Merge branch 'master' into user-beatmap-downloading-states-2

This commit is contained in:
Dean Herbert
2021-02-05 15:26:05 +09:00
241 changed files with 5058 additions and 1559 deletions

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@ -5,6 +5,8 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osuTK;
@ -13,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
[TestFixture]
public class TestSceneEditorSummaryTimeline : EditorClockTestScene
{
[Cached(typeof(EditorBeatmap))]
private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
[BackgroundDependencyLoader]
private void load()
{

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@ -17,10 +17,12 @@ using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.UI;
using osuTK;
using osuTK.Graphics;
@ -129,6 +131,31 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("no DHOs shown", () => !this.ChildrenOfType<DrawableTestHitObject>().Any());
}
[Test]
public void TestApplyHitResultOnKilled()
{
ManualClock clock = null;
bool anyJudged = false;
void onNewResult(JudgementResult _) => anyJudged = true;
var beatmap = new Beatmap();
beatmap.HitObjects.Add(new TestKilledHitObject { Duration = 20 });
createTest(beatmap, 10, () => new FramedClock(clock = new ManualClock()));
AddStep("subscribe to new result", () =>
{
anyJudged = false;
drawableRuleset.NewResult += onNewResult;
});
AddStep("skip past object", () => clock.CurrentTime = beatmap.HitObjects[0].GetEndTime() + 1000);
AddAssert("object judged", () => anyJudged);
AddStep("clean up", () => drawableRuleset.NewResult -= onNewResult);
}
private void createTest(IBeatmap beatmap, int poolSize, Func<IFrameBasedClock> createClock = null) => AddStep("create test", () =>
{
var ruleset = new TestPoolingRuleset();
@ -192,6 +219,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private void load()
{
RegisterPool<TestHitObject, DrawableTestHitObject>(poolSize);
RegisterPool<TestKilledHitObject, DrawableTestKilledHitObject>(poolSize);
}
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new TestHitObjectLifetimeEntry(hitObject);
@ -220,19 +248,30 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
{
yield return new TestHitObject
switch (original)
{
StartTime = original.StartTime,
Duration = 250
};
case TestKilledHitObject h:
yield return h;
break;
default:
yield return new TestHitObject
{
StartTime = original.StartTime,
Duration = 250
};
break;
}
}
}
#endregion
#region HitObject
#region HitObjects
private class TestHitObject : ConvertHitObject
private class TestHitObject : ConvertHitObject, IHasDuration
{
public double EndTime => StartTime + Duration;
@ -287,6 +326,30 @@ namespace osu.Game.Tests.Visual.Gameplay
}
}
private class TestKilledHitObject : TestHitObject
{
}
private class DrawableTestKilledHitObject : DrawableHitObject<TestKilledHitObject>
{
public DrawableTestKilledHitObject()
: base(null)
{
}
protected override void UpdateHitStateTransforms(ArmedState state)
{
base.UpdateHitStateTransforms(state);
Expire();
}
public override void OnKilled()
{
base.OnKilled();
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
}
#endregion
}
}

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@ -244,7 +244,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
{
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};

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@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
{
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};

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@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -74,6 +75,8 @@ namespace osu.Game.Tests.Visual.Gameplay
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
Debug.Assert(args.NewItems != null);
foreach (int user in args.NewItems)
{
if (user == api.LocalUser.Value.Id)
@ -83,6 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
break;
case NotifyCollectionChangedAction.Remove:
Debug.Assert(args.OldItems != null);
foreach (int user in args.OldItems)
{
if (user == api.LocalUser.Value.Id)
@ -298,7 +303,7 @@ namespace osu.Game.Tests.Visual.Gameplay
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
{
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
{
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
};

