Remove existing argument for ItemAdded event

For all usages, it looks like this was unnecessary.
This commit is contained in:
Dean Herbert
2019-06-26 11:40:33 +09:00
parent c476e46a8e
commit 9e1cb90dd8
12 changed files with 42 additions and 65 deletions

View File

@ -82,13 +82,7 @@ namespace osu.Game.Overlays.Settings.Sections
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
private void itemAdded(SkinInfo s, bool existing)
{
if (existing)
return;
Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
}
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
protected override void Dispose(bool isDisposing)
{