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Revert making ComboOffset
s legacy and define BeatmapSkinComboIndex
instead
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@ -82,6 +82,7 @@ namespace osu.Game.Tests.Gameplay
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private class TestHitObjectWithCombo : ConvertHitObject, IHasComboInformation
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{
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public bool NewCombo { get; set; }
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public int ComboOffset => 0;
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public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();
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@ -99,6 +100,8 @@ namespace osu.Game.Tests.Gameplay
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set => ComboIndexBindable.Value = value;
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}
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public int BeatmapSkinComboIndex { get; set; }
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public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
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public bool LastInCombo
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