.0.5)
|
||||||
representable (3.0.4)
|
representable (3.0.4)
|
||||||
@ -121,7 +121,7 @@ GEM
|
|||||||
uber (< 0.2.0)
|
uber (< 0.2.0)
|
||||||
retriable (3.1.2)
|
retriable (3.1.2)
|
||||||
rouge (2.0.7)
|
rouge (2.0.7)
|
||||||
rubyzip (1.2.2)
|
rubyzip (1.2.3)
|
||||||
security (0.1.3)
|
security (0.1.3)
|
||||||
signet (0.11.0)
|
signet (0.11.0)
|
||||||
addressable (~> 2.3)
|
addressable (~> 2.3)
|
||||||
@ -136,20 +136,20 @@ GEM
|
|||||||
fastlane (>= 2.29.0)
|
fastlane (>= 2.29.0)
|
||||||
highline (~> 1.7)
|
highline (~> 1.7)
|
||||||
nokogiri (~> 1.7)
|
nokogiri (~> 1.7)
|
||||||
terminal-notifier (1.8.0)
|
terminal-notifier (2.0.0)
|
||||||
terminal-table (1.8.0)
|
terminal-table (1.8.0)
|
||||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||||
tty-cursor (0.6.1)
|
tty-cursor (0.7.0)
|
||||||
tty-screen (0.6.5)
|
tty-screen (0.7.0)
|
||||||
tty-spinner (0.9.0)
|
tty-spinner (0.9.1)
|
||||||
tty-cursor (~> 0.6.0)
|
tty-cursor (~> 0.7)
|
||||||
uber (0.1.0)
|
uber (0.1.0)
|
||||||
unf (0.1.4)
|
unf (0.1.4)
|
||||||
unf_ext
|
unf_ext
|
||||||
unf_ext (0.0.7.5)
|
unf_ext (0.0.7.6)
|
||||||
unicode-display_width (1.4.1)
|
unicode-display_width (1.6.0)
|
||||||
word_wrap (1.0.0)
|
word_wrap (1.0.0)
|
||||||
xcodeproj (1.8.1)
|
xcodeproj (1.12.0)
|
||||||
CFPropertyList (>= 2.3.3, < 4.0)
|
CFPropertyList (>= 2.3.3, < 4.0)
|
||||||
atomos (~> 0.1.3)
|
atomos (~> 0.1.3)
|
||||||
claide (>= 1.0.2, < 2.0)
|
claide (>= 1.0.2, < 2.0)
|
||||||
|
@ -2,7 +2,5 @@ clone_depth: 1
|
|||||||
version: '{branch}-{build}'
|
version: '{branch}-{build}'
|
||||||
image: Previous Visual Studio 2017
|
image: Previous Visual Studio 2017
|
||||||
test: off
|
test: off
|
||||||
install:
|
|
||||||
- cmd: git submodule update --init --recursive --depth=5
|
|
||||||
build_script:
|
build_script:
|
||||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||||
|
10
appveyor_deploy.yml
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
clone_depth: 1
|
||||||
|
version: '{build}'
|
||||||
|
image: Previous Visual Studio 2017
|
||||||
|
test: off
|
||||||
|
skip_non_tags: true
|
||||||
|
build_script:
|
||||||
|
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||||
|
deploy:
|
||||||
|
- provider: Environment
|
||||||
|
name: nuget
|
@ -1,22 +1,6 @@
|
|||||||
update_fastlane
|
update_fastlane
|
||||||
|
|
||||||
default_platform(:ios)
|
|
||||||
|
|
||||||
platform :ios do
|
platform :ios do
|
||||||
lane :testflight_prune_dry do
|
|
||||||
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
|
|
||||||
end
|
|
||||||
|
|
||||||
# Specify a custom number for what's "inactive"
|
|
||||||
lane :testflight_prune do
|
|
||||||
clean_testflight_testers(days_of_inactivity: 45) # 120 days, so about 4 months
|
|
||||||
end
|
|
||||||
|
|
||||||
lane :update_version do |options|
|
|
||||||
options[:plist_path] = '../osu.iOS/Info.plist'
|
|
||||||
app_version(options)
|
|
||||||
end
|
|
||||||
|
|
||||||
desc 'Deploy to testflight'
|
desc 'Deploy to testflight'
|
||||||
lane :beta do |options|
|
lane :beta do |options|
|
||||||
update_version(options)
|
update_version(options)
|
||||||
@ -62,4 +46,17 @@ platform :ios do
|
|||||||
|
|
||||||
match(options)
|
match(options)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
lane :update_version do |options|
|
||||||
|
options[:plist_path] = '../osu.iOS/Info.plist'
|
||||||
|
app_version(options)
|
||||||
|
end
|
||||||
|
|
||||||
|
lane :testflight_prune_dry do
|
||||||
|
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
|
||||||
|
end
|
||||||
|
|
||||||
|
lane :testflight_prune do
|
||||||
|
clean_testflight_testers(days_of_inactivity: 45)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
@ -16,21 +16,6 @@ or alternatively using `brew cask install fastlane`
|
|||||||
|
|
||||||
# Available Actions
|
# Available Actions
|
||||||
## iOS
|
## iOS
|
||||||
### ios testflight_prune_dry
|
|
||||||
```
|
|
||||||
fastlane ios testflight_prune_dry
|
|
||||||
```
|
|
||||||
|
|
||||||
### ios testflight_prune
|
|
||||||
```
|
|
||||||
fastlane ios testflight_prune
|
|
||||||
```
|
|
||||||
|
|
||||||
### ios update_version
|
|
||||||
```
|
|
||||||
fastlane ios update_version
|
|
||||||
```
|
|
||||||
|
|
||||||
### ios beta
|
### ios beta
|
||||||
```
|
```
|
||||||
fastlane ios beta
|
fastlane ios beta
|
||||||
@ -46,6 +31,21 @@ Compile the project
|
|||||||
fastlane ios provision
|
fastlane ios provision
|
||||||
```
|
```
|
||||||
Install provisioning profiles using match
|
Install provisioning profiles using match
|
||||||
|
### ios update_version
|
||||||
|
```
|
||||||
|
fastlane ios update_version
|
||||||
|
```
|
||||||
|
|
||||||
|
### ios testflight_prune_dry
|
||||||
|
```
|
||||||
|
fastlane ios testflight_prune_dry
|
||||||
|
```
|
||||||
|
|
||||||
|
### ios testflight_prune
|
||||||
|
```
|
||||||
|
fastlane ios testflight_prune
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
<Project>
|
<Project>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
<OutputPath>bin\$(Configuration)</OutputPath>
|
<OutputPath>bin\$(Configuration)</OutputPath>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<SchemaVersion>2.0</SchemaVersion>
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
@ -35,7 +37,7 @@
|
|||||||
<DebugType>None</DebugType>
|
<DebugType>None</DebugType>
|
||||||
<Optimize>True</Optimize>
|
<Optimize>True</Optimize>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<EnableLLVM>true</EnableLLVM>
|
<EnableLLVM>true</EnableLLVM>
|
||||||
<AndroidManagedSymbols>false</AndroidManagedSymbols>
|
<AndroidManagedSymbols>false</AndroidManagedSymbols>
|
||||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||||
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
|
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
|
||||||
@ -60,7 +62,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.814.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.911.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -14,7 +14,9 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
||||||
@ -81,25 +83,24 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
remove { }
|
remove { }
|
||||||
}
|
}
|
||||||
|
|
||||||
public Drawable GetDrawableComponent(string componentName)
|
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
{
|
{
|
||||||
switch (componentName)
|
switch (component.LookupName)
|
||||||
{
|
{
|
||||||
case "Play/Catch/fruit-catcher-idle":
|
case "Gameplay/catch/fruit-catcher-idle":
|
||||||
return new CatcherCustomSkin();
|
return new CatcherCustomSkin();
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public SampleChannel GetSample(string sampleName) =>
|
public SampleChannel GetSample(ISampleInfo sampleInfo) =>
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) =>
|
public Texture GetTexture(string componentName) =>
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
|
|
||||||
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration =>
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||||
throw new NotImplementedException();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool Autoplay => true;
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestHyperDash()
|
public void TestHyperDash()
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -23,10 +23,12 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
{
|
{
|
||||||
public class CatchRuleset : Ruleset
|
public class CatchRuleset : Ruleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableCatchRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
|
||||||
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
||||||
|
|
||||||
|
public const string SHORT_NAME = "fruits";
|
||||||
|
|
||||||
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
|
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
|
||||||
{
|
{
|
||||||
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
|
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
|
||||||
@ -117,7 +119,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override string Description => "osu!catch";
|
public override string Description => "osu!catch";
|
||||||
|
|
||||||
public override string ShortName => "fruits";
|
public override string ShortName => SHORT_NAME;
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
||||||
|
|
||||||
|
19
osu.Game.Rulesets.Catch/CatchSkinComponent.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch
|
||||||
|
{
|
||||||
|
public class CatchSkinComponent : GameplaySkinComponent<CatchSkinComponents>
|
||||||
|
{
|
||||||
|
public CatchSkinComponent(CatchSkinComponents component)
|
||||||
|
: base(component)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
|
||||||
|
|
||||||
|
protected override string ComponentName => Component.ToString().ToLower();
|
||||||
|
}
|
||||||
|
}
|
9
osu.Game.Rulesets.Catch/CatchSkinComponents.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch
|
||||||
|
{
|
||||||
|
public enum CatchSkinComponents
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
@ -6,6 +6,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
|||||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects
|
namespace osu.Game.Rulesets.Catch.Objects
|
||||||
{
|
{
|
||||||
|
@ -50,6 +50,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
|
|
||||||
public Func<CatchHitObject, bool> CheckPosition;
|
public Func<CatchHitObject, bool> CheckPosition;
|
||||||
|
|
||||||
|
public bool IsOnPlate;
|
||||||
|
|
||||||
|
public override bool RemoveWhenNotAlive => IsOnPlate;
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
if (CheckPosition == null) return;
|
if (CheckPosition == null) return;
|
||||||
@ -58,14 +62,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool UseTransformStateManagement => false;
|
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
|
||||||
|
|
||||||
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
// TODO: update to use new state management.
