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Rename grid creation method + parameter
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@ -92,7 +92,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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if (!gridCache.IsValid)
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{
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ClearInternal();
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CreateGrid(StartPosition);
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CreateContent(CentrePosition);
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gridCache.Validate();
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}
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}
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@ -100,7 +100,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// <summary>
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/// Creates the content which visualises the grid ticks.
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/// </summary>
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protected abstract void CreateGrid(Vector2 startPosition);
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protected abstract void CreateContent(Vector2 centrePosition);
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/// <summary>
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/// Retrieves the velocity of gameplay at a point in time in pixels per millisecond.
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