mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Merge branch 'master' into user-beatmap-downloading-states-2
This commit is contained in:
@ -5,6 +5,8 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using osuTK;
|
||||
|
||||
@ -13,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestFixture]
|
||||
public class TestSceneEditorSummaryTimeline : EditorClockTestScene
|
||||
{
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -17,10 +17,12 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -129,6 +131,31 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddUntilStep("no DHOs shown", () => !this.ChildrenOfType<DrawableTestHitObject>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyHitResultOnKilled()
|
||||
{
|
||||
ManualClock clock = null;
|
||||
bool anyJudged = false;
|
||||
|
||||
void onNewResult(JudgementResult _) => anyJudged = true;
|
||||
|
||||
var beatmap = new Beatmap();
|
||||
beatmap.HitObjects.Add(new TestKilledHitObject { Duration = 20 });
|
||||
|
||||
createTest(beatmap, 10, () => new FramedClock(clock = new ManualClock()));
|
||||
|
||||
AddStep("subscribe to new result", () =>
|
||||
{
|
||||
anyJudged = false;
|
||||
drawableRuleset.NewResult += onNewResult;
|
||||
});
|
||||
AddStep("skip past object", () => clock.CurrentTime = beatmap.HitObjects[0].GetEndTime() + 1000);
|
||||
|
||||
AddAssert("object judged", () => anyJudged);
|
||||
|
||||
AddStep("clean up", () => drawableRuleset.NewResult -= onNewResult);
|
||||
}
|
||||
|
||||
private void createTest(IBeatmap beatmap, int poolSize, Func<IFrameBasedClock> createClock = null) => AddStep("create test", () =>
|
||||
{
|
||||
var ruleset = new TestPoolingRuleset();
|
||||
@ -192,6 +219,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private void load()
|
||||
{
|
||||
RegisterPool<TestHitObject, DrawableTestHitObject>(poolSize);
|
||||
RegisterPool<TestKilledHitObject, DrawableTestKilledHitObject>(poolSize);
|
||||
}
|
||||
|
||||
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new TestHitObjectLifetimeEntry(hitObject);
|
||||
@ -220,19 +248,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
yield return new TestHitObject
|
||||
switch (original)
|
||||
{
|
||||
StartTime = original.StartTime,
|
||||
Duration = 250
|
||||
};
|
||||
case TestKilledHitObject h:
|
||||
yield return h;
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
yield return new TestHitObject
|
||||
{
|
||||
StartTime = original.StartTime,
|
||||
Duration = 250
|
||||
};
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region HitObject
|
||||
#region HitObjects
|
||||
|
||||
private class TestHitObject : ConvertHitObject
|
||||
private class TestHitObject : ConvertHitObject, IHasDuration
|
||||
{
|
||||
public double EndTime => StartTime + Duration;
|
||||
|
||||
@ -287,6 +326,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
}
|
||||
|
||||
private class TestKilledHitObject : TestHitObject
|
||||
{
|
||||
}
|
||||
|
||||
private class DrawableTestKilledHitObject : DrawableHitObject<TestKilledHitObject>
|
||||
{
|
||||
public DrawableTestKilledHitObject()
|
||||
: base(null)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
Expire();
|
||||
}
|
||||
|
||||
public override void OnKilled()
|
||||
{
|
||||
base.OnKilled();
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -244,7 +244,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||
{
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
||||
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||
};
|
||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||
{
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
||||
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||
};
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -74,6 +75,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(args.NewItems != null);
|
||||
|
||||
foreach (int user in args.NewItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
@ -83,6 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(args.OldItems != null);
|
||||
|
||||
foreach (int user in args.OldItems)
|
||||
{
|
||||
if (user == api.LocalUser.Value.Id)
|
||||
@ -298,7 +303,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||
{
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
||||
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||
};
|
||||
|
@ -0,0 +1,74 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneStoryboardSamplePlayback : PlayerTestScene
|
||||
{
|
||||
private Storyboard storyboard;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
config.Set(OsuSetting.ShowStoryboard, true);
|
||||
|
||||
storyboard = new Storyboard();
|
||||
var backgroundLayer = storyboard.GetLayer("Background");
|
||||
backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -7000, volume: 20));
|
||||
backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -5000, volume: 20));
|
||||
backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: 0, volume: 20));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStoryboardSamplesStopDuringPause()
|
||||
{
|
||||
checkForFirstSamplePlayback();
|
||||
|
||||
AddStep("player paused", () => Player.Pause());
|
||||
AddAssert("player is currently paused", () => Player.GameplayClockContainer.IsPaused.Value);
|
||||
AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
|
||||
|
||||
AddStep("player resume", () => Player.Resume());
|
||||