|
|
||||||
using (BeginAbsoluteSequence(HitObject.StartTime - HitObject.TimePreempt))
|
|
||||||
this.FadeIn(200);
|
|
||||||
|
|
||||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||||
|
|
||||||
using (BeginAbsoluteSequence(endTime, true))
|
using (BeginAbsoluteSequence(endTime, true))
|
||||||
@ -73,11 +75,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Miss:
|
case ArmedState.Miss:
|
||||||
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
|
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
this.FadeOut().Expire();
|
this.FadeOut();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
AccentColour = Color4.Red,
|
AccentColour = Color4.Red,
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
Scale = new Vector2(1.333f)
|
Scale = new Vector2(1.333f)
|
||||||
});
|
});
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
|
|||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Blending = BlendingMode.Additive;
|
Blending = BlendingParameters.Additive;
|
||||||
Colour = Color4.White.Opacity(0.9f);
|
Colour = Color4.White.Opacity(0.9f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,6 +27,8 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
|
|
||||||
protected Replay Replay;
|
protected Replay Replay;
|
||||||
|
|
||||||
|
private CatchReplayFrame currentFrame;
|
||||||
|
|
||||||
public override Replay Generate()
|
public override Replay Generate()
|
||||||
{
|
{
|
||||||
// todo: add support for HT DT
|
// todo: add support for HT DT
|
||||||
@ -36,7 +38,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
double lastTime = 0;
|
double lastTime = 0;
|
||||||
|
|
||||||
// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
|
// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
|
||||||
Replay.Frames.Add(new CatchReplayFrame(-100000, lastPosition));
|
addFrame(-100000, lastPosition);
|
||||||
|
|
||||||
void moveToNext(CatchHitObject h)
|
void moveToNext(CatchHitObject h)
|
||||||
{
|
{
|
||||||
@ -58,18 +60,18 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
{
|
{
|
||||||
//we are already in the correct range.
|
//we are already in the correct range.
|
||||||
lastTime = h.StartTime;
|
lastTime = h.StartTime;
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, lastPosition));
|
addFrame(h.StartTime, lastPosition);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (impossibleJump)
|
if (impossibleJump)
|
||||||
{
|
{
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
addFrame(h.StartTime, h.X);
|
||||||
}
|
}
|
||||||
else if (h.HyperDash)
|
else if (h.HyperDash)
|
||||||
{
|
{
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition));
|
addFrame(h.StartTime - timeAvailable, lastPosition);
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
addFrame(h.StartTime, h.X);
|
||||||
}
|
}
|
||||||
else if (dashRequired)
|
else if (dashRequired)
|
||||||
{
|
{
|
||||||
@ -81,16 +83,16 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
float midPosition = (float)Interpolation.Lerp(lastPosition, h.X, (float)timeAtDashSpeed / timeAvailable);
|
float midPosition = (float)Interpolation.Lerp(lastPosition, h.X, (float)timeAtDashSpeed / timeAvailable);
|
||||||
|
|
||||||
//dash movement
|
//dash movement
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + 1, lastPosition, true));
|
addFrame(h.StartTime - timeAvailable + 1, lastPosition, true);
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition));
|
addFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition);
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
addFrame(h.StartTime, h.X);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
double timeBefore = positionChange / movement_speed;
|
double timeBefore = positionChange / movement_speed;
|
||||||
|
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition));
|
addFrame(h.StartTime - timeBefore, lastPosition);
|
||||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
addFrame(h.StartTime, h.X);
|
||||||
}
|
}
|
||||||
|
|
||||||
lastTime = h.StartTime;
|
lastTime = h.StartTime;
|
||||||
@ -122,5 +124,12 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
|
|
||||||
return Replay;
|
return Replay;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void addFrame(double time, float? position = null, bool dashing = false)
|
||||||
|
{
|
||||||
|
var last = currentFrame;
|
||||||
|
currentFrame = new CatchReplayFrame(time, position, dashing, last);
|
||||||
|
Replay.Frames.Add(currentFrame);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Input.StateChanges;
|
using osu.Framework.Input.StateChanges;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool IsImportant(CatchReplayFrame frame) => frame.Position > 0;
|
protected override bool IsImportant(CatchReplayFrame frame) => frame.Actions.Any();
|
||||||
|
|
||||||
protected float? Position
|
protected float? Position
|
||||||
{
|
{
|
||||||
@ -38,21 +39,11 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
{
|
{
|
||||||
if (!Position.HasValue) return new List<IInput>();
|
if (!Position.HasValue) return new List<IInput>();
|
||||||
|
|
||||||
var actions = new List<CatchAction>();
|
|
||||||
|
|
||||||
if (CurrentFrame.Dashing)
|
|
||||||
actions.Add(CatchAction.Dash);
|
|
||||||
|
|
||||||
if (Position.Value > CurrentFrame.Position)
|
|
||||||
actions.Add(CatchAction.MoveRight);
|
|
||||||
else if (Position.Value < CurrentFrame.Position)
|
|
||||||
actions.Add(CatchAction.MoveLeft);
|
|
||||||
|
|
||||||
return new List<IInput>
|
return new List<IInput>
|
||||||
{
|
{
|
||||||
new CatchReplayState
|
new CatchReplayState
|
||||||
{
|
{
|
||||||
PressedActions = actions,
|
PressedActions = CurrentFrame?.Actions ?? new List<CatchAction>(),
|
||||||
CatcherX = Position.Value
|
CatcherX = Position.Value
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Replays.Legacy;
|
using osu.Game.Replays.Legacy;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
@ -11,6 +12,8 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
{
|
{
|
||||||
public class CatchReplayFrame : ReplayFrame, IConvertibleReplayFrame
|
public class CatchReplayFrame : ReplayFrame, IConvertibleReplayFrame
|
||||||
{
|
{
|
||||||
|
public List<CatchAction> Actions = new List<CatchAction>();
|
||||||
|
|
||||||
public float Position;
|
public float Position;
|
||||||
public bool Dashing;
|
public bool Dashing;
|
||||||
|
|
||||||
@ -18,17 +21,40 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public CatchReplayFrame(double time, float? position = null, bool dashing = false)
|
public CatchReplayFrame(double time, float? position = null, bool dashing = false, CatchReplayFrame lastFrame = null)
|
||||||
: base(time)
|
: base(time)
|
||||||
{
|
{
|
||||||
Position = position ?? -1;
|
Position = position ?? -1;
|
||||||
Dashing = dashing;
|
Dashing = dashing;
|
||||||
|
|
||||||
|
if (Dashing)
|
||||||
|
Actions.Add(CatchAction.Dash);
|
||||||
|
|
||||||
|
if (lastFrame != null)
|
||||||
|
{
|
||||||
|
if (Position > lastFrame.Position)
|
||||||
|
lastFrame.Actions.Add(CatchAction.MoveRight);
|
||||||
|
else if (Position < lastFrame.Position)
|
||||||
|
lastFrame.Actions.Add(CatchAction.MoveLeft);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap)
|
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
||||||
{
|
{
|
||||||
Position = legacyFrame.Position.X / CatchPlayfield.BASE_WIDTH;
|
Position = currentFrame.Position.X / CatchPlayfield.BASE_WIDTH;
|
||||||
Dashing = legacyFrame.ButtonState == ReplayButtonState.Left1;
|
Dashing = currentFrame.ButtonState == ReplayButtonState.Left1;
|
||||||
|
|
||||||
|
if (Dashing)
|
||||||
|
Actions.Add(CatchAction.Dash);
|
||||||
|
|
||||||
|
// this probably needs some cross-checking with osu-stable to ensure it is actually correct.
|
||||||
|
if (lastFrame is CatchReplayFrame lastCatchFrame)
|
||||||
|
{
|
||||||
|
if (Position > lastCatchFrame.Position)
|
||||||
|
lastCatchFrame.Actions.Add(CatchAction.MoveRight);
|
||||||
|
else if (Position < lastCatchFrame.Position)
|
||||||
|
Actions.Add(CatchAction.MoveLeft);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects
|
namespace osu.Game.Rulesets.Catch.Scoring
|
||||||
{
|
{
|
||||||
public class CatchHitWindows : HitWindows
|
public class CatchHitWindows : HitWindows
|
||||||
{
|
{
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
if (lastPlateableFruit == null)
|
if (lastPlateableFruit == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// this is required to make this run after the last caught fruit runs UpdateState at least once.
|
// this is required to make this run after the last caught fruit runs updateState() at least once.
|
||||||
// TODO: find a better alternative
|
// TODO: find a better alternative
|
||||||
if (lastPlateableFruit.IsLoaded)
|
if (lastPlateableFruit.IsLoaded)
|
||||||
action();
|
action();
|
||||||
@ -69,10 +69,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
caughtFruit.RelativePositionAxes = Axes.None;
|
caughtFruit.RelativePositionAxes = Axes.None;
|
||||||
caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(fruit.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0);
|
caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(fruit.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0);
|
||||||
|
caughtFruit.IsOnPlate = true;
|
||||||
|
|
||||||
caughtFruit.Anchor = Anchor.TopCentre;
|
caughtFruit.Anchor = Anchor.TopCentre;
|
||||||
caughtFruit.Origin = Anchor.Centre;
|
caughtFruit.Origin = Anchor.Centre;
|
||||||
caughtFruit.Scale *= 0.7f;
|
caughtFruit.Scale *= 0.7f;
|
||||||
|
caughtFruit.LifetimeStart = caughtFruit.HitObject.StartTime;
|
||||||
caughtFruit.LifetimeEnd = double.MaxValue;
|
caughtFruit.LifetimeEnd = double.MaxValue;
|
||||||
|
|
||||||
MovableCatcher.Add(caughtFruit);
|
MovableCatcher.Add(caughtFruit);
|
||||||
@ -201,11 +203,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
additive.Scale = Scale;
|
additive.Scale = Scale;
|
||||||
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
|
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
|
||||||
additive.RelativePositionAxes = RelativePositionAxes;
|
additive.RelativePositionAxes = RelativePositionAxes;
|
||||||
additive.Blending = BlendingMode.Additive;
|
additive.Blending = BlendingParameters.Additive;
|
||||||
|
|
||||||
AdditiveTarget.Add(additive);
|
AdditiveTarget.Add(additive);
|
||||||
|
|
||||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||||
|
additive.Expire(true);
|
||||||
|
|
||||||
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
|
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
|
||||||
}
|
}
|
||||||
@ -300,6 +303,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||||
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
||||||
|
Trail &= Dashing;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -406,6 +410,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
f.MoveToY(f.Y + 75, 750, Easing.InSine);
|
f.MoveToY(f.Y + 75, 750, Easing.InSine);
|
||||||
f.FadeOut(750);
|
f.FadeOut(750);
|
||||||
|
|
||||||
|
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
|
||||||
|
f.LifetimeStart = Time.Current;
|
||||||
f.Expire();
|
f.Expire();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -436,10 +443,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
ExplodingFruitTarget.Add(fruit);
|
ExplodingFruitTarget.Add(fruit);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fruit.ClearTransforms();
|
||||||
fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine);
|
fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine);
|
||||||
fruit.MoveToX(fruit.X + originalX * 6, 1000);
|
fruit.MoveToX(fruit.X + originalX * 6, 1000);
|
||||||
fruit.FadeOut(750);
|
fruit.FadeOut(750);
|
||||||
|
|
||||||
|
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
|
||||||
|
fruit.LifetimeStart = Time.Current;
|
||||||
fruit.Expire();
|
fruit.Expire();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = new SkinnableSprite(@"Play/Catch/fruit-catcher-idle")
|
InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle")
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
|
@ -25,11 +25,11 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
protected override bool UserScrollSpeedAdjustment => false;
|
protected override bool UserScrollSpeedAdjustment => false;
|
||||||
|
|
||||||
public DrawableCatchRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public DrawableCatchRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
Direction.Value = ScrollingDirection.Down;
|
Direction.Value = ScrollingDirection.Down;
|
||||||
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
|
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
|
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
@ -12,6 +13,7 @@ using osu.Game.Tests.Visual;
|
|||||||
namespace osu.Game.Rulesets.Mania.Tests
