Rename to latency certifier

This commit is contained in:
Dean Herbert
2022-06-07 23:34:19 +09:00
parent 1a1dfaeae6
commit 9da99a0ddf
3 changed files with 11 additions and 12 deletions

View File

@ -12,14 +12,14 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Settings
{
public class TestSceneLatencyComparer : ScreenTestScene
public class TestSceneLatencyCertifierScreen : ScreenTestScene
{
private LatencyComparerScreen latencyComparer = null!;
private LatencyCertifierScreen latencyCertifier = null!;
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("Load screen", () => LoadScreen(latencyComparer = new LatencyComparerScreen()));
AddStep("Load screen", () => LoadScreen(latencyCertifier = new LatencyCertifierScreen()));
}
[Test]
@ -28,20 +28,20 @@ namespace osu.Game.Tests.Visual.Settings
for (int i = 0; i < 4; i++)
{
clickCorrectUntilResults();
AddAssert("check at results", () => !latencyComparer.ChildrenOfType<LatencyArea>().Any());
AddAssert("check at results", () => !latencyCertifier.ChildrenOfType<LatencyArea>().Any());
AddStep("hit c to continue", () => InputManager.Key(Key.C));
}
AddAssert("check at results", () => !latencyComparer.ChildrenOfType<LatencyArea>().Any());
AddAssert("check at results", () => !latencyCertifier.ChildrenOfType<LatencyArea>().Any());
AddAssert("check no buttons", () => !latencyComparer.ChildrenOfType<OsuButton>().Any());
AddAssert("check no buttons", () => !latencyCertifier.ChildrenOfType<OsuButton>().Any());
}
private void clickCorrectUntilResults()
{
AddUntilStep("click correct button until results", () =>
{
var latencyArea = latencyComparer
var latencyArea = latencyCertifier
.ChildrenOfType<LatencyArea>()
.SingleOrDefault(a => a.TargetFrameRate == 0);