AddUntilStep("any storyboard samples playing after resume", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStoryboardSamplesStopOnSkip()
|
||||
{
|
||||
checkForFirstSamplePlayback();
|
||||
|
||||
AddStep("skip intro", () => InputManager.Key(osuTK.Input.Key.Space));
|
||||
AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
|
||||
|
||||
AddUntilStep("any storyboard samples playing after skip", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
|
||||
}
|
||||
|
||||
private void checkForFirstSamplePlayback()
|
||||
{
|
||||
AddUntilStep("storyboard loaded", () => Player.Beatmap.Value.StoryboardLoaded);
|
||||
AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
|
||||
}
|
||||
|
||||
private IEnumerable<DrawableStoryboardSample> allStoryboardSamples => Player.ChildrenOfType<DrawableStoryboardSample>();
|
||||
|
||||
protected override bool AllowFail => false;
|
||||
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false);
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) =>
|
||||
new ClockBackedTestWorkingBeatmap(beatmap, storyboard ?? this.storyboard, Clock, Audio);
|
||||
}
|
||||
}
|
@ -11,8 +11,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
@ -20,6 +20,7 @@ using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -201,11 +202,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
|
||||
public void TestDownloadButtonHiddenWhenBeatmapExists()
|
||||
{
|
||||
createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
|
||||
|
||||
AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
|
||||
assertDownloadButtonVisible(false);
|
||||
|
||||
AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single()));
|
||||
assertDownloadButtonVisible(true);
|
||||
|
||||
AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single()));
|
||||
assertDownloadButtonVisible(false);
|
||||
|
||||
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
|
||||
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -222,8 +232,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExplicitBeatmapItem()
|
||||
{
|
||||
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||
beatmap.BeatmapSet.OnlineInfo.HasExplicitContent = true;
|
||||
|
||||
createPlaylist(beatmap);
|
||||
}
|
||||
|
||||
private void moveToItem(int index, Vector2? offset = null)
|
||||
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
|
||||
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<DifficultyIcon>().ElementAt(index), offset));
|
||||
|
||||
private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
|
||||
{
|
||||
@ -234,7 +253,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
|
||||
{
|
||||
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
|
||||
InputManager.MoveMouseTo(item.ChildrenOfType<IconButton>().ElementAt(0), offset);
|
||||
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
|
||||
});
|
||||
|
||||
private void assertHandleVisibility(int index, bool visible)
|
||||
@ -242,7 +261,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
() => (playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
|
||||
|
||||
private void assertDeleteButtonVisibility(int index, bool visible)
|
||||
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<IconButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
|
||||
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
|
||||
|
||||
private void createPlaylist(bool allowEdit, bool allowSelection)
|
||||
{
|
||||
@ -260,7 +279,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
{
|
||||
ID = i,
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Beatmap =
|
||||
{
|
||||
Value = i % 2 == 1
|
||||
? new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
|
||||
: new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "Artist",
|
||||
Author = new User { Username = "Creator name here" },
|
||||
Title = "Long title used to check background colour",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo()
|
||||
}
|
||||
},
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
{
|
||||
|
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneFreeModSelectOverlay : MultiplayerTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = new FreeModSelectOverlay
|
||||
{
|
||||
State = { Value = Visibility.Visible }
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
@ -10,6 +10,8 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
@ -159,5 +161,32 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserWithMods()
|
||||
{
|
||||
AddStep("add user", () =>
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 0,
|
||||
Username = "User 0",
|
||||
CurrentModeRank = RNG.Next(1, 100000),
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
});
|
||||
|
||||
Client.ChangeUserMods(0, new Mod[]
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDifficultyAdjust { ApproachRate = { Value = 1 } }
|
||||
});
|
||||
});
|
||||
|
||||
for (var i = MultiplayerUserState.Idle; i < MultiplayerUserState.Results; i++)
|
||||
{
|
||||
var state = i;
|
||||
AddStep($"set state: {state}", () => Client.ChangeUserState(0, state));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
|
||||
{
|
||||
private MultiplayerReadyButton button;
|
||||
private MultiplayerBeatmapTracker beatmapTracker;
|
||||
private OnlinePlayBeatmapAvailablilityTracker beatmapTracker;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
|
||||
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).Wait();
|
||||
|
||||
