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Expose Spacing and UseFullGlyphHeight
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@ -43,6 +43,18 @@ namespace osu.Game.Graphics.Sprites
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set => blurredText.Colour = value;
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}
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public Vector2 Spacing
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{
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get => spriteText.Spacing;
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set => spriteText.Spacing = blurredText.Spacing = value;
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}
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public bool UseFullGlyphHeight
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{
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get => spriteText.UseFullGlyphHeight;
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set => spriteText.UseFullGlyphHeight = blurredText.UseFullGlyphHeight = value;
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}
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public GlowingSpriteText()
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{
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AutoSizeAxes = Axes.Both;
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