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Fix banannanananana showers not exploding enough
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@ -69,18 +69,20 @@ namespace osu.Game.Rulesets.Catch.UI
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lastPlateableFruit = caughtFruit;
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}
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// this is required to make this run after the last caught fruit runs UpdateState at least once.
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// TODO: find a better alternative
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lastPlateableFruit.OnLoadComplete = _ =>
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if (fruit.HitObject.LastInCombo)
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{
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if (fruit.HitObject.LastInCombo)
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if (judgement.IsHit)
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{
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if (judgement.IsHit)
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// this is required to make this run after the last caught fruit runs UpdateState at least once.
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// TODO: find a better alternative
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if (lastPlateableFruit.IsLoaded)
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MovableCatcher.Explode();
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else
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MovableCatcher.Drop();
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lastPlateableFruit.OnLoadComplete = _ => { MovableCatcher.Explode(); };
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}
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};
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else
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MovableCatcher.Drop();
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}
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}
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public bool OnPressed(CatchAction action)
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