Add(beatmapTracker = new MultiplayerBeatmapTracker
|
||||
Add(beatmapTracker = new OnlinePlayBeatmapAvailablilityTracker
|
||||
{
|
||||
SelectedItem = { BindTarget = selectedItem }
|
||||
});
|
||||
|
@ -19,11 +19,11 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchSongSelect : RoomTestScene
|
||||
public class TestScenePlaylistsSongSelect : RoomTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestMatchSongSelect songSelect;
|
||||
private TestPlaylistsSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Beatmap.SetDefault();
|
||||
});
|
||||
|
||||
AddStep("create song select", () => LoadScreen(songSelect = new TestMatchSongSelect()));
|
||||
AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect()));
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
|
||||
}
|
||||
|
||||
@ -176,7 +176,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
private class TestMatchSongSelect : MatchSongSelect
|
||||
private class TestPlaylistsSongSelect : PlaylistsSongSelect
|
||||
{
|
||||
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
|
||||
}
|
@ -1,32 +1,81 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneBeatmapListingOverlay : OsuTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
private readonly List<APIBeatmapSet> setsForResponse = new List<APIBeatmapSet>();
|
||||
|
||||
private readonly BeatmapListingOverlay overlay;
|
||||
private BeatmapListingOverlay overlay;
|
||||
|
||||
public TestSceneBeatmapListingOverlay()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(overlay = new BeatmapListingOverlay());
|
||||
Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } };
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = req =>
|
||||
{
|
||||
if (req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)
|
||||
{
|
||||
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
|
||||
{
|
||||
BeatmapSets = setsForResponse,
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShow()
|
||||
public void TestNoBeatmapsPlaceholder()
|
||||
{
|
||||
AddStep("Show", overlay.Show);
|
||||
AddStep("fetch for 0 beatmaps", () => fetchFor());
|
||||
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
|
||||
|
||||
AddStep("fetch for 1 beatmap", () => fetchFor(CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet));
|
||||
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any());
|
||||
|
||||
AddStep("fetch for 0 beatmaps", () => fetchFor());
|
||||
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
|
||||
|
||||
// fetch once more to ensure nothing happens in displaying placeholder again when it already is present.
|
||||
AddStep("fetch for 0 beatmaps again", () => fetchFor());
|
||||
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHide()
|
||||
private void fetchFor(params BeatmapSetInfo[] beatmaps)
|
||||
{
|
||||
AddStep("Hide", overlay.Hide);
|
||||
setsForResponse.Clear();
|
||||
setsForResponse.AddRange(beatmaps.Select(b => new TestAPIBeatmapSet(b)));
|
||||
|
||||
// trigger arbitrary change for fetching.
|
||||
overlay.ChildrenOfType<BeatmapListingSearchControl>().Single().Query.TriggerChange();
|
||||
}
|
||||
|
||||
private class TestAPIBeatmapSet : APIBeatmapSet
|
||||
{
|
||||
private readonly BeatmapSetInfo beatmapSet;
|
||||
|
||||
public TestAPIBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
this.beatmapSet = beatmapSet;
|
||||
}
|
||||
|
||||
public override BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets) => beatmapSet;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -231,8 +231,19 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
|
||||
AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
|
||||
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.HeaderContent.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
|
||||
AddAssert("left-most beatmap selected", () => overlay.Header.HeaderContent.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExplicitBeatmap()
|
||||
{
|
||||
AddStep("show explicit map", () =>
|
||||
{
|
||||
var beatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
|
||||
beatmapSet.OnlineInfo.HasExplicitContent = true;
|
||||
overlay.ShowBeatmapSet(beatmapSet);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -299,12 +310,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private void downloadAssert(bool shown)
|
||||
{
|
||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.DownloadButtonsVisible == shown);
|
||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.HeaderContent.DownloadButtonsVisible == shown);
|
||||
}
|
||||
|
||||
private class TestBeatmapSetOverlay : BeatmapSetOverlay
|
||||
{
|
||||
public new Header Header => base.Header;
|
||||
public new BeatmapSetHeader Header => base.Header;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -99,13 +99,16 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
|
||||
var normal = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
|
||||
normal.OnlineInfo.HasVideo = true;
|
||||
normal.OnlineInfo.HasStoryboard = true;
|
||||
|
||||
var undownloadable = getUndownloadableBeatmapSet();
|
||||
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
|
||||
|
||||
var explicitMap = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
|
||||
explicitMap.OnlineInfo.HasExplicitContent = true;
|
||||
|
||||
Child = new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -121,9 +124,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