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
|
[HeadlessTest]
|
||||||
public class TestSceneAutoGeneration : OsuTestScene
|
public class TestSceneAutoGeneration : OsuTestScene
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
|
62
osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneHitExplosion : OsuTestScene
|
||||||
|
{
|
||||||
|
private ScrollingTestContainer scrolling;
|
||||||
|
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DrawableNote),
|
||||||
|
typeof(DrawableManiaHitObject),
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Child = scrolling = new ScrollingTestContainer(ScrollingDirection.Down)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativePositionAxes = Axes.Y,
|
||||||
|
Y = -0.25f,
|
||||||
|
Size = new Vector2(Column.COLUMN_WIDTH, NotePiece.NOTE_HEIGHT),
|
||||||
|
};
|
||||||
|
|
||||||
|
int runcount = 0;
|
||||||
|
|
||||||
|
AddRepeatStep("explode", () =>
|
||||||
|
{
|
||||||
|
runcount++;
|
||||||
|
|
||||||
|
if (runcount % 15 > 12)
|
||||||
|
return;
|
||||||
|
|
||||||
|
scrolling.AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new HitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}, 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -11,6 +11,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -40,6 +41,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
{
|
{
|
||||||
Child = new FillFlowContainer
|
Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
|
Clock = new FramedClock(new ManualClock()),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
@ -62,7 +64,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
|
|
||||||
private Drawable createNoteDisplay(ScrollingDirection direction, int identifier, out DrawableNote hitObject)
|
private Drawable createNoteDisplay(ScrollingDirection direction, int identifier, out DrawableNote hitObject)
|
||||||
{
|
{
|
||||||
var note = new Note { StartTime = 999999999 };
|
var note = new Note { StartTime = 0 };
|
||||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||||
|
|
||||||
return new ScrollingTestContainer(direction)
|
return new ScrollingTestContainer(direction)
|
||||||
@ -77,7 +79,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
|
|
||||||
private Drawable createHoldNoteDisplay(ScrollingDirection direction, int identifier, out DrawableHoldNote hitObject)
|
private Drawable createHoldNoteDisplay(ScrollingDirection direction, int identifier, out DrawableHoldNote hitObject)
|
||||||
{
|
{
|
||||||
var note = new HoldNote { StartTime = 999999999, Duration = 5000 };
|
var note = new HoldNote { StartTime = 0, Duration = 5000 };
|
||||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||||
|
|
||||||
return new ScrollingTestContainer(direction)
|
return new ScrollingTestContainer(direction)
|
||||||
@ -133,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 1.25f,
|
Width = 1.25f,
|
||||||
Colour = Color4.Black.Opacity(0.5f)
|
Colour = Color4.Green.Opacity(0.5f)
|
||||||
},
|
},
|
||||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||||
}
|
}
|
||||||
|
@ -15,6 +15,7 @@ using osu.Game.Rulesets.Mania.Objects;
|
|||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -114,8 +115,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
|||||||
var obj = new BarLine
|
var obj = new BarLine
|
||||||
{
|
{
|
||||||
StartTime = Time.Current + 2000,
|
StartTime = Time.Current + 2000,
|
||||||
ControlPoint = new TimingControlPoint(),
|
Major = major,
|
||||||
BeatIndex = major ? 0 : 1
|
|
||||||
};
|
};
|
||||||
|
|
||||||
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
|||||||
{
|
{
|
||||||
base.InitialiseDefaults();
|
base.InitialiseDefaults();
|
||||||
|
|
||||||
Set(ManiaRulesetSetting.ScrollTime, 2250.0, 50.0, 10000.0, 50.0);
|
Set(ManiaRulesetSetting.ScrollTime, 1500.0, 50.0, 5000.0, 50.0);
|
||||||
Set(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
|
Set(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,7 +11,9 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Mania.Difficulty.Skills;
|
using osu.Game.Rulesets.Mania.Difficulty.Skills;
|
||||||
using osu.Game.Rulesets.Mania.Mods;
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Difficulty
|
namespace osu.Game.Rulesets.Mania.Difficulty
|
||||||
{
|
{
|
||||||
@ -32,12 +34,15 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
if (beatmap.HitObjects.Count == 0)
|
if (beatmap.HitObjects.Count == 0)
|
||||||
return new ManiaDifficultyAttributes { Mods = mods, Skills = skills };
|
return new ManiaDifficultyAttributes { Mods = mods, Skills = skills };
|
||||||
|
|
||||||
|
HitWindows hitWindows = new ManiaHitWindows();
|
||||||
|
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||||
|
|
||||||
return new ManiaDifficultyAttributes
|
return new ManiaDifficultyAttributes
|
||||||
{
|
{
|
||||||
StarRating = difficultyValue(skills) * star_scaling_factor,
|
StarRating = difficultyValue(skills) * star_scaling_factor,
|
||||||
Mods = mods,
|
Mods = mods,
|
||||||
// Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future
|
// Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future
|
||||||
GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate,
|
GreatHitWindow = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate,
|
||||||
Skills = skills
|
Skills = skills
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
{
|
{
|
||||||
public new IScrollingInfo ScrollingInfo => base.ScrollingInfo;
|
public new IScrollingInfo ScrollingInfo => base.ScrollingInfo;
|
||||||
|
|
||||||
public DrawableManiaEditRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public DrawableManiaEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
[Cached(Type = typeof(IManiaHitObjectComposer))]
|
[Cached(Type = typeof(IManiaHitObjectComposer))]
|
||||||
public class ManiaHitObjectComposer : HitObjectComposer<ManiaHitObject>, IManiaHitObjectComposer
|
public class ManiaHitObjectComposer : HitObjectComposer<ManiaHitObject>, IManiaHitObjectComposer
|
||||||
{
|
{
|
||||||
protected new DrawableManiaEditRuleset DrawableRuleset { get; private set; }
|
private DrawableManiaEditRuleset drawableRuleset;
|
||||||
|
|
||||||
public ManiaHitObjectComposer(Ruleset ruleset)
|
public ManiaHitObjectComposer(Ruleset ruleset)
|
||||||
: base(ruleset)
|
: base(ruleset)
|
||||||
@ -33,23 +33,23 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="screenSpacePosition">The screen-space position.</param>
|
/// <param name="screenSpacePosition">The screen-space position.</param>
|
||||||
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
|
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
|
||||||
public Column ColumnAt(Vector2 screenSpacePosition) => DrawableRuleset.GetColumnByPosition(screenSpacePosition);
|
public Column ColumnAt(Vector2 screenSpacePosition) => drawableRuleset.GetColumnByPosition(screenSpacePosition);
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||||
|
|
||||||
public int TotalColumns => ((ManiaPlayfield)DrawableRuleset.Playfield).TotalColumns;
|
public int TotalColumns => ((ManiaPlayfield)drawableRuleset.Playfield).TotalColumns;
|
||||||
|
|
||||||
protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
{
|
{
|
||||||
DrawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);
|
drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);
|
||||||
|
|
||||||
// This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it
|
// This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it
|
||||||
dependencies.CacheAs(DrawableRuleset.ScrollingInfo);
|
dependencies.CacheAs(drawableRuleset.ScrollingInfo);
|
||||||
|
|
||||||
return DrawableRuleset;
|
return drawableRuleset;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||||
|
@ -31,10 +31,12 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
public class ManiaRuleset : Ruleset
|
public class ManiaRuleset : Ruleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableManiaRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableManiaRuleset(this, beatmap, mods);
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
|
public const string SHORT_NAME = "mania";
|
||||||
|
|
||||||
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
||||||
|
|
||||||
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
@ -163,7 +165,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override string Description => "osu!mania";
|
public override string Description => "osu!mania";
|
||||||
|
|
||||||
public override string ShortName => "mania";
|
public override string ShortName => SHORT_NAME;
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
||||||
|
|
||||||
|
19
osu.Game.Rulesets.Mania/ManiaSkinComponent.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania
|
||||||
|
{
|
||||||
|
public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
|
||||||
|
{
|
||||||
|
public ManiaSkinComponent(ManiaSkinComponents component)
|
||||||
|
: base(component)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
|
||||||
|
|
||||||
|
protected override string ComponentName => Component.ToString().ToLower();
|
||||||
|
}
|
||||||
|
}
|
9
osu.Game.Rulesets.Mania/ManiaSkinComponents.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania
|
||||||
|
{
|
||||||
|
public enum ManiaSkinComponents
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
@ -1,21 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects
|
|
||||||
{
|
|
||||||
public class BarLine : ManiaHitObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The control point which this bar line is part of.
|
|
||||||
/// </summary>
|
|
||||||
public TimingControlPoint ControlPoint;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The index of the beat which this bar line represents within the control point.
|
|
||||||
/// This is a "major" bar line if <see cref="BeatIndex"/> % <see cref="TimingControlPoint.TimeSignature"/> == 0.
|
|
||||||
/// </summary>
|
|
||||||
public int BeatIndex;
|
|
||||||
}
|
|
||||||
}
|
|
@ -4,6 +4,7 @@
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// Visualises a <see cref="BarLine"/>. Although this derives DrawableManiaHitObject,
|
/// Visualises a <see cref="BarLine"/>. Although this derives DrawableManiaHitObject,
|
||||||
/// this does not handle input/sound like a normal hit object.
|
/// this does not handle input/sound like a normal hit object.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class DrawableBarLine : DrawableManiaHitObject<BarLine>
|
public class DrawableBarLine : DrawableHitObject<BarLine>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Height of major bar line triangles.
|
/// Height of major bar line triangles.
|
||||||
@ -40,9 +41,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
Colour = new Color4(255, 204, 33, 255),
|
Colour = new Color4(255, 204, 33, 255),
|
||||||
});
|
});
|
||||||
|
|
||||||
bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
|
if (barLine.Major)
|
||||||
|
|
||||||
if (isMajor)
|
|
||||||
{
|
{
|
||||||
AddInternal(new EquilateralTriangle
|
AddInternal(new EquilateralTriangle
|
||||||
{
|
{
|
||||||
@ -65,11 +64,15 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!isMajor && barLine.BeatIndex % 2 == 1)
|
if (!barLine.Major)
|
||||||
Alpha = 0.2f;
|
Alpha = 0.2f;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateInitialTransforms()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
@ -8,6 +9,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
@ -104,6 +106,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
|
{
|
||||||
|
using (BeginDelayedSequence(HitObject.Duration, true))
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
}
|
||||||
|
|
||||||
protected void BeginHold()
|
protected void BeginHold()
|
||||||
{
|
{
|
||||||
holdStartTime = Time.Current;
|
holdStartTime = Time.Current;
|
||||||
@ -202,6 +210,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
|
Debug.Assert(HitObject.HitWindows != null);
|
||||||
|
|
||||||
// Factor in the release lenience
|
// Factor in the release lenience
|
||||||
timeOffset /= release_window_lenience;
|
timeOffset /= release_window_lenience;
|
||||||
|
|
||||||
|
@ -45,6 +45,20 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
|
Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case ArmedState.Miss:
|
||||||
|
this.FadeOut(150, Easing.In);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ArmedState.Hit:
|
||||||
|
this.FadeOut(150, Easing.OutQuint);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
||||||
@ -57,22 +71,5 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
HitObject = hitObject;
|
HitObject = hitObject;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool UseTransformStateManagement => false;
|
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
|
||||||
{
|
|
||||||
// TODO: update to use new state management.
