Remove meaningless Convert calls.

This commit is contained in:
Huo Yaoyuan
2019-12-03 20:47:00 +08:00
parent 5375af7820
commit 9ddfdab27a
3 changed files with 14 additions and 14 deletions

View File

@ -37,12 +37,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty
{ {
mods = Score.Mods; mods = Score.Mods;
scaledScore = Score.TotalScore; scaledScore = Score.TotalScore;
countPerfect = Convert.ToInt32(Score.Statistics[HitResult.Perfect]); countPerfect = Score.Statistics[HitResult.Perfect];
countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]); countGreat = Score.Statistics[HitResult.Great];
countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]); countGood = Score.Statistics[HitResult.Good];
countOk = Convert.ToInt32(Score.Statistics[HitResult.Ok]); countOk = Score.Statistics[HitResult.Ok];
countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]); countMeh = Score.Statistics[HitResult.Meh];
countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]); countMiss = Score.Statistics[HitResult.Miss];
if (mods.Any(m => !m.Ranked)) if (mods.Any(m => !m.Ranked))
return 0; return 0;

View File

@ -45,10 +45,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
mods = Score.Mods; mods = Score.Mods;
accuracy = Score.Accuracy; accuracy = Score.Accuracy;
scoreMaxCombo = Score.MaxCombo; scoreMaxCombo = Score.MaxCombo;
countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]); countGreat = Score.Statistics[HitResult.Great];
countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]); countGood = Score.Statistics[HitResult.Good];
countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]); countMeh = Score.Statistics[HitResult.Meh];
countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]); countMiss = Score.Statistics[HitResult.Miss];
// Don't count scores made with supposedly unranked mods // Don't count scores made with supposedly unranked mods
if (mods.Any(m => !m.Ranked)) if (mods.Any(m => !m.Ranked))

View File

@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
{ {
mods = Score.Mods; mods = Score.Mods;
countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]); countGreat = Score.Statistics[HitResult.Great];
countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]); countGood = Score.Statistics[HitResult.Good];
countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]); countMeh =Score.Statistics[HitResult.Meh];
countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]); countMiss = Score.Statistics[HitResult.Miss];
// Don't count scores made with supposedly unranked mods // Don't count scores made with supposedly unranked mods
if (mods.Any(m => !m.Ranked)) if (mods.Any(m => !m.Ranked))