new GridBeatmapPanel(normal),
|
||||
new GridBeatmapPanel(undownloadable),
|
||||
new GridBeatmapPanel(manyDifficulties),
|
||||
new GridBeatmapPanel(explicitMap),
|
||||
new ListBeatmapPanel(normal),
|
||||
new ListBeatmapPanel(undownloadable),
|
||||
new ListBeatmapPanel(manyDifficulties),
|
||||
new ListBeatmapPanel(explicitMap)
|
||||
},
|
||||
},
|
||||
};
|
||||
|
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[Description("uses online API")]
|
||||
public class TestSceneOnlineBeatmapListingOverlay : OsuTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
private readonly BeatmapListingOverlay overlay;
|
||||
|
||||
public TestSceneOnlineBeatmapListingOverlay()
|
||||
{
|
||||
Add(overlay = new BeatmapListingOverlay());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShow()
|
||||
{
|
||||
AddStep("Show", overlay.Show);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHide()
|
||||
{
|
||||
AddStep("Hide", overlay.Hide);
|
||||
}
|
||||
}
|
||||
}
|
@ -8,16 +8,16 @@ using osu.Game.Users;
|
||||
using osuTK;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.Chat;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneStandAloneChatDisplay : OsuTestScene
|
||||
public class TestSceneStandAloneChatDisplay : OsuManualInputManagerTestScene
|
||||
{
|
||||
private readonly Channel testChannel = new Channel();
|
||||
|
||||
private readonly User admin = new User
|
||||
{
|
||||
Username = "HappyStick",
|
||||
@ -46,92 +46,97 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Cached]
|
||||
private ChannelManager channelManager = new ChannelManager();
|
||||
|
||||
private readonly TestStandAloneChatDisplay chatDisplay;
|
||||
private readonly TestStandAloneChatDisplay chatDisplay2;
|
||||
private TestStandAloneChatDisplay chatDisplay;
|
||||
private int messageIdSequence;
|
||||
|
||||
private Channel testChannel;
|
||||
|
||||
public TestSceneStandAloneChatDisplay()
|
||||
{
|
||||
Add(channelManager);
|
||||
|
||||
Add(chatDisplay = new TestStandAloneChatDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding(20),
|
||||
Size = new Vector2(400, 80)
|
||||
});
|
||||
|
||||
Add(chatDisplay2 = new TestStandAloneChatDisplay(true)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding(20),
|
||||
Size = new Vector2(400, 150)
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
base.LoadComplete();
|
||||
messageIdSequence = 0;
|
||||
channelManager.CurrentChannel.Value = testChannel = new Channel();
|
||||
|
||||
channelManager.CurrentChannel.Value = testChannel;
|
||||
Children = new[]
|
||||
{
|
||||
chatDisplay = new TestStandAloneChatDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding(20),
|
||||
Size = new Vector2(400, 80),
|
||||
Channel = { Value = testChannel },
|
||||
},
|
||||
new TestStandAloneChatDisplay(true)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding(20),
|
||||
Size = new Vector2(400, 150),
|
||||
Channel = { Value = testChannel },
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
chatDisplay.Channel.Value = testChannel;
|
||||
chatDisplay2.Channel.Value = testChannel;
|
||||
|
||||
int sequence = 0;
|
||||
|
||||
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
[Test]
|
||||
public void TestManyMessages()
|
||||
{
|
||||
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = admin,
|
||||
Content = "I am a wang!"
|
||||
}));
|
||||
|
||||
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = redUser,
|
||||
Content = "I am team red."
|
||||
}));
|
||||
|
||||
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = redUser,
|
||||
Content = "I plan to win!"
|
||||
}));
|
||||
|
||||
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = blueUser,
|
||||
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
|
||||
}));
|
||||
|
||||
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = admin,
|
||||
Content = "Okay okay, calm down guys. Let's do this!"
|
||||
}));
|
||||
|
||||
AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
AddStep("message from long username", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = "Hi guys, my new username is lit!"
|
||||
}));
|
||||
|
||||
AddStep("message with new date", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
AddStep("message with new date", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = "Message from the future!",
|
||||
Timestamp = DateTimeOffset.Now
|
||||
}));
|
||||
|
||||
AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
|
||||
checkScrolledToBottom();
|
||||
|
||||
const int messages_per_call = 10;
|
||||
AddRepeatStep("add many messages", () =>
|
||||
{
|
||||
for (int i = 0; i < messages_per_call; i++)
|
||||
{
|
||||
testChannel.AddNewMessages(new Message(sequence++)
|
||||
testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = "Many messages! " + Guid.NewGuid(),
|
||||
@ -153,9 +158,133 @@ namespace osu.Game.Tests.Visual.Online
|
||||
return true;
|
||||
});
|
||||
|
||||
AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
|
||||
checkScrolledToBottom();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that when a message gets wrapped by the chat display getting contracted while scrolled to bottom, the chat will still keep scrolling down.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestMessageWrappingKeepsAutoScrolling()
|
||||
{
|
||||
fillChat();
|
||||
|
||||
// send message with short words for text wrapping to occur when contracting chat.