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case ArmedState.Miss:
|
|
||||||
this.FadeOut(150, Easing.In).Expire();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ArmedState.Hit:
|
|
||||||
this.FadeOut(150, Easing.OutQuint).Expire();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -17,6 +18,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
||||||
{
|
{
|
||||||
|
public const float CORNER_RADIUS = NotePiece.NOTE_HEIGHT / 2;
|
||||||
|
|
||||||
private readonly NotePiece headPiece;
|
private readonly NotePiece headPiece;
|
||||||
|
|
||||||
public DrawableNote(Note hitObject)
|
public DrawableNote(Note hitObject)
|
||||||
@ -37,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
EdgeEffect = new EdgeEffectParameters
|
EdgeEffect = new EdgeEffectParameters
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = colour.NewValue.Lighten(1f).Opacity(0.6f),
|
Colour = colour.NewValue.Lighten(1f).Opacity(0.2f),
|
||||||
Radius = 10,
|
Radius = 10,
|
||||||
};
|
};
|
||||||
}, true);
|
}, true);
|
||||||
@ -52,6 +55,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
|
Debug.Assert(HitObject.HitWindows != null);
|
||||||
|
|
||||||
if (!userTriggered)
|
if (!userTriggered)
|
||||||
{
|
{
|
||||||
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
||||||
|
@ -26,14 +26,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
|
|
||||||
public BodyPiece()
|
public BodyPiece()
|
||||||
{
|
{
|
||||||
Blending = BlendingMode.Additive;
|
Blending = BlendingParameters.Additive;
|
||||||
|
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
Background = new Box { RelativeSizeAxes = Axes.Both },
|
Background = new Box { RelativeSizeAxes = Axes.Both },
|
||||||
Foreground = new BufferedContainer
|
Foreground = new BufferedContainer
|
||||||
{
|
{
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
CacheDrawnFrameBuffer = true,
|
CacheDrawnFrameBuffer = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
Name = "Top",
|
Name = "Top",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0.5f,
|
Height = 0.5f,
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
|
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
|
||||||
},
|
},
|
||||||
new Box
|
new Box
|
||||||
@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0.5f,
|
Height = 0.5f,
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
|
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -18,8 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal class NotePiece : Container, IHasAccentColour
|
internal class NotePiece : Container, IHasAccentColour
|
||||||
{
|
{
|
||||||
public const float NOTE_HEIGHT = 10;
|
public const float NOTE_HEIGHT = 12;
|
||||||
private const float head_colour_height = 6;
|
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
@ -39,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
colouredBox = new Box
|
colouredBox = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = head_colour_height,
|
Height = NOTE_HEIGHT / 2,
|
||||||
Alpha = 0.2f
|
Alpha = 0.1f
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
|||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects
|
namespace osu.Game.Rulesets.Mania.Objects
|
||||||
{
|
{
|
||||||
@ -99,5 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override Judgement CreateJudgement() => new HoldNoteJudgement();
|
public override Judgement CreateJudgement() => new HoldNoteJudgement();
|
||||||
|
|
||||||
|
protected override HitWindows CreateHitWindows() => null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects
|
namespace osu.Game.Rulesets.Mania.Objects
|
||||||
{
|
{
|
||||||
@ -12,5 +13,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
|||||||
public class HoldNoteTick : ManiaHitObject
|
public class HoldNoteTick : ManiaHitObject
|
||||||
{
|
{
|
||||||
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
|
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
|
||||||
|
|
||||||
|
protected override HitWindows CreateHitWindows() => null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,9 @@
|
|||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Types;
|
using osu.Game.Rulesets.Mania.Objects.Types;
|
||||||
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects
|
namespace osu.Game.Rulesets.Mania.Objects
|
||||||
{
|
{
|
||||||
|
@ -1,35 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects
|
|
||||||
{
|
|
||||||
public class ManiaHitWindows : HitWindows
|
|
||||||
{
|
|
||||||
private static readonly IReadOnlyDictionary<HitResult, (double od0, double od5, double od10)> base_ranges = new Dictionary<HitResult, (double, double, double)>
|
|
||||||
{
|
|
||||||
{ HitResult.Perfect, (44.8, 38.8, 27.8) },
|
|
||||||
{ HitResult.Great, (128, 98, 68) },
|
|
||||||
{ HitResult.Good, (194, 164, 134) },
|
|
||||||
{ HitResult.Ok, (254, 224, 194) },
|
|
||||||
{ HitResult.Meh, (302, 272, 242) },
|
|
||||||
{ HitResult.Miss, (376, 346, 316) },
|
|
||||||
};
|
|
||||||
|
|
||||||
public override bool IsHitResultAllowed(HitResult result) => true;
|
|
||||||
|
|
||||||
public override void SetDifficulty(double difficulty)
|
|
||||||
{
|
|
||||||
Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]);
|
|
||||||
Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);
|
|
||||||
Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]);
|
|
||||||
Ok = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Ok]);
|
|
||||||
Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]);
|
|
||||||
Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
|
|
||||||
@ -77,13 +78,37 @@ namespace osu.Game.Rulesets.Mania.Replays
|
|||||||
|
|
||||||
private IEnumerable<IActionPoint> generateActionPoints()
|
private IEnumerable<IActionPoint> generateActionPoints()
|
||||||
{
|
{
|
||||||
foreach (var obj in Beatmap.HitObjects)
|
for (int i = 0; i < Beatmap.HitObjects.Count; i++)
|
||||||
{
|
{
|
||||||
yield return new HitPoint { Time = obj.StartTime, Column = obj.Column };
|
var currentObject = Beatmap.HitObjects[i];
|
||||||
yield return new ReleasePoint { Time = ((obj as IHasEndTime)?.EndTime ?? obj.StartTime) + RELEASE_DELAY, Column = obj.Column };
|
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||||
|
|
||||||
|
double endTime = (currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime;
|
||||||
|
|
||||||
|
bool canDelayKeyUp = nextObjectInColumn == null ||
|
||||||
|
nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
|
||||||
|
|
||||||
|
double calculatedDelay = canDelayKeyUp ? RELEASE_DELAY : (nextObjectInColumn.StartTime - endTime) * 0.9;
|
||||||
|
|
||||||
|
yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column };
|
||||||
|
|
||||||
|
yield return new ReleasePoint { Time = endTime + calculatedDelay, Column = currentObject.Column };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override HitObject GetNextObject(int currentIndex)
|
||||||
|
{
|
||||||
|
int desiredColumn = Beatmap.HitObjects[currentIndex].Column;
|
||||||
|
|
||||||
|
for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++)
|
||||||
|
{
|
||||||
|
if (Beatmap.HitObjects[i].Column == desiredColumn)
|
||||||
|
return Beatmap.HitObjects[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
private interface IActionPoint
|
private interface IActionPoint
|
||||||
{
|
{
|
||||||
double Time { get; set; }
|
double Time { get; set; }
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Replays
|
|||||||
Actions.AddRange(actions);
|
Actions.AddRange(actions);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap)
|
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
||||||
{
|
{
|
||||||
// We don't need to fully convert, just create the converter
|
// We don't need to fully convert, just create the converter
|
||||||
var converter = new ManiaBeatmapConverter(beatmap);
|
var converter = new ManiaBeatmapConverter(beatmap);
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Objects
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Scoring
|
||||||
{
|
{
|
||||||
public class BarLine : TaikoHitObject
|
public class ManiaHitWindows : HitWindows
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -11,6 +11,8 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Mania.UI.Components;
|
using osu.Game.Rulesets.Mania.UI.Components;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -19,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
{
|
{
|
||||||
public class Column : ScrollingPlayfield, IKeyBindingHandler<ManiaAction>, IHasAccentColour
|
public class Column : ScrollingPlayfield, IKeyBindingHandler<ManiaAction>, IHasAccentColour
|
||||||
{
|
{
|
||||||
private const float column_width = 45;
|
public const float COLUMN_WIDTH = 80;
|
||||||
private const float special_column_width = 70;
|
private const float special_column_width = 70;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -41,10 +43,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
Index = index;
|
Index = index;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = column_width;
|
Width = COLUMN_WIDTH;
|
||||||
|
|
||||||
Masking = true;
|
|
||||||
CornerRadius = 5;
|
|
||||||
|
|
||||||
background = new ColumnBackground { RelativeSizeAxes = Axes.Both };
|
background = new ColumnBackground { RelativeSizeAxes = Axes.Both };
|
||||||
|
|
||||||
@ -67,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
explosionContainer = new Container
|
explosionContainer = new Container
|
||||||
{
|
{
|
||||||
Name = "Hit explosions",
|
Name = "Hit explosions",
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -90,6 +89,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
|
Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
explosionContainer.Padding = new MarginPadding
|
||||||
|
{
|
||||||
|
Top = dir.NewValue == ScrollingDirection.Up ? NotePiece.NOTE_HEIGHT / 2 : 0,
|
||||||
|
Bottom = dir.NewValue == ScrollingDirection.Down ? NotePiece.NOTE_HEIGHT / 2 : 0
|
||||||
|
};
|
||||||
|
|
||||||
keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
@ -108,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
|
|
||||||
isSpecial = value;
|
isSpecial = value;
|
||||||
|
|
||||||
Width = isSpecial ? special_column_width : column_width;
|
Width = isSpecial ? special_column_width : COLUMN_WIDTH;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -163,9 +168,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
|
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
explosionContainer.Add(new HitExplosion(judgedObject)
|
explosionContainer.Add(new HitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick)
|
||||||
{
|
{
|
||||||
Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre
|
Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -35,14 +35,13 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
{
|
{
|
||||||
Name = "Background",
|
Name = "Background",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Alpha = 0.3f
|
|
||||||
},
|
},
|
||||||
backgroundOverlay = new Box
|
backgroundOverlay = new Box
|
||||||
{
|
{
|
||||||
Name = "Background Gradient Overlay",
|
Name = "Background Gradient Overlay",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0.5f,
|
Height = 0.5f,
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Alpha = 0
|
Alpha = 0
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -82,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
if (!IsLoaded)
|
if (!IsLoaded)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
background.Colour = AccentColour;
|
background.Colour = AccentColour.Darken(5);
|
||||||
|
|
||||||
var brightPoint = AccentColour.Opacity(0.6f);
|
var brightPoint = AccentColour.Opacity(0.6f);
|
||||||
var dimPoint = AccentColour.Opacity(0);
|
var dimPoint = AccentColour.Opacity(0);
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -17,7 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
{
|
{
|
||||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
private const float hit_target_height = 10;
|
|
||||||
private const float hit_target_bar_height = 2;
|
private const float hit_target_bar_height = 2;
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
@ -32,7 +32,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
hitTargetBar = new Box
|
hitTargetBar = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = hit_target_height,
|
