mirror of
https://github.com/osukey/osukey.git
synced 2025-08-08 09:03:50 +09:00
Refactor disallowing in SkinProvidingContainer
to become per source
Fixes `FindProvider` becoming completely broken, because of no way to perform the checks on one skin source.
This commit is contained in:
@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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@ -28,11 +29,15 @@ namespace osu.Game.Skinning
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/// </summary>
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/// </summary>
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protected readonly BindableList<ISkin> SkinSources = new BindableList<ISkin>();
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protected readonly BindableList<ISkin> SkinSources = new BindableList<ISkin>();
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/// <summary>
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/// A dictionary mapping each <see cref="ISkin"/> from the <see cref="SkinSources"/>
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/// to one that performs the "allow lookup" checks before proceeding with a lookup.
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/// </summary>
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private readonly Dictionary<ISkin, DisableableSkinSource> disableableSkinSources = new Dictionary<ISkin, DisableableSkinSource>();
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[CanBeNull]
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[CanBeNull]
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private ISkinSource fallbackSource;
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private ISkinSource fallbackSource;
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private readonly NoFallbackProxy noFallbackLookupProxy;
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protected virtual bool AllowDrawableLookup(ISkinComponent component) => true;
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protected virtual bool AllowDrawableLookup(ISkinComponent component) => true;
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protected virtual bool AllowTextureLookup(string componentName) => true;
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protected virtual bool AllowTextureLookup(string componentName) => true;
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@ -60,31 +65,49 @@ namespace osu.Game.Skinning
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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noFallbackLookupProxy = new NoFallbackProxy(this);
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SkinSources.BindCollectionChanged(((_, args) =>
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SkinSources.BindCollectionChanged(((_, args) =>
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{
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{
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switch (args.Action)
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switch (args.Action)
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{
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{
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case NotifyCollectionChangedAction.Add:
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case NotifyCollectionChangedAction.Add:
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foreach (var source in args.NewItems.Cast<ISkin>().OfType<ISkinSource>())
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foreach (var skin in args.NewItems.Cast<ISkin>())
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{
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disableableSkinSources.Add(skin, new DisableableSkinSource(skin, this));
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if (skin is ISkinSource source)
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source.SourceChanged += OnSourceChanged;
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source.SourceChanged += OnSourceChanged;
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}
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break;
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break;
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case NotifyCollectionChangedAction.Reset:
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case NotifyCollectionChangedAction.Reset:
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case NotifyCollectionChangedAction.Remove:
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case NotifyCollectionChangedAction.Remove:
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foreach (var source in args.OldItems.Cast<ISkin>().OfType<ISkinSource>())
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foreach (var skin in args.OldItems.Cast<ISkin>())
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{
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disableableSkinSources.Remove(skin);
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if (skin is ISkinSource source)
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source.SourceChanged -= OnSourceChanged;
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source.SourceChanged -= OnSourceChanged;
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}
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break;
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break;
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case NotifyCollectionChangedAction.Replace:
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case NotifyCollectionChangedAction.Replace:
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foreach (var source in args.OldItems.Cast<ISkin>().OfType<ISkinSource>())
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foreach (var skin in args.OldItems.Cast<ISkin>())
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source.SourceChanged -= OnSourceChanged;
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{
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disableableSkinSources.Remove(skin);
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foreach (var source in args.NewItems.Cast<ISkin>().OfType<ISkinSource>())
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if (skin is ISkinSource source)
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source.SourceChanged -= OnSourceChanged;
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}
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foreach (var skin in args.NewItems.Cast<ISkin>())
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{
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disableableSkinSources.Add(skin, new DisableableSkinSource(skin, this));
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if (skin is ISkinSource source)
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source.SourceChanged += OnSourceChanged;
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source.SourceChanged += OnSourceChanged;
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}
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break;
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break;
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}
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}
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@ -95,8 +118,7 @@ namespace osu.Game.Skinning
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{
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{
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foreach (var skin in SkinSources)
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foreach (var skin in SkinSources)
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{
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{
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// a proxy must be used here to correctly pass through the "Allow" checks without implicitly falling back to the fallbackSource.
