Setup configuration item for editor hit animations

This commit is contained in:
Dean Herbert
2021-04-21 18:05:40 +09:00
parent c6c91cd9a5
commit 9d8f0c854d
3 changed files with 25 additions and 1 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Bindables;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit
{
internal class HitAnimationsMenuItem : ToggleMenuItem
{
[UsedImplicitly]
private readonly Bindable<bool> hitAnimations;
public HitAnimationsMenuItem(Bindable<bool> hitAnimations)
: base("Hit animations")
{
State.BindTo(this.hitAnimations = hitAnimations);
}
}
}