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@ -0,0 +1,74 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Storyboards;
using osu.Game.Storyboards.Drawables;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneStoryboardSamplePlayback : PlayerTestScene
{
private Storyboard storyboard;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
config.Set(OsuSetting.ShowStoryboard, true);
storyboard = new Storyboard();
var backgroundLayer = storyboard.GetLayer("Background");
backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -7000, volume: 20));
backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -5000, volume: 20));
backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: 0, volume: 20));
}
[Test]
public void TestStoryboardSamplesStopDuringPause()
{
checkForFirstSamplePlayback();
AddStep("player paused", () => Player.Pause());
AddAssert("player is currently paused", () => Player.GameplayClockContainer.IsPaused.Value);
AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
AddStep("player resume", () => Player.Resume());
AddUntilStep("any storyboard samples playing after resume", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
}
[Test]
public void TestStoryboardSamplesStopOnSkip()
{
checkForFirstSamplePlayback();
AddStep("skip intro", () => InputManager.Key(osuTK.Input.Key.Space));
AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
AddUntilStep("any storyboard samples playing after skip", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
}
private void checkForFirstSamplePlayback()
{
AddUntilStep("storyboard loaded", () => Player.Beatmap.Value.StoryboardLoaded);
AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
}
private IEnumerable<DrawableStoryboardSample> allStoryboardSamples => Player.ChildrenOfType<DrawableStoryboardSample>();
protected override bool AllowFail => false;
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false);
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) =>
new ClockBackedTestWorkingBeatmap(beatmap, storyboard ?? this.storyboard, Clock, Audio);
}
}

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@ -11,8 +11,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets;
@ -20,6 +20,7 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK;
using osuTK.Input;
@ -201,11 +202,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
public void TestDownloadButtonHiddenWhenBeatmapExists()
{
createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
assertDownloadButtonVisible(false);
AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single()));
assertDownloadButtonVisible(true);
AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single()));
assertDownloadButtonVisible(false);
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
}
[Test]
@ -222,8 +232,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
}
[Test]
public void TestExplicitBeatmapItem()
{
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
beatmap.BeatmapSet.OnlineInfo.HasExplicitContent = true;
createPlaylist(beatmap);
}
private void moveToItem(int index, Vector2? offset = null)
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<DifficultyIcon>().ElementAt(index), offset));
private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
{
@ -234,7 +253,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
{
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
InputManager.MoveMouseTo(item.ChildrenOfType<IconButton>().ElementAt(0), offset);
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
});
private void assertHandleVisibility(int index, bool visible)
@ -242,7 +261,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
() => (playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
private void assertDeleteButtonVisibility(int index, bool visible)
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<IconButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
private void createPlaylist(bool allowEdit, bool allowSelection)
{
@ -260,7 +279,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
playlist.Items.Add(new PlaylistItem
{
ID = i,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Beatmap =
{
Value = i % 2 == 1
? new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
: new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = "Artist",
Author = new User { Username = "Creator name here" },
Title = "Long title used to check background colour",
},
BeatmapSet = new BeatmapSetInfo()
}
},
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{

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@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.OnlinePlay;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneFreeModSelectOverlay : MultiplayerTestScene
{
[SetUp]
public new void Setup() => Schedule(() =>
{
Child = new FreeModSelectOverlay
{
State = { Value = Visibility.Visible }
};
});
}
}

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@ -10,6 +10,8 @@ using osu.Framework.Utils;
using osu.Game.Online;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
using osu.Game.Users;
using osuTK;
@ -159,5 +161,32 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
}
[Test]
public void TestUserWithMods()
{
AddStep("add user", () =>
{
Client.AddUser(new User
{
Id = 0,
Username = "User 0",
CurrentModeRank = RNG.Next(1, 100000),
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
});
Client.ChangeUserMods(0, new Mod[]
{
new OsuModHardRock(),
new OsuModDifficultyAdjust { ApproachRate = { Value = 1 } }
});
});
for (var i = MultiplayerUserState.Idle; i < MultiplayerUserState.Results; i++)
{
var state = i;
AddStep($"set state: {state}", () => Client.ChangeUserState(0, state));
}
}
}
}

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@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
{
private MultiplayerReadyButton button;
private MultiplayerBeatmapTracker beatmapTracker;
private OnlinePlayBeatmapAvailablilityTracker beatmapTracker;
private BeatmapSetInfo importedSet;
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).Wait();
Add(beatmapTracker = new MultiplayerBeatmapTracker
Add(beatmapTracker = new OnlinePlayBeatmapAvailablilityTracker
{
SelectedItem = { BindTarget = selectedItem }
});