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if (lookupFunction(disableableSkinSources[skin]))
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if (lookupFunction(noFallbackLookupProxy))
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return skin;
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return skin;
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}
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}
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@ -104,93 +126,49 @@ namespace osu.Game.Skinning
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}
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}
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public Drawable GetDrawableComponent(ISkinComponent component)
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public Drawable GetDrawableComponent(ISkinComponent component)
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=> GetDrawableComponent(component, true);
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public Drawable GetDrawableComponent(ISkinComponent component, bool fallback)
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{
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if (AllowDrawableLookup(component))
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{
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{
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foreach (var skin in SkinSources)
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foreach (var skin in SkinSources)
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{
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{
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Drawable sourceDrawable;
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Drawable sourceDrawable;
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if ((sourceDrawable = skin?.GetDrawableComponent(component)) != null)
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if ((sourceDrawable = disableableSkinSources[skin]?.GetDrawableComponent(component)) != null)
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return sourceDrawable;
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return sourceDrawable;
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}
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}
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}
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if (!fallback)
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return null;
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return fallbackSource?.GetDrawableComponent(component);
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return fallbackSource?.GetDrawableComponent(component);
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}
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}
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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=> GetTexture(componentName, wrapModeS, wrapModeT, true);
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool fallback)
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{
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if (AllowTextureLookup(componentName))
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{
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{
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foreach (var skin in SkinSources)
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foreach (var skin in SkinSources)
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{
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{
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Texture sourceTexture;
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Texture sourceTexture;
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if ((sourceTexture = skin?.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
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if ((sourceTexture = disableableSkinSources[skin]?.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
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return sourceTexture;
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return sourceTexture;
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}
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}
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}
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if (!fallback)
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return null;
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return fallbackSource?.GetTexture(componentName, wrapModeS, wrapModeT);
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return fallbackSource?.GetTexture(componentName, wrapModeS, wrapModeT);
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}
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}
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public ISample GetSample(ISampleInfo sampleInfo)
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public ISample GetSample(ISampleInfo sampleInfo)
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=> GetSample(sampleInfo, true);
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public ISample GetSample(ISampleInfo sampleInfo, bool fallback)
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{
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if (AllowSampleLookup(sampleInfo))
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{
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{
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foreach (var skin in SkinSources)
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foreach (var skin in SkinSources)
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{
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{
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ISample sourceSample;
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ISample sourceSample;
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if ((sourceSample = skin?.GetSample(sampleInfo)) != null)
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if ((sourceSample = disableableSkinSources[skin]?.GetSample(sampleInfo)) != null)
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return sourceSample;
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return sourceSample;
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}
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}
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}
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if (!fallback)
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return null;
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return fallbackSource?.GetSample(sampleInfo);
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return fallbackSource?.GetSample(sampleInfo);
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}
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}
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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=> GetConfig<TLookup, TValue>(lookup, true);
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup, bool fallback)
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{
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if (lookup is GlobalSkinColours || lookup is SkinCustomColourLookup)
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return lookupWithFallback<TLookup, TValue>(lookup, AllowColourLookup, fallback);
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return lookupWithFallback<TLookup, TValue>(lookup, AllowConfigurationLookup, fallback);
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}
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private IBindable<TValue> lookupWithFallback<TLookup, TValue>(TLookup lookup, bool canUseSkinLookup, bool canUseFallback)
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{
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if (canUseSkinLookup)
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{
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{
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foreach (var skin in SkinSources)
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foreach (var skin in SkinSources)
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{
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{
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IBindable<TValue> bindable;
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IBindable<TValue> bindable;
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if ((bindable = skin?.GetConfig<TLookup, TValue>(lookup)) != null)
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if ((bindable = disableableSkinSources[skin]?.GetConfig<TLookup, TValue>(lookup)) != null)
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return bindable;
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return bindable;
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}
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}
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}
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if (!canUseFallback)
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return null;
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return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
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return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
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}
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}
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@ -224,35 +202,61 @@ namespace osu.Game.Skinning
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source.SourceChanged -= OnSourceChanged;
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source.SourceChanged -= OnSourceChanged;
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}
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}
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private class NoFallbackProxy : ISkinSource
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private class DisableableSkinSource : ISkin
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{
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{
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private readonly ISkin skin;
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private readonly SkinProvidingContainer provider;
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private readonly SkinProvidingContainer provider;
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public NoFallbackProxy(SkinProvidingContainer provider)
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public DisableableSkinSource(ISkin skin, SkinProvidingContainer provider)
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{
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{
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this.skin = skin;
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this.provider = provider;
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this.provider = provider;
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}
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}
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public Drawable GetDrawableComponent(ISkinComponent component)
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public Drawable GetDrawableComponent(ISkinComponent component)
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=> provider.GetDrawableComponent(component, false);
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{
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if (provider.AllowDrawableLookup(component))
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return skin.GetDrawableComponent(component);
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return null;
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}
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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=> provider.GetTexture(componentName, wrapModeS, wrapModeT, false);
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{
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if (provider.AllowTextureLookup(componentName))
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return skin.GetTexture(componentName, wrapModeS, wrapModeT);
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return null;
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}
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public ISample GetSample(ISampleInfo sampleInfo)
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public ISample GetSample(ISampleInfo sampleInfo)
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=> provider.GetSample(sampleInfo, false);
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{
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if (provider.AllowSampleLookup(sampleInfo))
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return skin.GetSample(sampleInfo);
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return null;
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}
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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=> provider.GetConfig<TLookup, TValue>(lookup, false);
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public event Action SourceChanged
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{
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{
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add => provider.SourceChanged += value;
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switch (lookup)
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remove => provider.SourceChanged -= value;
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{
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case GlobalSkinColours _:
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case SkinCustomColourLookup _:
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if (provider.AllowColourLookup)
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return skin.GetConfig<TLookup, TValue>(lookup);
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break;
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default:
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if (provider.AllowConfigurationLookup)
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return skin.GetConfig<TLookup, TValue>(lookup);
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break;
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}
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}
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public ISkin FindProvider(Func<ISkin, bool> lookupFunction) =>
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return null;
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provider.FindProvider(lookupFunction);
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}
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}
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}
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}
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}
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}
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}
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Reference in New Issue
Block a user