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Fix banannanananana showers not exploding enough
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@ -5,7 +5,9 @@ using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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@ -26,6 +28,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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AddNested(getVisualRepresentation?.Invoke(b));
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}
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (timeOffset >= 0)
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AddJudgement(new Judgement { Result = NestedHitObjects.Cast<DrawableCatchHitObject>().Any(n => n.Judgements.Any(j => j.IsHit)) ? HitResult.Perfect : HitResult.Miss });
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}
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protected override void AddNested(DrawableHitObject h)
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{
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((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
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