Height = NotePiece.NOTE_HEIGHT,
|
||||||
|
Alpha = 0.6f,
|
||||||
Colour = Color4.Black
|
Colour = Color4.Black
|
||||||
},
|
},
|
||||||
hitTargetLine = new Container
|
hitTargetLine = new Container
|
||||||
|
@ -2,14 +2,11 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.MathUtils;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
|
||||||
using osu.Game.Input.Handlers;
|
using osu.Game.Input.Handlers;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
@ -19,8 +16,8 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Scoring;
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
@ -36,40 +33,16 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
|
|
||||||
public IEnumerable<BarLine> BarLines;
|
public IEnumerable<BarLine> BarLines;
|
||||||
|
|
||||||
|
protected override bool RelativeScaleBeatLengths => true;
|
||||||
|
|
||||||
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
|
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
|
||||||
|
|
||||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||||
|
|
||||||
public DrawableManiaRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
// Generate the bar lines
|
BarLines = new BarLineGenerator(Beatmap).BarLines;
|
||||||
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
|
||||||
|
|
||||||
var timingPoints = Beatmap.ControlPointInfo.TimingPoints;
|
|
||||||
var barLines = new List<BarLine>();
|
|
||||||
|
|
||||||
for (int i = 0; i < timingPoints.Count; i++)
|
|
||||||
{
|
|
||||||
TimingControlPoint point = timingPoints[i];
|
|
||||||
|
|
||||||
// Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
|
|
||||||
double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
|
|
||||||
|
|
||||||
int index = 0;
|
|
||||||
|
|
||||||
for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
|
|
||||||
{
|
|
||||||
barLines.Add(new BarLine
|
|
||||||
{
|
|
||||||
StartTime = t,
|
|
||||||
ControlPoint = point,
|
|
||||||
BeatIndex = index
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
BarLines = barLines;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -1,16 +1,14 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osuTK.Graphics;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
{
|
{
|
||||||
@ -18,51 +16,112 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
{
|
{
|
||||||
public override bool RemoveWhenNotAlive => true;
|
public override bool RemoveWhenNotAlive => true;
|
||||||
|
|
||||||
private readonly CircularContainer circle;
|
private readonly CircularContainer largeFaint;
|
||||||
|
private readonly CircularContainer mainGlow1;
|
||||||
|
|
||||||
public HitExplosion(DrawableHitObject judgedObject)
|
public HitExplosion(Color4 objectColour, bool isSmall = false)
|
||||||
{
|
{
|
||||||
bool isTick = judgedObject is DrawableHoldNoteTick;
|
|
||||||
|
|
||||||
Origin = Anchor.Centre;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Y = NotePiece.NOTE_HEIGHT / 2;
|
|
||||||
Height = NotePiece.NOTE_HEIGHT;
|
Height = NotePiece.NOTE_HEIGHT;
|
||||||
|
|
||||||
// scale roughly in-line with visual appearance of notes
|
// scale roughly in-line with visual appearance of notes
|
||||||
Scale = new Vector2(isTick ? 0.4f : 0.8f);
|
Scale = new Vector2(1f, 0.6f);
|
||||||
|
|
||||||
InternalChild = circle = new CircularContainer
|
if (isSmall)
|
||||||
|
Scale *= 0.5f;
|
||||||
|
|
||||||
|
const float angle_variangle = 15; // should be less than 45
|
||||||
|
|
||||||
|
const float roundness = 80;
|
||||||
|
|
||||||
|
const float initial_height = 10;
|
||||||
|
|
||||||
|
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
largeFaint = new CircularContainer
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
// we want our size to be very small so the glow dominates it.
|
|
||||||
Size = new Vector2(0.1f),
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Anchor = Anchor.Centre,
|
||||||
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour.Value, Color4.White, 0, 1),
|
Origin = Anchor.Centre,
|
||||||
Radius = 100,
|
|
||||||
},
|
|
||||||
Child = new Box
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
AlwaysPresent = true
|
Masking = true,
|
||||||
|
// we want our size to be very small so the glow dominates it.
|
||||||
|
Size = new Vector2(0.8f),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||||
|
Roundness = 160,
|
||||||
|
Radius = 200,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
mainGlow1 = new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||||
|
Roundness = 20,
|
||||||
|
Radius = 50,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Size = new Vector2(0.01f, initial_height),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = colour,
|
||||||
|
Roundness = roundness,
|
||||||
|
Radius = 40,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Size = new Vector2(0.01f, initial_height),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = colour,
|
||||||
|
Roundness = roundness,
|
||||||
|
Radius = 40,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
|
const double duration = 200;
|
||||||
|
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
|
largeFaint
|
||||||
this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
|
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||||
|
.FadeOut(duration * 2);
|
||||||
|
|
||||||
|
mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
this.FadeOut(duration, Easing.Out);
|
||||||
Expire(true);
|
Expire(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
@ -12,6 +12,7 @@ using osu.Game.Rulesets.Judgements;
|
|||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
Before Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 7.6 KiB |
Before Width: | Height: | Size: 45 KiB |
After Width: | Height: | Size: 14 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit0@2x.png
Normal file
After Width: | Height: | Size: 9.3 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit100@2x.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit300@2x.png
Normal file
After Width: | Height: | Size: 9.4 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit50@2x.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-0@2x.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hit0-1@2x.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 9.7 KiB |
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 8.9 KiB |
@ -2,12 +2,12 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.Text.RegularExpressions;
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
@ -26,40 +26,56 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load(AudioManager audio, SkinManager skinManager)
|
||||||
{
|
{
|
||||||
var skins = new SkinManager(LocalStorage, ContextFactory, null, audio);
|
var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll");
|
||||||
|
|
||||||
metricsSkin = getSkinFromResources(skins, "metrics_skin");
|
metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), audio, true);
|
||||||
defaultSkin = getSkinFromResources(skins, "default_skin");
|
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
||||||
specialSkin = getSkinFromResources(skins, "special_skin");
|
specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/special_skin"), audio, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetContents(Func<Drawable> creationFunction)
|
public void SetContents(Func<Drawable> creationFunction)
|
||||||
{
|
{
|
||||||
Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
Cell(0).Child = createProvider(null, creationFunction);
|
||||||
Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
Cell(1).Child = createProvider(metricsSkin, creationFunction);
|
||||||
Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
Cell(2).Child = createProvider(defaultSkin, creationFunction);
|
||||||
Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
|
Cell(3).Child = createProvider(specialSkin, creationFunction);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Skin getSkinFromResources(SkinManager skins, string name)
|
private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
|
||||||
{
|
{
|
||||||
using (var storage = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"))
|
var mainProvider = new SkinProvidingContainer(skin);
|
||||||
|
|
||||||
|
return mainProvider
|
||||||
|
.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
|
||||||
|
{
|
||||||
|
Child = creationFunction()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestLegacySkin : LegacySkin
|
||||||
|
{
|
||||||
|
private readonly bool extrapolateAnimations;
|
||||||
|
|
||||||
|
public TestLegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, bool extrapolateAnimations)
|
||||||
|
: base(skin, storage, audioManager, "skin.ini")
|
||||||
{
|
{
|
||||||
var tempName = Path.GetTempFileName();
|
this.extrapolateAnimations = extrapolateAnimations;
|
||||||
|
}
|
||||||
|
|
||||||
File.Delete(tempName);
|
public override Texture GetTexture(string componentName)
|
||||||
Directory.CreateDirectory(tempName);
|
{
|
||||||
|
// extrapolate frames to test longer animations
|
||||||
|
if (extrapolateAnimations)
|
||||||
|
{
|
||||||
|
var match = Regex.Match(componentName, "-([0-9]*)");
|
||||||
|
|
||||||
var files = storage.GetAvailableResources().Where(f => f.StartsWith($"Resources/{name}"));
|
if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60)
|
||||||
|
return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
|
||||||
|
}
|
||||||
|
|
||||||
foreach (var file in files)
|
return base.GetTexture(componentName);
|
||||||
using (var stream = storage.GetStream(file))
|
|
||||||
using (var newFile = File.Create(Path.Combine(tempName, Path.GetFileName(file))))
|
|
||||||
stream.CopyTo(newFile);
|
|
||||||
|
|
||||||
return skins.GetSkin(skins.Import(tempName).Result);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
128
osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
Normal file
@ -0,0 +1,128 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Testing.Input;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Rulesets.Osu.Skinning;
|
||||||
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneCursorTrail : OsuTestScene
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestSmoothCursorTrail()
|
||||||
|
{
|
||||||
|
Container scalingContainer = null;
|
||||||
|
|
||||||
|
createTest(() => scalingContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new CursorTrail()
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("set large scale", () => scalingContainer.Scale = new Vector2(10));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestLegacySmoothCursorTrail()
|
||||||
|
{
|
||||||
|
createTest(() => new LegacySkinContainer(false)
|
||||||
|
{
|
||||||
|
Child = new LegacyCursorTrail()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestLegacyDisjointCursorTrail()
|
||||||
|
{
|
||||||
|
createTest(() => new LegacySkinContainer(true)
|
||||||
|
{
|
||||||
|
Child = new LegacyCursorTrail()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createTest(Func<Drawable> createContent) => AddStep("create trail", () =>
|
||||||
|
{
|
||||||
|
Clear();
|
||||||
|
|
||||||
|
Add(new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Size = new Vector2(0.8f),
|
||||||
|
Child = new MovingCursorInputManager { Child = createContent?.Invoke() }
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
[Cached(typeof(ISkinSource))]
|
||||||
|
private class LegacySkinContainer : Container, ISkinSource
|
||||||
|
{
|
||||||
|
private readonly bool disjoint;
|
||||||
|
|
||||||
|
public LegacySkinContainer(bool disjoint)
|
||||||
|
{
|
||||||
|
this.disjoint = disjoint;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName)
|
||||||
|
{
|
||||||
|
switch (componentName)
|
||||||
|
{
|
||||||
|
case "cursortrail":
|
||||||
|
var tex = new Texture(Texture.WhitePixel.TextureGL);
|
||||||
|
|
||||||
|
if (disjoint)
|
||||||
|
tex.ScaleAdjust = 1 / 25f;
|
||||||
|
return tex;
|
||||||
|
|
||||||
|
case "cursormiddle":
|
||||||
|
return disjoint ? null : Texture.WhitePixel;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public event Action SourceChanged;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class MovingCursorInputManager : ManualInputManager
|
||||||
|
{
|
||||||
|
public MovingCursorInputManager()
|
||||||
|
{
|
||||||
|
