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Setup configuration item for editor hit animations
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21
osu.Game/Screens/Edit/HitAnimationsMenuItem.cs
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21
osu.Game/Screens/Edit/HitAnimationsMenuItem.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Edit
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{
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internal class HitAnimationsMenuItem : ToggleMenuItem
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{
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[UsedImplicitly]
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private readonly Bindable<bool> hitAnimations;
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public HitAnimationsMenuItem(Bindable<bool> hitAnimations)
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: base("Hit animations")
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{
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State.BindTo(this.hitAnimations = hitAnimations);
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}
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}
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}
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