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Merge remote-tracking branch 'upstream/master' into replay
# Conflicts: # osu.Game.Modes.Catch/CatchRuleset.cs # osu.Game.Modes.Mania/ManiaRuleset.cs # osu.Game.Modes.Taiko/TaikoRuleset.cs # osu.Game/Screens/Play/Player.cs
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Modes.Catch.UI;
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@ -21,6 +22,61 @@ namespace osu.Game.Modes.Catch
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InputManager = input,
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};
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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switch (type)
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{
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case ModType.DifficultyReduction:
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return new Mod[]
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new CatchModHalfTime(),
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};
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case ModType.DifficultyIncrease:
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return new Mod[]
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{
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new CatchModHardRock(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModSuddenDeath(),
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new CatchModPerfect(),
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},
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},
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModDoubleTime(),
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new CatchModNightcore(),
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},
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},
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new CatchModHidden(),
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new CatchModFlashlight(),
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};
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case ModType.Special:
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return new Mod[]
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{
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new CatchModRelax(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new ModAutoplay(),
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new ModCinema(),
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},
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},
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};
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default:
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return new Mod[] { };
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}
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}
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protected override PlayMode PlayMode => PlayMode.Catch;
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public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
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