UseParentInput = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
const double spin_duration = 1000;
|
||||||
|
double currentTime = Time.Current;
|
||||||
|
|
||||||
|
double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
|
||||||
|
Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
|
||||||
|
|
||||||
|
MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
35
osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneDrawableJudgement : SkinnableTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DrawableJudgement),
|
||||||
|
typeof(DrawableOsuJudgement)
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneDrawableJudgement()
|
||||||
|
{
|
||||||
|
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
||||||
|
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
|
||||||
|
new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,29 +6,68 @@ using System.Collections.Generic;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Testing.Input;
|
||||||
using osu.Game.Graphics.Cursor;
|
|
||||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
using osu.Game.Rulesets.UI;
|
using osuTK;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneGameplayCursor : OsuTestScene, IProvideCursor
|
public class TestSceneGameplayCursor : SkinnableTestScene
|
||||||
{
|
{
|
||||||
private GameplayCursorContainer cursorContainer;
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(CursorTrail) };
|
typeof(OsuCursorContainer),
|
||||||
|
typeof(CursorTrail)
|
||||||
public CursorContainer Cursor => cursorContainer;
|
};
|
||||||
|
|
||||||
public bool ProvidingUserCursor => true;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Add(cursorContainer = new OsuCursorContainer { RelativeSizeAxes = Axes.Both });
|
SetContents(() => new MovingCursorInputManager
|
||||||
|
{
|
||||||
|
Child = new ClickingCursorContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ClickingCursorContainer : OsuCursorContainer
|
||||||
|
{
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
double currentTime = Time.Current;
|
||||||
|
|
||||||
|
if (((int)(currentTime / 1000)) % 2 == 0)
|
||||||
|
OnPressed(OsuAction.LeftButton);
|
||||||
|
else
|
||||||
|
OnReleased(OsuAction.LeftButton);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class MovingCursorInputManager : ManualInputManager
|
||||||
|
{
|
||||||
|
public MovingCursorInputManager()
|
||||||
|
{
|
||||||
|
UseParentInput = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
const double spin_duration = 5000;
|
||||||
|
double currentTime = Time.Current;
|
||||||
|
|
||||||
|
double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
|
||||||
|
Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
|
||||||
|
|
||||||
|
MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
@ -13,8 +14,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
|
var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
|
||||||
|
|
||||||
Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
|
Debug.Assert(drawableHitObject.HitObject.HitWindows != null);
|
||||||
drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
|
|
||||||
|
double delay = drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.WindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current;
|
||||||
|
Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(), delay);
|
||||||
|
|
||||||
return drawableHitObject;
|
return drawableHitObject;
|
||||||
}
|
}
|
||||||
|
159
osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs
Normal file
@ -0,0 +1,159 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneSkinFallbacks : PlayerTestScene
|
||||||
|
{
|
||||||
|
private readonly TestSource testUserSkin;
|
||||||
|
private readonly TestSource testBeatmapSkin;
|
||||||
|
|
||||||
|
public TestSceneSkinFallbacks()
|
||||||
|
: base(new OsuRuleset())
|
||||||
|
{
|
||||||
|
testUserSkin = new TestSource("user");
|
||||||
|
testBeatmapSkin = new TestSource("beatmap");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBeatmapSkinDefault()
|
||||||
|
{
|
||||||
|
AddStep("enable user provider", () => testUserSkin.Enabled = true);
|
||||||
|
|
||||||
|
AddStep("enable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, true));
|
||||||
|
checkNextHitObject("beatmap");
|
||||||
|
|
||||||
|
AddStep("disable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, false));
|
||||||
|
checkNextHitObject("user");
|
||||||
|
|
||||||
|
AddStep("disable user provider", () => testUserSkin.Enabled = false);
|
||||||
|
checkNextHitObject(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkNextHitObject(string skin) =>
|
||||||
|
AddUntilStep($"check skin from {skin}", () =>
|
||||||
|
{
|
||||||
|
var firstObject = ((TestPlayer)Player).DrawableRuleset.Playfield.HitObjectContainer.AliveObjects.OfType<DrawableHitCircle>().FirstOrDefault();
|
||||||
|
|
||||||
|
if (firstObject == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var skinnable = firstObject.ApproachCircle.Child as SkinnableDrawable;
|
||||||
|
|
||||||
|
if (skin == null && skinnable?.Drawable is Sprite)
|
||||||
|
// check for default skin provider
|
||||||
|
return true;
|
||||||
|
|
||||||
|
var text = skinnable?.Drawable as SpriteText;
|
||||||
|
|
||||||
|
return text?.Text == skin;
|
||||||
|
});
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private AudioManager audio { get; set; }
|
||||||
|
|
||||||
|
protected override Player CreatePlayer(Ruleset ruleset) => new SkinProvidingPlayer(testUserSkin);
|
||||||
|
|
||||||
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) => new CustomSkinWorkingBeatmap(beatmap, Clock, audio, testBeatmapSkin);
|
||||||
|
|
||||||
|
public class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||||
|
{
|
||||||
|
private readonly ISkinSource skin;
|
||||||
|
|
||||||
|
public CustomSkinWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock frameBasedClock, AudioManager audio, ISkinSource skin)
|
||||||
|
: base(beatmap, frameBasedClock, audio)
|
||||||
|
{
|
||||||
|
this.skin = skin;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override ISkin GetSkin() => skin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class SkinProvidingPlayer : TestPlayer
|
||||||
|
{
|
||||||
|
private readonly TestSource userSkin;
|
||||||
|
|
||||||
|
public SkinProvidingPlayer(TestSource userSkin)
|
||||||
|
{
|
||||||
|
this.userSkin = userSkin;
|
||||||
|
}
|
||||||
|
|
||||||
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
{
|
||||||
|
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||||
|
|
||||||
|
dependencies.CacheAs<ISkinSource>(userSkin);
|
||||||
|
|
||||||
|
return dependencies;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TestSource : ISkinSource
|
||||||
|
{
|
||||||
|
private readonly string identifier;
|
||||||
|
|
||||||
|
public TestSource(string identifier)
|
||||||
|
{
|
||||||
|
this.identifier = identifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
|
{
|
||||||
|
if (!enabled) return null;
|
||||||
|
|
||||||
|
return new SpriteText
|
||||||
|
{
|
||||||
|
Text = identifier,
|
||||||
|
Font = OsuFont.Default.With(size: 30),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName) => null;
|
||||||
|
|
||||||
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => null;
|
||||||
|
|
||||||
|
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default;
|
||||||
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;
|
||||||
|
|
||||||
|
public event Action SourceChanged;
|
||||||
|
|
||||||
|
private bool enabled = true;
|
||||||
|
|
||||||
|
public bool Enabled
|
||||||
|
{
|
||||||
|
get => enabled;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == enabled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
enabled = value;
|
||||||
|
SourceChanged?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -10,7 +10,6 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Tests.Visual;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -27,83 +26,96 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
|||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneSlider : OsuTestScene
|
public class TestSceneSlider : SkinnableTestScene
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
|
typeof(Slider),
|
||||||
|
typeof(SliderTick),
|
||||||
|
typeof(SliderTailCircle),
|
||||||
typeof(SliderBall),
|
typeof(SliderBall),
|
||||||
typeof(SliderBody),
|
typeof(SliderBody),
|
||||||
typeof(SliderTick),
|
typeof(SnakingSliderBody),
|
||||||
typeof(DrawableSlider),
|
typeof(DrawableSlider),
|
||||||
typeof(DrawableSliderTick),
|
typeof(DrawableSliderTick),
|
||||||
|
typeof(DrawableSliderTail),
|
||||||
|
typeof(DrawableSliderHead),
|
||||||
typeof(DrawableRepeatPoint),
|
typeof(DrawableRepeatPoint),
|
||||||
typeof(DrawableOsuHitObject)
|
typeof(DrawableOsuHitObject)
|
||||||
};
|
};
|
||||||
|
|
||||||
private readonly Container content;
|
private Container content;
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
|
protected override Container<Drawable> Content
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (content == null)
|
||||||
|
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
||||||
|
|
||||||
|
return content;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private int depthIndex;
|
private int depthIndex;
|
||||||
|
|
||||||
public TestSceneSlider()
|
public TestSceneSlider()
|
||||||
{
|
{
|
||||||
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
|
AddStep("Big Single", () => SetContents(() => testSimpleBig()));
|
||||||
|
AddStep("Medium Single", () => SetContents(() => testSimpleMedium()));
|
||||||
|
AddStep("Small Single", () => SetContents(() => testSimpleSmall()));
|
||||||
|
AddStep("Big 1 Repeat", () => SetContents(() => testSimpleBig(1)));
|
||||||
|
AddStep("Medium 1 Repeat", () => SetContents(() => testSimpleMedium(1)));
|
||||||
|
AddStep("Small 1 Repeat", () => SetContents(() => testSimpleSmall(1)));
|
||||||
|
AddStep("Big 2 Repeats", () => SetContents(() => testSimpleBig(2)));
|
||||||
|
AddStep("Medium 2 Repeats", () => SetContents(() => testSimpleMedium(2)));
|
||||||
|
AddStep("Small 2 Repeats", () => SetContents(() => testSimpleSmall(2)));
|
||||||
|
|
||||||
AddStep("Big Single", () => testSimpleBig());
|
AddStep("Slow Slider", () => SetContents(testSlowSpeed)); // slow long sliders take ages already so no repeat steps
|
||||||
AddStep("Medium Single", () => testSimpleMedium());
|
AddStep("Slow Short Slider", () => SetContents(() => testShortSlowSpeed()));
|
||||||
AddStep("Small Single", () => testSimpleSmall());
|
AddStep("Slow Short Slider 1 Repeats", () => SetContents(() => testShortSlowSpeed(1)));
|
||||||
AddStep("Big 1 Repeat", () => testSimpleBig(1));
|
AddStep("Slow Short Slider 2 Repeats", () => SetContents(() => testShortSlowSpeed(2)));
|
||||||
AddStep("Medium 1 Repeat", () => testSimpleMedium(1));
|
|
||||||
AddStep("Small 1 Repeat", () => testSimpleSmall(1));
|
|
||||||
AddStep("Big 2 Repeats", () => testSimpleBig(2));
|
|
||||||
AddStep("Medium 2 Repeats", () => testSimpleMedium(2));
|
|
||||||
AddStep("Small 2 Repeats", () => testSimpleSmall(2));
|
|
||||||
|
|
||||||
AddStep("Slow Slider", testSlowSpeed); // slow long sliders take ages already so no repeat steps
|
AddStep("Fast Slider", () => SetContents(() => testHighSpeed()));
|
||||||
AddStep("Slow Short Slider", () => testShortSlowSpeed());
|
AddStep("Fast Slider 1 Repeat", () => SetContents(() => testHighSpeed(1)));
|
||||||
AddStep("Slow Short Slider 1 Repeats", () => testShortSlowSpeed(1));
|
AddStep("Fast Slider 2 Repeats", () => SetContents(() => testHighSpeed(2)));
|
||||||
AddStep("Slow Short Slider 2 Repeats", () => testShortSlowSpeed(2));
|
AddStep("Fast Short Slider", () => SetContents(() => testShortHighSpeed()));
|
||||||
|
AddStep("Fast Short Slider 1 Repeat", () => SetContents(() => testShortHighSpeed(1)));
|
||||||
|
AddStep("Fast Short Slider 2 Repeats", () => SetContents(() => testShortHighSpeed(2)));
|
||||||
|
AddStep("Fast Short Slider 6 Repeats", () => SetContents(() => testShortHighSpeed(6)));
|
||||||
|
|
||||||
AddStep("Fast Slider", () => testHighSpeed());
|
AddStep("Perfect Curve", () => SetContents(() => testPerfect()));
|
||||||
AddStep("Fast Slider 1 Repeat", () => testHighSpeed(1));
|