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@ -19,11 +19,11 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.Select;
using osu.Game.Screens.OnlinePlay.Playlists;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchSongSelect : RoomTestScene
public class TestScenePlaylistsSongSelect : RoomTestScene
{
[Resolved]
private BeatmapManager beatmapManager { get; set; }
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private RulesetStore rulesets;
private TestMatchSongSelect songSelect;
private TestPlaylistsSongSelect songSelect;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Beatmap.SetDefault();
});
AddStep("create song select", () => LoadScreen(songSelect = new TestMatchSongSelect()));
AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect()));
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
}
@ -176,7 +176,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
}
private class TestMatchSongSelect : MatchSongSelect
private class TestPlaylistsSongSelect : PlaylistsSongSelect
{
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
}

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@ -1,32 +1,81 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneBeatmapListingOverlay : OsuTestScene
{
protected override bool UseOnlineAPI => true;
private readonly List<APIBeatmapSet> setsForResponse = new List<APIBeatmapSet>();
private readonly BeatmapListingOverlay overlay;
private BeatmapListingOverlay overlay;
public TestSceneBeatmapListingOverlay()
[BackgroundDependencyLoader]
private void load()
{
Add(overlay = new BeatmapListingOverlay());
Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } };
((DummyAPIAccess)API).HandleRequest = req =>
{
if (req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)
{
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
{
BeatmapSets = setsForResponse,
});
}
};
}
[Test]
public void TestShow()
public void TestNoBeatmapsPlaceholder()
{
AddStep("Show", overlay.Show);
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
AddStep("fetch for 1 beatmap", () => fetchFor(CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet));
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any());
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
// fetch once more to ensure nothing happens in displaying placeholder again when it already is present.
AddStep("fetch for 0 beatmaps again", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
}
[Test]
public void TestHide()
private void fetchFor(params BeatmapSetInfo[] beatmaps)
{
AddStep("Hide", overlay.Hide);
setsForResponse.Clear();
setsForResponse.AddRange(beatmaps.Select(b => new TestAPIBeatmapSet(b)));
// trigger arbitrary change for fetching.
overlay.ChildrenOfType<BeatmapListingSearchControl>().Single().Query.TriggerChange();
}
private class TestAPIBeatmapSet : APIBeatmapSet
{
private readonly BeatmapSetInfo beatmapSet;
public TestAPIBeatmapSet(BeatmapSetInfo beatmapSet)
{
this.beatmapSet = beatmapSet;
}
public override BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets) => beatmapSet;
}
}
}

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@ -231,8 +231,19 @@ namespace osu.Game.Tests.Visual.Online
});
});
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.HeaderContent.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
AddAssert("left-most beatmap selected", () => overlay.Header.HeaderContent.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
}
[Test]
public void TestExplicitBeatmap()
{
AddStep("show explicit map", () =>
{
var beatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
beatmapSet.OnlineInfo.HasExplicitContent = true;
overlay.ShowBeatmapSet(beatmapSet);
});
}
[Test]
@ -299,12 +310,12 @@ namespace osu.Game.Tests.Visual.Online
private void downloadAssert(bool shown)
{
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.DownloadButtonsVisible == shown);
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.HeaderContent.DownloadButtonsVisible == shown);
}
private class TestBeatmapSetOverlay : BeatmapSetOverlay
{
public new Header Header => base.Header;
public new BeatmapSetHeader Header => base.Header;
}
}
}

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@ -99,13 +99,16 @@ namespace osu.Game.Tests.Visual.Online
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
var normal = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
normal.OnlineInfo.HasVideo = true;
normal.OnlineInfo.HasStoryboard = true;
var undownloadable = getUndownloadableBeatmapSet();
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
var explicitMap = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
explicitMap.OnlineInfo.HasExplicitContent = true;
Child = new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
@ -121,9 +124,11 @@ namespace osu.Game.Tests.Visual.Online
new GridBeatmapPanel(normal),
new GridBeatmapPanel(undownloadable),
new GridBeatmapPanel(manyDifficulties),
new GridBeatmapPanel(explicitMap),
new ListBeatmapPanel(normal),
new ListBeatmapPanel(undownloadable),
new ListBeatmapPanel(manyDifficulties),
new ListBeatmapPanel(explicitMap)
},
},
};