|
||||
sendMessage();
|
||||
|
||||
AddStep("contract chat", () => chatDisplay.Width -= 100);
|
||||
checkScrolledToBottom();
|
||||
|
||||
AddStep("send another message", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = admin,
|
||||
Content = "As we were saying...",
|
||||
}));
|
||||
|
||||
checkScrolledToBottom();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserScrollOverride()
|
||||
{
|
||||
fillChat();
|
||||
|
||||
sendMessage();
|
||||
checkScrolledToBottom();
|
||||
|
||||
AddStep("User scroll up", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
checkNotScrolledToBottom();
|
||||
sendMessage();
|
||||
checkNotScrolledToBottom();
|
||||
|
||||
AddRepeatStep("User scroll to bottom", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre - new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
}, 5);
|
||||
|
||||
checkScrolledToBottom();
|
||||
sendMessage();
|
||||
checkScrolledToBottom();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLocalEchoMessageResetsScroll()
|
||||
{
|
||||
fillChat();
|
||||
|
||||
sendMessage();
|
||||
checkScrolledToBottom();
|
||||
|
||||
AddStep("User scroll up", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
checkNotScrolledToBottom();
|
||||
sendMessage();
|
||||
checkNotScrolledToBottom();
|
||||
|
||||
sendLocalMessage();
|
||||
checkScrolledToBottom();
|
||||
|
||||
sendMessage();
|
||||
checkScrolledToBottom();
|
||||
}
|
||||
|
||||
private void fillChat()
|
||||
{
|
||||
AddStep("fill chat", () =>
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = $"some stuff {Guid.NewGuid()}",
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
checkScrolledToBottom();
|
||||
}
|
||||
|
||||
private void sendMessage()
|
||||
{
|
||||
AddStep("send lorem ipsum", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce et bibendum velit.",
|
||||
}));
|
||||
}
|
||||
|
||||
private void sendLocalMessage()
|
||||
{
|
||||
AddStep("send local echo", () => testChannel.AddLocalEcho(new LocalEchoMessage
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = "This is a local echo message.",
|
||||
}));
|
||||
}
|
||||
|
||||
private void checkScrolledToBottom() =>
|
||||
AddUntilStep("is scrolled to bottom", () => chatDisplay.ScrolledToBottom);
|
||||
|
||||
private void checkNotScrolledToBottom() =>
|
||||
AddUntilStep("not scrolled to bottom", () => !chatDisplay.ScrolledToBottom);
|
||||
|
||||
private class TestStandAloneChatDisplay : StandAloneChatDisplay
|
||||
{
|
||||
public TestStandAloneChatDisplay(bool textbox = false)
|
||||
@ -165,7 +294,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
protected DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
|
||||
|
||||
protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
|
||||
protected UserTrackingScrollContainer ScrollContainer => (UserTrackingScrollContainer)((Container)DrawableChannel.Child).Child;
|
||||
|
||||
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
|
||||
|
||||
|
@ -7,6 +7,8 @@ using osu.Game.Overlays.Comments;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -16,13 +18,33 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private VotePill votePill;
|
||||
[Cached]
|
||||
private LoginOverlay login;
|
||||
|
||||
private TestPill votePill;
|
||||
private readonly Container pillContainer;
|
||||
|
||||
public TestSceneVotePill()
|
||||
{
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
pillContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both
|
||||
},
|
||||
login = new LoginOverlay()
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserCommentPill()
|
||||
{
|
||||
AddStep("Hide login overlay", () => login.Hide());
|
||||
AddStep("Log in", logIn);
|
||||
AddStep("User comment", () => addVotePill(getUserComment()));
|
||||
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
|
||||
AddStep("Click", () => votePill.Click());
|
||||
AddAssert("Not loading", () => !votePill.IsLoading);
|
||||
}
|
||||
@ -30,8 +52,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestRandomCommentPill()
|
||||
{
|
||||
AddStep("Hide login overlay", () => login.Hide());
|
||||
AddStep("Log in", logIn);
|
||||
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
||||
AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
|
||||
AddStep("Click", () => votePill.Click());
|
||||
AddAssert("Loading", () => votePill.IsLoading);
|
||||
}
|
||||
@ -39,10 +63,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestOfflineRandomCommentPill()
|
||||
{
|
||||
AddStep("Hide login overlay", () => login.Hide());
|
||||
AddStep("Log out", API.Logout);
|
||||
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
||||
AddStep("Click", () => votePill.Click());
|
||||
AddAssert("Not loading", () => !votePill.IsLoading);
|
||||