AddStep("Perfect Curve 1 Repeat", () => SetContents(() => testPerfect(1)));
|
||||||
AddStep("Fast Slider 2 Repeats", () => testHighSpeed(2));
|
AddStep("Perfect Curve 2 Repeats", () => SetContents(() => testPerfect(2)));
|
||||||
AddStep("Fast Short Slider", () => testShortHighSpeed());
|
|
||||||
AddStep("Fast Short Slider 1 Repeat", () => testShortHighSpeed(1));
|
|
||||||
AddStep("Fast Short Slider 2 Repeats", () => testShortHighSpeed(2));
|
|
||||||
AddStep("Fast Short Slider 6 Repeats", () => testShortHighSpeed(6));
|
|
||||||
|
|
||||||
AddStep("Perfect Curve", () => testPerfect());
|
AddStep("Linear Slider", () => SetContents(() => testLinear()));
|
||||||
AddStep("Perfect Curve 1 Repeat", () => testPerfect(1));
|
AddStep("Linear Slider 1 Repeat", () => SetContents(() => testLinear(1)));
|
||||||
AddStep("Perfect Curve 2 Repeats", () => testPerfect(2));
|
AddStep("Linear Slider 2 Repeats", () => SetContents(() => testLinear(2)));
|
||||||
|
|
||||||
AddStep("Linear Slider", () => testLinear());
|
AddStep("Bezier Slider", () => SetContents(() => testBezier()));
|
||||||
AddStep("Linear Slider 1 Repeat", () => testLinear(1));
|
AddStep("Bezier Slider 1 Repeat", () => SetContents(() => testBezier(1)));
|
||||||
AddStep("Linear Slider 2 Repeats", () => testLinear(2));
|
AddStep("Bezier Slider 2 Repeats", () => SetContents(() => testBezier(2)));
|
||||||
|
|
||||||
AddStep("Bezier Slider", () => testBezier());
|
AddStep("Linear Overlapping", () => SetContents(() => testLinearOverlapping()));
|
||||||
AddStep("Bezier Slider 1 Repeat", () => testBezier(1));
|
AddStep("Linear Overlapping 1 Repeat", () => SetContents(() => testLinearOverlapping(1)));
|
||||||
AddStep("Bezier Slider 2 Repeats", () => testBezier(2));
|
AddStep("Linear Overlapping 2 Repeats", () => SetContents(() => testLinearOverlapping(2)));
|
||||||
|
|
||||||
AddStep("Linear Overlapping", () => testLinearOverlapping());
|
AddStep("Catmull Slider", () => SetContents(() => testCatmull()));
|
||||||
AddStep("Linear Overlapping 1 Repeat", () => testLinearOverlapping(1));
|
AddStep("Catmull Slider 1 Repeat", () => SetContents(() => testCatmull(1)));
|
||||||
AddStep("Linear Overlapping 2 Repeats", () => testLinearOverlapping(2));
|
AddStep("Catmull Slider 2 Repeats", () => SetContents(() => testCatmull(2)));
|
||||||
|
|
||||||
AddStep("Catmull Slider", () => testCatmull());
|
AddStep("Big Single, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset()));
|
||||||
AddStep("Catmull Slider 1 Repeat", () => testCatmull(1));
|
AddStep("Big 1 Repeat, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset(1)));
|
||||||
AddStep("Catmull Slider 2 Repeats", () => testCatmull(2));
|
|
||||||
|
|
||||||
AddStep("Big Single, Large StackOffset", () => testSimpleBigLargeStackOffset());
|
AddStep("Distance Overflow", () => SetContents(() => testDistanceOverflow()));
|
||||||
AddStep("Big 1 Repeat, Large StackOffset", () => testSimpleBigLargeStackOffset(1));
|
AddStep("Distance Overflow 1 Repeat", () => SetContents(() => testDistanceOverflow(1)));
|
||||||
|
|
||||||
AddStep("Distance Overflow", () => testDistanceOverflow());
|
|
||||||
AddStep("Distance Overflow 1 Repeat", () => testDistanceOverflow(1));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
|
private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
|
||||||
|
|
||||||
private void testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
|
private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
|
||||||
|
|
||||||
private void testDistanceOverflow(int repeats = 0)
|
private Drawable testDistanceOverflow(int repeats = 0)
|
||||||
{
|
{
|
||||||
var slider = new Slider
|
var slider = new Slider
|
||||||
{
|
{
|
||||||
@ -120,22 +132,22 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
StackHeight = 10
|
StackHeight = 10
|
||||||
};
|
};
|
||||||
|
|
||||||
addSlider(slider, 2, 2);
|
return createDrawable(slider, 2, 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats);
|
private Drawable testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats);
|
||||||
|
|
||||||
private void testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats);
|
private Drawable testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats);
|
||||||
|
|
||||||
private void testSlowSpeed() => createSlider(speedMultiplier: 0.5);
|
private Drawable testSlowSpeed() => createSlider(speedMultiplier: 0.5);
|
||||||
|
|
||||||
private void testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5);
|
private Drawable testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5);
|
||||||
|
|
||||||
private void testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15);
|
private Drawable testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15);
|
||||||
|
|
||||||
private void testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15);
|
private Drawable testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15);
|
||||||
|
|
||||||
private void createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0)
|
private Drawable createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0)
|
||||||
{
|
{
|
||||||
var slider = new Slider
|
var slider = new Slider
|
||||||
{
|
{
|
||||||
@ -151,10 +163,10 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
StackHeight = stackHeight
|
StackHeight = stackHeight
|
||||||
};
|
};
|
||||||
|
|
||||||
addSlider(slider, circleSize, speedMultiplier);
|
return createDrawable(slider, circleSize, speedMultiplier);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testPerfect(int repeats = 0)
|
private Drawable testPerfect(int repeats = 0)
|
||||||
{
|
{
|
||||||
var slider = new Slider
|
var slider = new Slider
|
||||||
{
|
{
|
||||||
@ -170,12 +182,12 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
NodeSamples = createEmptySamples(repeats)
|
NodeSamples = createEmptySamples(repeats)
|
||||||
};
|
};
|
||||||
|
|
||||||
addSlider(slider, 2, 3);
|
return createDrawable(slider, 2, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testLinear(int repeats = 0) => createLinear(repeats);
|
private Drawable testLinear(int repeats = 0) => createLinear(repeats);
|
||||||
|
|
||||||
private void createLinear(int repeats)
|
private Drawable createLinear(int repeats)
|
||||||
{
|
{
|
||||||
var slider = new Slider
|
var slider = new Slider
|
||||||
{
|
{
|
||||||
@ -194,12 +206,12 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
NodeSamples = createEmptySamples(repeats)
|
NodeSamples = createEmptySamples(repeats)
|
||||||
};
|
};
|
||||||
|
|
||||||
addSlider(slider, 2, 3);
|
return createDrawable(slider, 2, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testBezier(int repeats = 0) => createBezier(repeats);
|
private Drawable testBezier(int repeats = 0) => createBezier(repeats);
|
||||||
|
|
||||||
private void createBezier(int repeats)
|
private Drawable createBezier(int repeats)
|
||||||
{
|
{
|
||||||
var slider = new Slider
|
var slider = new Slider
|
||||||
{
|
{
|
||||||
@ -217,12 +229,12 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
NodeSamples = createEmptySamples(repeats)
|
NodeSamples = createEmptySamples(repeats)
|
||||||
};
|
};
|
||||||
|
|
||||||
addSlider(slider, 2, 3);
|
return createDrawable(slider, 2, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testLinearOverlapping(int repeats = 0) => createOverlapping(repeats);
|
private Drawable testLinearOverlapping(int repeats = 0) => createOverlapping(repeats);
|
||||||
|
|
||||||
private void createOverlapping(int repeats)
|
private Drawable createOverlapping(int repeats)
|
||||||
{
|
{
|
||||||
var slider = new Slider
|
var slider = new Slider
|
||||||
{
|
{
|
||||||
@ -241,12 +253,12 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
NodeSamples = createEmptySamples(repeats)
|
NodeSamples = createEmptySamples(repeats)
|
||||||
};
|
};
|
||||||
|
|
||||||
addSlider(slider, 2, 3);
|
return createDrawable(slider, 2, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testCatmull(int repeats = 0) => createCatmull(repeats);
|
private Drawable testCatmull(int repeats = 0) => createCatmull(repeats);
|
||||||
|
|
||||||
private void createCatmull(int repeats = 0)
|
private Drawable createCatmull(int repeats = 0)
|
||||||
{
|
{
|
||||||
var repeatSamples = new List<List<HitSampleInfo>>();
|
var repeatSamples = new List<List<HitSampleInfo>>();
|
||||||
for (int i = 0; i < repeats; i++)
|
for (int i = 0; i < repeats; i++)
|
||||||
@ -267,7 +279,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
NodeSamples = repeatSamples
|
NodeSamples = repeatSamples
|
||||||
};
|
};
|
||||||
|
|
||||||
addSlider(slider, 3, 1);
|
return createDrawable(slider, 3, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private List<List<HitSampleInfo>> createEmptySamples(int repeats)
|
private List<List<HitSampleInfo>> createEmptySamples(int repeats)
|
||||||
@ -278,7 +290,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
return repeatSamples;
|
return repeatSamples;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addSlider(Slider slider, float circleSize, double speedMultiplier)
|
private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier)
|
||||||
{
|
{
|
||||||
var cpi = new ControlPointInfo();
|
var cpi = new ControlPointInfo();
|
||||||
cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
|
cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
|
||||||
@ -296,7 +308,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
drawable.OnNewResult += onNewResult;
|
drawable.OnNewResult += onNewResult;
|
||||||
|
|
||||||
Add(drawable);
|
return drawable;
|
||||||
}
|
}
|
||||||
|
|
||||||
private float judgementOffsetDirection = 1;
|
private float judgementOffsetDirection = 1;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -13,6 +13,8 @@ using osu.Game.Rulesets.Osu.Difficulty.Preprocessing;
|
|||||||
using osu.Game.Rulesets.Osu.Difficulty.Skills;
|
using osu.Game.Rulesets.Osu.Difficulty.Skills;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Scoring;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Difficulty
|
namespace osu.Game.Rulesets.Osu.Difficulty
|
||||||
{
|
{
|
||||||
@ -34,8 +36,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
|
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
|
||||||
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;
|
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;
|
||||||
|
|
||||||
|
HitWindows hitWindows = new OsuHitWindows();
|
||||||
|
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||||
|
|
||||||
// Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future
|
// Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future
|
||||||
double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / clockRate;
|
double hitWindowGreat = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate;
|
||||||
double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate;
|
double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate;
|
||||||
|
|
||||||
int maxCombo = beatmap.HitObjects.Count;
|
int maxCombo = beatmap.HitObjects.Count;
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
public class DrawableOsuEditRuleset : DrawableOsuRuleset
|
public class DrawableOsuEditRuleset : DrawableOsuRuleset
|
||||||
{
|
{
|
||||||
public DrawableOsuEditRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public DrawableOsuEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override DrawableRuleset<OsuHitObject> CreateDrawableRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
protected override DrawableRuleset<OsuHitObject> CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
=> new DrawableOsuEditRuleset(ruleset, beatmap, mods);
|
=> new DrawableOsuEditRuleset(ruleset, beatmap, mods);
|
||||||
|
|
||||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Judgements
|
namespace osu.Game.Rulesets.Osu.Judgements
|
||||||
{
|
{
|
||||||
@ -9,8 +10,8 @@ namespace osu.Game.Rulesets.Osu.Judgements
|
|||||||
{
|
{
|
||||||
public ComboResult ComboType;
|
public ComboResult ComboType;
|
||||||
|
|
||||||
public OsuJudgementResult(Judgement judgement)
|
public OsuJudgementResult(HitObject hitObject, Judgement judgement)
|
||||||
: base(judgement)
|
: base(hitObject, judgement)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -188,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