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays;
using NUnit.Framework;
namespace osu.Game.Tests.Visual.Online
{
[Description("uses online API")]
public class TestSceneOnlineBeatmapListingOverlay : OsuTestScene
{
protected override bool UseOnlineAPI => true;
private readonly BeatmapListingOverlay overlay;
public TestSceneOnlineBeatmapListingOverlay()
{
Add(overlay = new BeatmapListingOverlay());
}
[Test]
public void TestShow()
{
AddStep("Show", overlay.Show);
}
[Test]
public void TestHide()
{
AddStep("Hide", overlay.Hide);
}
}
}

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@ -8,16 +8,16 @@ using osu.Game.Users;
using osuTK;
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Chat;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneStandAloneChatDisplay : OsuTestScene
public class TestSceneStandAloneChatDisplay : OsuManualInputManagerTestScene
{
private readonly Channel testChannel = new Channel();
private readonly User admin = new User
{
Username = "HappyStick",
@ -46,92 +46,97 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private ChannelManager channelManager = new ChannelManager();
private readonly TestStandAloneChatDisplay chatDisplay;
private readonly TestStandAloneChatDisplay chatDisplay2;
private TestStandAloneChatDisplay chatDisplay;
private int messageIdSequence;
private Channel testChannel;
public TestSceneStandAloneChatDisplay()
{
Add(channelManager);
Add(chatDisplay = new TestStandAloneChatDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding(20),
Size = new Vector2(400, 80)
});
Add(chatDisplay2 = new TestStandAloneChatDisplay(true)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(20),
Size = new Vector2(400, 150)
});
}
protected override void LoadComplete()
[SetUp]
public void SetUp() => Schedule(() =>
{
base.LoadComplete();
messageIdSequence = 0;
channelManager.CurrentChannel.Value = testChannel = new Channel();
channelManager.CurrentChannel.Value = testChannel;
Children = new[]
{
chatDisplay = new TestStandAloneChatDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding(20),
Size = new Vector2(400, 80),
Channel = { Value = testChannel },
},
new TestStandAloneChatDisplay(true)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(20),
Size = new Vector2(400, 150),
Channel = { Value = testChannel },
}
};
});
chatDisplay.Channel.Value = testChannel;
chatDisplay2.Channel.Value = testChannel;
int sequence = 0;
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
[Test]
public void TestManyMessages()
{
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = admin,
Content = "I am a wang!"
}));
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = redUser,
Content = "I am team red."
}));
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = redUser,
Content = "I plan to win!"
}));
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++)
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = blueUser,
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
}));
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = admin,
Content = "Okay okay, calm down guys. Let's do this!"
}));
AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
AddStep("message from long username", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Hi guys, my new username is lit!"
}));
AddStep("message with new date", () => testChannel.AddNewMessages(new Message(sequence++)
AddStep("message with new date", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Message from the future!",
Timestamp = DateTimeOffset.Now
}));
AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
checkScrolledToBottom();
const int messages_per_call = 10;
AddRepeatStep("add many messages", () =>
{
for (int i = 0; i < messages_per_call; i++)
{
testChannel.AddNewMessages(new Message(sequence++)
testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
@ -153,9 +158,133 @@ namespace osu.Game.Tests.Visual.Online
return true;
});
AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
checkScrolledToBottom();
}
/// <summary>
/// Tests that when a message gets wrapped by the chat display getting contracted while scrolled to bottom, the chat will still keep scrolling down.
/// </summary>
[Test]
public void TestMessageWrappingKeepsAutoScrolling()
{
fillChat();
// send message with short words for text wrapping to occur when contracting chat.
sendMessage();
AddStep("contract chat", () => chatDisplay.Width -= 100);
checkScrolledToBottom();
AddStep("send another message", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = admin,
Content = "As we were saying...",
}));
checkScrolledToBottom();
}
[Test]
public void TestUserScrollOverride()
{
fillChat();
sendMessage();
checkScrolledToBottom();
AddStep("User scroll up", () =>
{
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
InputManager.PressButton(MouseButton.Left);
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
InputManager.ReleaseButton(MouseButton.Left);
});
checkNotScrolledToBottom();
sendMessage();
checkNotScrolledToBottom();
AddRepeatStep("User scroll to bottom", () =>
{
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
InputManager.PressButton(MouseButton.Left);
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre - new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
InputManager.ReleaseButton(MouseButton.Left);
}, 5);
checkScrolledToBottom();
sendMessage();
checkScrolledToBottom();
}
[Test]
public void TestLocalEchoMessageResetsScroll()
{
fillChat();
sendMessage();
checkScrolledToBottom();
AddStep("User scroll up", () =>
{
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
InputManager.PressButton(MouseButton.Left);
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
InputManager.ReleaseButton(MouseButton.Left);
});
checkNotScrolledToBottom();
sendMessage();
checkNotScrolledToBottom();
sendLocalMessage();
checkScrolledToBottom();
sendMessage();
checkScrolledToBottom();
}
private void fillChat()
{
AddStep("fill chat", () =>
{
for (int i = 0; i < 10; i++)
{
testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = $"some stuff {Guid.NewGuid()}",
});
}
});
checkScrolledToBottom();
}
private void sendMessage()
{
AddStep("send lorem ipsum", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce et bibendum velit.",
}));
}
private void sendLocalMessage()
{
AddStep("send local echo", () => testChannel.AddLocalEcho(new LocalEchoMessage
{
Sender = longUsernameUser,
Content = "This is a local echo message.",
}));
}
private void checkScrolledToBottom() =>
AddUntilStep("is scrolled to bottom", () => chatDisplay.ScrolledToBottom);
private void checkNotScrolledToBottom() =>
AddUntilStep("not scrolled to bottom", () => !chatDisplay.ScrolledToBottom);
private class TestStandAloneChatDisplay : StandAloneChatDisplay
{
public TestStandAloneChatDisplay(bool textbox = false)
@ -165,7 +294,7 @@ namespace osu.Game.Tests.Visual.Online
protected DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
protected UserTrackingScrollContainer ScrollContainer => (UserTrackingScrollContainer)((Container)DrawableChannel.Child).Child;
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;