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
|
||||
}
|
||||
|
||||
private void logIn() => API.Login("localUser", "password");
|
||||
@ -63,12 +88,22 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private void addVotePill(Comment comment)
|
||||
{
|
||||
Clear();
|
||||
Add(votePill = new VotePill(comment)
|
||||
pillContainer.Clear();
|
||||
pillContainer.Child = votePill = new TestPill(comment)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
private class TestPill : VotePill
|
||||
{
|
||||
public new Box Background => base.Background;
|
||||
|
||||
public TestPill(Comment comment)
|
||||
: base(comment)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -28,12 +27,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 0.5f,
|
||||
}));
|
||||
AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen()));
|
||||
|
||||
AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
|
||||
}
|
||||
|
@ -11,12 +11,10 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
@ -85,8 +83,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("move mouse to create button", () =>
|
||||
{
|
||||
var footer = match.ChildrenOfType<Footer>().Single();
|
||||
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
@ -19,9 +20,18 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private readonly BeatmapListingSearchControl control;
|
||||
private BeatmapListingSearchControl control;
|
||||
|
||||
public TestSceneBeatmapListingSearchControl()
|
||||
private OsuConfigManager localConfig;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
OsuSpriteText query;
|
||||
OsuSpriteText ruleset;
|
||||
@ -31,30 +41,34 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
OsuSpriteText extra;
|
||||
OsuSpriteText ranks;
|
||||
OsuSpriteText played;
|
||||
OsuSpriteText explicitMap;
|
||||
|
||||
Add(control = new BeatmapListingSearchControl
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Children = new Drawable[]
|
||||
control = new BeatmapListingSearchControl
|
||||
{
|
||||
query = new OsuSpriteText(),
|
||||
ruleset = new OsuSpriteText(),
|
||||
category = new OsuSpriteText(),
|
||||
genre = new OsuSpriteText(),
|
||||
language = new OsuSpriteText(),
|
||||
extra = new OsuSpriteText(),
|
||||
ranks = new OsuSpriteText(),
|
||||
played = new OsuSpriteText()
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
query = new OsuSpriteText(),
|
||||
ruleset = new OsuSpriteText(),
|
||||
category = new OsuSpriteText(),
|
||||
genre = new OsuSpriteText(),
|
||||
language = new OsuSpriteText(),
|
||||
extra = new OsuSpriteText(),
|
||||
ranks = new OsuSpriteText(),
|
||||
played = new OsuSpriteText(),
|
||||
explicitMap = new OsuSpriteText(),
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
|
||||
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
|
||||
@ -64,7 +78,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
control.Extra.BindCollectionChanged((u, v) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
|
||||
control.Ranks.BindCollectionChanged((u, v) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true);
|
||||
control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true);
|
||||
}
|
||||
control.ExplicitContent.BindValueChanged(e => explicitMap.Text = $"Explicit Maps: {e.NewValue}", true);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCovers()
|
||||
@ -74,6 +89,22 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("Set null beatmap", () => control.BeatmapSet = null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExplicitConfig()
|
||||
{
|
||||
AddStep("configure explicit content to allowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, true));
|
||||
AddAssert("explicit control set to show", () => control.ExplicitContent.Value == SearchExplicit.Show);
|
||||
|
||||
AddStep("configure explicit content to disallowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, false));
|
||||
AddAssert("explicit control set to hide", () => control.ExplicitContent.Value == SearchExplicit.Hide);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
localConfig?.Dispose();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
|
21
osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs
Normal file
21
osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneModIcon : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestChangeModType()
|
||||
{
|
||||
ModIcon icon = null;
|
||||
|
||||
AddStep("create mod icon", () => Child = icon = new ModIcon(new OsuModDoubleTime()));
|
||||
AddStep("change mod", () => icon.Mod = new OsuModEasy());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -38,27 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
modSelect = new TestModSelectOverlay
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