Texture = textures.Get("Play/osu/blinds-panel");
|
Texture = textures.Get("Gameplay/osu/blinds-panel");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -38,7 +39,12 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
if ((osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime) || osuHit.IsHit)
|
if ((osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime) || osuHit.IsHit)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime);
|
if (osuHit is DrawableHitCircle && osuHit.IsHovered)
|
||||||
|
{
|
||||||
|
Debug.Assert(osuHit.HitObject.HitWindows != null);
|
||||||
|
requiresHit |= osuHit.HitObject.HitWindows.CanBeHit(relativetime);
|
||||||
|
}
|
||||||
|
|
||||||
requiresHold |= (osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered)) || osuHit is DrawableSpinner;
|
requiresHold |= (osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered)) || osuHit is DrawableSpinner;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Child = new SkinnableDrawable("Play/osu/followpoint", _ => new Container
|
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.FollowPoint), _ => new Container
|
||||||
{
|
{
|
||||||
Masking = true,
|
Masking = true,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
Child = new Box
|
Child = new Box
|
||||||
{
|
{
|
||||||
Size = new Vector2(width),
|
Size = new Vector2(width),
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -9,8 +10,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||||
using osuTK;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osuTK;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
@ -29,6 +30,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
private readonly HitArea hitArea;
|
private readonly HitArea hitArea;
|
||||||
|
|
||||||
|
private readonly SkinnableDrawable mainContent;
|
||||||
|
|
||||||
public DrawableHitCircle(HitCircle h)
|
public DrawableHitCircle(HitCircle h)
|
||||||
: base(h)
|
: base(h)
|
||||||
{
|
{
|
||||||
@ -56,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
return true;
|
return true;
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
|
mainContent = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.HitCircle), _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
|
||||||
ApproachCircle = new ApproachCircle
|
ApproachCircle = new ApproachCircle
|
||||||
{
|
{
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
@ -83,8 +86,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
|
AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override double LifetimeStart
|
||||||
|
{
|
||||||
|
get => base.LifetimeStart;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
base.LifetimeStart = value;
|
||||||
|
ApproachCircle.LifetimeStart = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double LifetimeEnd
|
||||||
|
{
|
||||||
|
get => base.LifetimeEnd;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
base.LifetimeEnd = value;
|
||||||
|
ApproachCircle.LifetimeEnd = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
|
Debug.Assert(HitObject.HitWindows != null);
|
||||||
|
|
||||||
if (!userTriggered)
|
if (!userTriggered)
|
||||||
{
|
{
|
||||||
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
||||||
@ -97,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
if (result == HitResult.None)
|
if (result == HitResult.None)
|
||||||
{
|
{
|
||||||
Shake(Math.Abs(timeOffset) - HitObject.HitWindows.HalfWindowFor(HitResult.Miss));
|
Shake(Math.Abs(timeOffset) - HitObject.HitWindows.WindowFor(HitResult.Miss));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -108,6 +133,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.UpdateInitialTransforms();
|
base.UpdateInitialTransforms();
|
||||||
|
|
||||||
|
mainContent.FadeInFromZero(HitObject.TimeFadeIn);
|
||||||
|
|
||||||
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
|
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
|
||||||
ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
|
ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
|
||||||
ApproachCircle.Expire(true);
|
ApproachCircle.Expire(true);
|
||||||
@ -115,6 +142,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateStateTransforms(ArmedState state)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
|
||||||
|
Debug.Assert(HitObject.HitWindows != null);
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Idle:
|
case ArmedState.Idle:
|
||||||
@ -123,22 +154,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Expire(true);
|
Expire(true);
|
||||||
|
|
||||||
hitArea.HitAction = null;
|
hitArea.HitAction = null;
|
||||||
|
|
||||||
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
|
|
||||||
LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss);
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Miss:
|
case ArmedState.Miss:
|
||||||
ApproachCircle.FadeOut(50);
|
ApproachCircle.FadeOut(50);
|
||||||
this.FadeOut(100);
|
this.FadeOut(100);
|
||||||
Expire();
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
ApproachCircle.FadeOut(50);
|
ApproachCircle.FadeOut(50);
|
||||||
|
|
||||||
// todo: temporary / arbitrary
|
// todo: temporary / arbitrary
|
||||||
this.Delay(800).Expire();
|
this.Delay(800).FadeOut();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -36,13 +36,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||||
|
|
||||||
protected override void UpdateInitialTransforms() => this.FadeIn(HitObject.TimeFadeIn);
|
|
||||||
|
|
||||||
private OsuInputManager osuActionInputManager;
|
private OsuInputManager osuActionInputManager;
|
||||||
internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
|
internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
|
||||||
|
|
||||||
protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength);
|
protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength);
|
||||||
|
|
||||||
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
|
{
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case ArmedState.Idle:
|
||||||
|
// Manually set to reduce the number of future alive objects to a bare minimum.
|
||||||
|
LifetimeStart = HitObject.StartTime - HitObject.TimePreempt;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,8 +9,8 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osuTK;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osuTK;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
@ -32,10 +32,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
|
|
||||||
Blending = BlendingMode.Additive;
|
Blending = BlendingParameters.Additive;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
|
InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Icon = FontAwesome.Solid.ChevronRight,
|
Icon = FontAwesome.Solid.ChevronRight,
|
||||||
@ -74,6 +74,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateStateTransforms(ArmedState state)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Idle:
|
case ArmedState.Idle:
|
||||||
|
@ -12,6 +12,7 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Configuration;
|
using osu.Game.Rulesets.Osu.Configuration;
|
||||||
|
using osu.Game.Rulesets.Osu.Skinning;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
@ -93,6 +94,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateInitialTransforms()
|
||||||
|
{
|
||||||
|
base.UpdateInitialTransforms();
|
||||||
|
|
||||||
|
Body.FadeInFromZero(HitObject.TimeFadeIn);
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
@ -159,12 +167,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.SkinChanged(skin, allowFallback);
|
base.SkinChanged(skin, allowFallback);
|
||||||
|
|
||||||
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
|
Body.BorderSize = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderBorderSize)?.Value ?? SliderBody.DEFAULT_BORDER_SIZE;
|
||||||
sliderPathRadius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
|
sliderPathRadius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
|
||||||
updatePathRadius();
|
updatePathRadius();
|
||||||
|
|
||||||
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
|
Body.AccentColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderTrackOverride)?.Value ?? AccentColour.Value;
|
||||||
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
|
Body.BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
|
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
|
||||||
@ -194,6 +202,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateStateTransforms(ArmedState state)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
|
||||||
Ball.FadeIn();
|
Ball.FadeIn();
|
||||||
Ball.ScaleTo(HitObject.Scale);
|
Ball.ScaleTo(HitObject.Scale);
|
||||||
|
|
||||||
@ -211,10 +221,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.FadeOut(fade_out_time, Easing.OutQuint).Expire();
|
this.FadeOut(fade_out_time, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
Expire(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
|
public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
|
||||||
|
@ -8,9 +8,9 @@ using osu.Game.Rulesets.Objects.Drawables;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
|
InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer
|
||||||
{
|
{
|
||||||
Masking = true,
|
Masking = true,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -75,6 +75,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateStateTransforms(ArmedState state)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Idle:
|
case ArmedState.Idle:
|
||||||
|
@ -13,8 +13,8 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Screens.Ranking;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -215,14 +215,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateStateTransforms(ArmedState state)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
|
||||||
var sequence = this.Delay(Spinner.Duration).FadeOut(160);
|
var sequence = this.Delay(Spinner.Duration).FadeOut(160);
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Idle:
|
|
||||||
Expire(true);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
sequence.ScaleTo(Scale * 1.2f, 320, Easing.Out);
|
sequence.ScaleTo(Scale * 1.2f, 320, Easing.Out);
|
||||||
break;
|
break;
|
||||||
@ -231,8 +229,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
sequence.ScaleTo(Scale * 0.8f, 320, Easing.In);
|
sequence.ScaleTo(Scale * 0.8f, 320, Easing.In);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
Expire();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -31,13 +31,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
private class SkinnableApproachCircle : SkinnableSprite
|
private class SkinnableApproachCircle : SkinnableSprite
|
||||||
{
|
{
|
||||||
public SkinnableApproachCircle()
|
public SkinnableApproachCircle()
|
||||||
: base("Play/osu/approachcircle")
|
: base("Gameplay/osu/approachcircle")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateDefault(string name)
|
protected override Drawable CreateDefault(ISkinComponent component)
|
||||||
{
|
{
|
||||||
var drawable = base.CreateDefault(name);
|
var drawable = base.CreateDefault(component);
|
||||||
|
|
||||||
// account for the sprite being used for the default approach circle being taken from stable,
|
// account for the sprite being used for the default approach circle being taken from stable,
|
||||||
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
|
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
|
||||||
|
@ -31,12 +31,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Texture = textures.Get(@"Play/osu/disc"),
|
Texture = textures.Get(@"Gameplay/osu/disc"),
|
||||||
},
|
},
|
||||||
new TrianglesPiece
|
new TrianglesPiece
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Skinning;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||||
@ -17,15 +16,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Blending = BlendingMode.Additive;
|
Blending = BlendingParameters.Additive;
|
||||||
Alpha = 0;
|
Alpha = 0;
|
||||||
|
|
||||||
Child = new SkinnableDrawable("Play/osu/hitcircle-explode", _ => new TrianglesPiece
|
Child = new TrianglesPiece
|
||||||
{
|
{
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Alpha = 0.2f,
|
Alpha = 0.2f,
|
||||||
}, s => s.GetTexture("Play/osu/hitcircle") == null);
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|