View File

@ -7,6 +7,8 @@ using osu.Game.Overlays.Comments;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Allocation;
using osu.Game.Overlays;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Tests.Visual.Online
{
@ -16,13 +18,33 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private VotePill votePill;
[Cached]
private LoginOverlay login;
private TestPill votePill;
private readonly Container pillContainer;
public TestSceneVotePill()
{
AddRange(new Drawable[]
{
pillContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both
},
login = new LoginOverlay()
});
}
[Test]
public void TestUserCommentPill()
{
AddStep("Hide login overlay", () => login.Hide());
AddStep("Log in", logIn);
AddStep("User comment", () => addVotePill(getUserComment()));
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
AddStep("Click", () => votePill.Click());
AddAssert("Not loading", () => !votePill.IsLoading);
}
@ -30,8 +52,10 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestRandomCommentPill()
{
AddStep("Hide login overlay", () => login.Hide());
AddStep("Log in", logIn);
AddStep("Random comment", () => addVotePill(getRandomComment()));
AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
AddStep("Click", () => votePill.Click());
AddAssert("Loading", () => votePill.IsLoading);
}
@ -39,10 +63,11 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestOfflineRandomCommentPill()
{
AddStep("Hide login overlay", () => login.Hide());
AddStep("Log out", API.Logout);
AddStep("Random comment", () => addVotePill(getRandomComment()));
AddStep("Click", () => votePill.Click());
AddAssert("Not loading", () => !votePill.IsLoading);
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
}
private void logIn() => API.Login("localUser", "password");
@ -63,12 +88,22 @@ namespace osu.Game.Tests.Visual.Online
private void addVotePill(Comment comment)
{
Clear();
Add(votePill = new VotePill(comment)
pillContainer.Clear();
pillContainer.Child = votePill = new TestPill(comment)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
};
}
private class TestPill : VotePill
{
public new Box Background => base.Background;
public TestPill(Comment comment)
: base(comment)
{
}
}
}
}