SelectedMods = { BindTarget = SelectedMods }
|
||||
},
|
||||
|
||||
modDisplay = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(-5, 25),
|
||||
Current = { BindTarget = modSelect.SelectedMods }
|
||||
}
|
||||
};
|
||||
});
|
||||
public void SetUp() => Schedule(() => createDisplay(() => new TestModSelectOverlay()));
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
@ -66,6 +47,32 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("show", () => modSelect.Show());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAnimationFlushOnClose()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
AddStep("Select all fun mods", () =>
|
||||
{
|
||||
modSelect.ModSectionsContainer
|
||||
.Single(c => c.ModType == ModType.DifficultyIncrease)
|
||||
.SelectAll();
|
||||
});
|
||||
|
||||
AddUntilStep("many mods selected", () => modDisplay.Current.Value.Count >= 5);
|
||||
|
||||
AddStep("trigger deselect and close overlay", () =>
|
||||
{
|
||||
modSelect.ModSectionsContainer
|
||||
.Single(c => c.ModType == ModType.DifficultyIncrease)
|
||||
.DeselectAll();
|
||||
|
||||
modSelect.Hide();
|
||||
});
|
||||
|
||||
AddAssert("all mods deselected", () => modDisplay.Current.Value.Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOsuMods()
|
||||
{
|
||||
@ -134,6 +141,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestExternallySetCustomizedMod()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
AddStep("set customized mod externally", () => SelectedMods.Value = new[] { new OsuModDoubleTime { SpeedChange = { Value = 1.01 } } });
|
||||
|
||||
AddAssert("ensure button is selected and customized accordingly", () =>
|
||||
@ -143,6 +152,46 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonStacked()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
AddStep("create overlay", () => createDisplay(() => new TestNonStackedModSelectOverlay()));
|
||||
|
||||
AddStep("show", () => modSelect.Show());
|
||||
|
||||
AddAssert("ensure all buttons are spread out", () => modSelect.ChildrenOfType<ModButton>().All(m => m.Mods.Length <= 1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeIsValidChangesButtonVisibility()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("double time visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModDoubleTime)));
|
||||
|
||||
AddStep("make double time invalid", () => modSelect.IsValidMod = m => !(m is OsuModDoubleTime));
|
||||
AddUntilStep("double time not visible", () => modSelect.ChildrenOfType<ModButton>().All(b => !b.Mods.Any(m => m is OsuModDoubleTime)));
|
||||
AddAssert("nightcore still visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModNightcore)));
|
||||
|
||||
AddStep("make double time valid again", () => modSelect.IsValidMod = m => true);
|
||||
AddUntilStep("double time visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModDoubleTime)));
|
||||
AddAssert("nightcore still visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModNightcore)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeIsValidPreservesSelection()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
|
||||
AddAssert("DT + HD selected", () => modSelect.ChildrenOfType<ModButton>().Count(b => b.Selected) == 2);
|
||||
|
||||
AddStep("make NF invalid", () => modSelect.IsValidMod = m => !(m is ModNoFail));
|
||||
AddAssert("DT + HD still selected", () => modSelect.ChildrenOfType<ModButton>().Count(b => b.Selected) == 2);
|
||||
}
|
||||
|
||||
private void testSingleMod(Mod mod)
|
||||
{
|
||||
selectNext(mod);
|
||||
@ -262,12 +311,37 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void checkLabelColor(Func<Color4> getColour) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == getColour());
|
||||
|
||||
private class TestModSelectOverlay : ModSelectOverlay
|
||||
private void createDisplay(Func<TestModSelectOverlay> createOverlayFunc)
|
||||
{
|
||||
SelectedMods.Value = Array.Empty<Mod>();
|
||||
Children = new Drawable[]
|
||||
{
|
||||
modSelect = createOverlayFunc().With(d =>
|
||||
{
|
||||
d.Origin = Anchor.BottomCentre;
|
||||
d.Anchor = Anchor.BottomCentre;
|
||||
d.SelectedMods.BindTarget = SelectedMods;
|
||||
}),
|
||||
modDisplay = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(-5, 25),
|
||||
Current = { BindTarget = modSelect.SelectedMods }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class TestModSelectOverlay : SoloModSelectOverlay
|
||||
{
|
||||
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
|
||||
|
||||
public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded);
|
||||
|
||||
public new FillFlowContainer<ModSection> ModSectionsContainer =>
|
||||
base.ModSectionsContainer;
|
||||
|
||||
public ModButton GetModButton(Mod mod)
|
||||
{
|
||||
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
