From 9dcbef49d300458c897f3f40c77c9dddaf3bb5b4 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Tue, 15 Oct 2019 22:28:50 +0300 Subject: [PATCH] Resolve DHO inside load() --- osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs index 89c8ea9d6c..f9e6400b18 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs @@ -30,14 +30,11 @@ namespace osu.Game.Rulesets.Osu.Skinning private readonly Bindable accentColour = new Bindable(); private readonly IBindable indexInCurrentCombo = new Bindable(); - [Resolved] - private DrawableHitObject drawableObject { get; set; } - [Resolved] private ISkinSource skin { get; set; } [BackgroundDependencyLoader] - private void load() + private void load(DrawableHitObject drawableObject) { OsuHitObject osuObject = (OsuHitObject)drawableObject.HitObject;