View File

@ -4,7 +4,6 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
@ -28,12 +27,7 @@ namespace osu.Game.Tests.Visual.Playlists
{
base.SetUpSteps();
AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
}));
AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen()));
AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
}

View File

@ -11,12 +11,10 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
@ -85,8 +83,7 @@ namespace osu.Game.Tests.Visual.Playlists
AddStep("move mouse to create button", () =>
{
var footer = match.ChildrenOfType<Footer>().Single();
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
});
AddStep("click", () => InputManager.Click(MouseButton.Left));

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
@ -19,9 +20,18 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly BeatmapListingSearchControl control;
private BeatmapListingSearchControl control;
public TestSceneBeatmapListingSearchControl()
private OsuConfigManager localConfig;
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
}
[SetUp]
public void SetUp() => Schedule(() =>
{
OsuSpriteText query;
OsuSpriteText ruleset;
@ -31,30 +41,34 @@ namespace osu.Game.Tests.Visual.UserInterface
OsuSpriteText extra;
OsuSpriteText ranks;
OsuSpriteText played;
OsuSpriteText explicitMap;
Add(control = new BeatmapListingSearchControl
Children = new Drawable[]
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
control = new BeatmapListingSearchControl
{
query = new OsuSpriteText(),
ruleset = new OsuSpriteText(),
category = new OsuSpriteText(),
genre = new OsuSpriteText(),
language = new OsuSpriteText(),
extra = new OsuSpriteText(),
ranks = new OsuSpriteText(),
played = new OsuSpriteText()
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
query = new OsuSpriteText(),
ruleset = new OsuSpriteText(),
category = new OsuSpriteText(),
genre = new OsuSpriteText(),
language = new OsuSpriteText(),
extra = new OsuSpriteText(),
ranks = new OsuSpriteText(),
played = new OsuSpriteText(),
explicitMap = new OsuSpriteText(),
}
}
});
};
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
@ -64,7 +78,8 @@ namespace osu.Game.Tests.Visual.UserInterface
control.Extra.BindCollectionChanged((u, v) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
control.Ranks.BindCollectionChanged((u, v) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true);
control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true);
}
control.ExplicitContent.BindValueChanged(e => explicitMap.Text = $"Explicit Maps: {e.NewValue}", true);
});
[Test]
public void TestCovers()
@ -74,6 +89,22 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Set null beatmap", () => control.BeatmapSet = null);
}
[Test]
public void TestExplicitConfig()
{
AddStep("configure explicit content to allowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, true));
AddAssert("explicit control set to show", () => control.ExplicitContent.Value == SearchExplicit.Show);
AddStep("configure explicit content to disallowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, false));
AddAssert("explicit control set to hide", () => control.ExplicitContent.Value == SearchExplicit.Hide);
}
protected override void Dispose(bool isDisposing)
{
localConfig?.Dispose();
base.Dispose(isDisposing);
}
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo

View File

@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneModIcon : OsuTestScene
{
[Test]
public void TestChangeModType()
{
ModIcon icon = null;
AddStep("create mod icon", () => Child = icon = new ModIcon(new OsuModDoubleTime()));
AddStep("change mod", () => icon.Mod = new OsuModEasy());
}
}
}