|
||||
@ -280,5 +354,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public new Color4 LowMultiplierColour => base.LowMultiplierColour;
|
||||
public new Color4 HighMultiplierColour => base.HighMultiplierColour;
|
||||
}
|
||||
|
||||
private class TestNonStackedModSelectOverlay : TestModSelectOverlay
|
||||
{
|
||||
protected override bool Stacked => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("wait for ready", () => modSelect.State.Value == Visibility.Visible && modSelect.ButtonsLoaded);
|
||||
}
|
||||
|
||||
private class TestModSelectOverlay : ModSelectOverlay
|
||||
private class TestModSelectOverlay : SoloModSelectOverlay
|
||||
{
|
||||
public new VisibilityContainer ModSettingsContainer => base.ModSettingsContainer;
|
||||
public new TriangleButton CustomiseButton => base.CustomiseButton;
|
||||
|
@ -0,0 +1,122 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneSectionsContainer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private readonly SectionsContainer<TestSection> container;
|
||||
private float custom;
|
||||
private const float header_height = 100;
|
||||
|
||||
public TestSceneSectionsContainer()
|
||||
{
|
||||
container = new SectionsContainer<TestSection>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 300,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
FixedHeader = new Box
|
||||
{
|
||||
Alpha = 0.5f,
|
||||
Width = 300,
|
||||
Height = header_height,
|
||||
Colour = Color4.Red
|
||||
}
|
||||
};
|
||||
container.SelectedSection.ValueChanged += section =>
|
||||
{
|
||||
if (section.OldValue != null)
|
||||
section.OldValue.Selected = false;
|
||||
if (section.NewValue != null)
|
||||
section.NewValue.Selected = true;
|
||||
};
|
||||
Add(container);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelection()
|
||||
{
|
||||
AddStep("clear", () => container.Clear());
|
||||
AddStep("add 1/8th", () => append(1 / 8.0f));
|
||||
AddStep("add third", () => append(1 / 3.0f));
|
||||
AddStep("add half", () => append(1 / 2.0f));
|
||||
AddStep("add full", () => append(1));
|
||||
AddSliderStep("set custom", 0.1f, 1.1f, 0.5f, i => custom = i);
|
||||
AddStep("add custom", () => append(custom));
|
||||
AddStep("scroll to previous", () => container.ScrollTo(
|
||||
container.Children.Reverse().SkipWhile(s => s != container.SelectedSection.Value).Skip(1).FirstOrDefault() ?? container.Children.First()
|
||||
));
|
||||
AddStep("scroll to next", () => container.ScrollTo(
|
||||
container.Children.SkipWhile(s => s != container.SelectedSection.Value).Skip(1).FirstOrDefault() ?? container.Children.Last()
|
||||
));
|
||||
AddStep("scroll up", () => triggerUserScroll(1));
|
||||
AddStep("scroll down", () => triggerUserScroll(-1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCorrectSectionSelected()
|
||||
{
|
||||
const int sections_count = 11;
|
||||
float[] alternating = { 0.07f, 0.33f, 0.16f, 0.33f };
|
||||
AddStep("clear", () => container.Clear());
|
||||
AddStep("fill with sections", () =>
|
||||
{
|
||||
for (int i = 0; i < sections_count; i++)
|
||||
append(alternating[i % alternating.Length]);
|
||||
});
|
||||
|
||||
void step(int scrollIndex)
|
||||
{
|
||||
AddStep($"scroll to section {scrollIndex + 1}", () => container.ScrollTo(container.Children[scrollIndex]));
|
||||
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[scrollIndex]);
|
||||
}
|
||||
|
||||
for (int i = 1; i < sections_count; i++)
|
||||
step(i);
|
||||
for (int i = sections_count - 2; i >= 0; i--)
|
||||
step(i);
|
||||
|
||||
AddStep("scroll almost to end", () => container.ScrollTo(container.Children[sections_count - 2]));
|
||||
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[sections_count - 2]);
|
||||
AddStep("scroll down", () => triggerUserScroll(-1));
|
||||
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[sections_count - 1]);
|
||||
}
|
||||
|
||||
private static readonly ColourInfo selected_colour = ColourInfo.GradientVertical(Color4.Yellow, Color4.Gold);
|
||||
private static readonly ColourInfo default_colour = ColourInfo.GradientVertical(Color4.White, Color4.DarkGray);
|
||||
|
||||
private void append(float multiplier)
|
||||
{
|
||||
container.Add(new TestSection
|
||||
{
|
||||
Width = 300,
|
||||
Height = (container.ChildSize.Y - header_height) * multiplier,
|
||||
Colour = default_colour
|
||||
});
|
||||
}
|
||||
|
||||
private void triggerUserScroll(float direction)
|
||||
{
|
||||
InputManager.MoveMouseTo(container);
|
||||
InputManager.ScrollVerticalBy(direction);
|
||||
}
|
||||
|
||||
private class TestSection : Box
|
||||
{
|
||||
public bool Selected
|
||||
{
|
||||
set => Colour = value ? selected_colour : default_colour;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user