Improve exit procedure.

This commit is contained in:
Dean Herbert
2017-02-17 15:33:08 +09:00
parent 0b922365bb
commit 9e8b4d43dd
4 changed files with 14 additions and 22 deletions

View File

@ -109,10 +109,13 @@ namespace osu.Game.Screens.Menu
protected override void OnResuming(GameMode last)
{
if (!(last is MainMenu))
Content.FadeIn(300);
//we also handle the exit transition.
seeya.Play();
double fadeOutTime = (last.LifetimeEnd - Time.Current) + 100;
double fadeOutTime = 2000;
Scheduler.AddDelayed(Exit, fadeOutTime);