View File

@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
@ -38,27 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}
[SetUp]
public void SetUp() => Schedule(() =>
{
Children = new Drawable[]
{
modSelect = new TestModSelectOverlay
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
SelectedMods = { BindTarget = SelectedMods }
},
modDisplay = new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(-5, 25),
Current = { BindTarget = modSelect.SelectedMods }
}
};
});
public void SetUp() => Schedule(() => createDisplay(() => new TestModSelectOverlay()));
[SetUpSteps]
public void SetUpSteps()
@ -66,6 +47,32 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("show", () => modSelect.Show());
}
[Test]
public void TestAnimationFlushOnClose()
{
changeRuleset(0);
AddStep("Select all fun mods", () =>
{
modSelect.ModSectionsContainer
.Single(c => c.ModType == ModType.DifficultyIncrease)
.SelectAll();
});
AddUntilStep("many mods selected", () => modDisplay.Current.Value.Count >= 5);
AddStep("trigger deselect and close overlay", () =>
{
modSelect.ModSectionsContainer
.Single(c => c.ModType == ModType.DifficultyIncrease)
.DeselectAll();
modSelect.Hide();
});
AddAssert("all mods deselected", () => modDisplay.Current.Value.Count == 0);
}
[Test]
public void TestOsuMods()
{
@ -134,6 +141,8 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test]
public void TestExternallySetCustomizedMod()
{
changeRuleset(0);
AddStep("set customized mod externally", () => SelectedMods.Value = new[] { new OsuModDoubleTime { SpeedChange = { Value = 1.01 } } });
AddAssert("ensure button is selected and customized accordingly", () =>
@ -143,6 +152,46 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
[Test]
public void TestNonStacked()
{
changeRuleset(0);
AddStep("create overlay", () => createDisplay(() => new TestNonStackedModSelectOverlay()));
AddStep("show", () => modSelect.Show());
AddAssert("ensure all buttons are spread out", () => modSelect.ChildrenOfType<ModButton>().All(m => m.Mods.Length <= 1));
}
[Test]
public void TestChangeIsValidChangesButtonVisibility()
{
changeRuleset(0);
AddAssert("double time visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModDoubleTime)));
AddStep("make double time invalid", () => modSelect.IsValidMod = m => !(m is OsuModDoubleTime));
AddUntilStep("double time not visible", () => modSelect.ChildrenOfType<ModButton>().All(b => !b.Mods.Any(m => m is OsuModDoubleTime)));
AddAssert("nightcore still visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModNightcore)));
AddStep("make double time valid again", () => modSelect.IsValidMod = m => true);
AddUntilStep("double time visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModDoubleTime)));
AddAssert("nightcore still visible", () => modSelect.ChildrenOfType<ModButton>().Any(b => b.Mods.Any(m => m is OsuModNightcore)));
}
[Test]
public void TestChangeIsValidPreservesSelection()
{
changeRuleset(0);
AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
AddAssert("DT + HD selected", () => modSelect.ChildrenOfType<ModButton>().Count(b => b.Selected) == 2);
AddStep("make NF invalid", () => modSelect.IsValidMod = m => !(m is ModNoFail));
AddAssert("DT + HD still selected", () => modSelect.ChildrenOfType<ModButton>().Count(b => b.Selected) == 2);
}
private void testSingleMod(Mod mod)
{
selectNext(mod);
@ -262,12 +311,37 @@ namespace osu.Game.Tests.Visual.UserInterface
private void checkLabelColor(Func<Color4> getColour) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == getColour());
private class TestModSelectOverlay : ModSelectOverlay
private void createDisplay(Func<TestModSelectOverlay> createOverlayFunc)
{
SelectedMods.Value = Array.Empty<Mod>();
Children = new Drawable[]
{
modSelect = createOverlayFunc().With(d =>
{
d.Origin = Anchor.BottomCentre;
d.Anchor = Anchor.BottomCentre;
d.SelectedMods.BindTarget = SelectedMods;
}),
modDisplay = new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(-5, 25),
Current = { BindTarget = modSelect.SelectedMods }
}
};
}
private class TestModSelectOverlay : SoloModSelectOverlay
{
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded);
public new FillFlowContainer<ModSection> ModSectionsContainer =>
base.ModSectionsContainer;
public ModButton GetModButton(Mod mod)
{
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
@ -280,5 +354,10 @@ namespace osu.Game.Tests.Visual.UserInterface
public new Color4 LowMultiplierColour => base.LowMultiplierColour;
public new Color4 HighMultiplierColour => base.HighMultiplierColour;
}
private class TestNonStackedModSelectOverlay : TestModSelectOverlay
{
protected override bool Stacked => false;
}
}
}

View File

@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("wait for ready", () => modSelect.State.Value == Visibility.Visible && modSelect.ButtonsLoaded);
}
private class TestModSelectOverlay : ModSelectOverlay
private class TestModSelectOverlay : SoloModSelectOverlay
{
public new VisibilityContainer ModSettingsContainer => base.ModSettingsContainer;
public new TriangleButton CustomiseButton => base.CustomiseButton;

View File

@ -0,0 +1,122 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneSectionsContainer : OsuManualInputManagerTestScene
{
private readonly SectionsContainer<TestSection> container;
private float custom;
private const float header_height = 100;
public TestSceneSectionsContainer()
{
container = new SectionsContainer<TestSection>
{
RelativeSizeAxes = Axes.Y,
Width = 300,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
FixedHeader = new Box
{
Alpha = 0.5f,
Width = 300,
Height = header_height,
Colour = Color4.Red
}
};
container.SelectedSection.ValueChanged += section =>
{
if (section.OldValue != null)
section.OldValue.Selected = false;
if (section.NewValue != null)
section.NewValue.Selected = true;
};
Add(container);
}
[Test]
public void TestSelection()
{
AddStep("clear", () => container.Clear());
AddStep("add 1/8th", () => append(1 / 8.0f));
AddStep("add third", () => append(1 / 3.0f));
AddStep("add half", () => append(1 / 2.0f));
AddStep("add full", () => append(1));
AddSliderStep("set custom", 0.1f, 1.1f, 0.5f, i => custom = i);
AddStep("add custom", () => append(custom));
AddStep("scroll to previous", () => container.ScrollTo(
container.Children.Reverse().SkipWhile(s => s != container.SelectedSection.Value).Skip(1).FirstOrDefault() ?? container.Children.First()
));
AddStep("scroll to next", () => container.ScrollTo(
container.Children.SkipWhile(s => s != container.SelectedSection.Value).Skip(1).FirstOrDefault() ?? container.Children.Last()
));
AddStep("scroll up", () => triggerUserScroll(1));
AddStep("scroll down", () => triggerUserScroll(-1));
}
[Test]
public void TestCorrectSectionSelected()
{
const int sections_count = 11;
float[] alternating = { 0.07f, 0.33f, 0.16f, 0.33f };
AddStep("clear", () => container.Clear());
AddStep("fill with sections", () =>
{
for (int i = 0; i < sections_count; i++)
append(alternating[i % alternating.Length]);
});
void step(int scrollIndex)
{
AddStep($"scroll to section {scrollIndex + 1}", () => container.ScrollTo(container.Children[scrollIndex]));
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[scrollIndex]);
}
for (int i = 1; i < sections_count; i++)
step(i);
for (int i = sections_count - 2; i >= 0; i--)
step(i);
AddStep("scroll almost to end", () => container.ScrollTo(container.Children[sections_count - 2]));
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[sections_count - 2]);
AddStep("scroll down", () => triggerUserScroll(-1));
AddUntilStep("correct section selected", () => container.SelectedSection.Value == container.Children[sections_count - 1]);
}
private static readonly ColourInfo selected_colour = ColourInfo.GradientVertical(Color4.Yellow, Color4.Gold);
private static readonly ColourInfo default_colour = ColourInfo.GradientVertical(Color4.White, Color4.DarkGray);
private void append(float multiplier)
{
container.Add(new TestSection
{
Width = 300,
Height = (container.ChildSize.Y - header_height) * multiplier,
Colour = default_colour
});
}
private void triggerUserScroll(float direction)
{
InputManager.MoveMouseTo(container);
InputManager.ScrollVerticalBy(direction);
}
private class TestSection : Box
{
public bool Selected
{
set => Colour = value ? selected_colour : default_colour;
}
}
}
}