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Only apply dim changes when background blur is disabled
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@ -21,7 +21,7 @@ namespace osu.Game.Graphics.Containers
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/// </summary>
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public const float BREAK_LIGHTEN_AMOUNT = 0.3f;
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protected const double BACKGROUND_FADE_DURATION = 800;
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public const double BACKGROUND_FADE_DURATION = 800;
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/// <summary>
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/// Whether or not user-configured settings relating to brightness of elements should be ignored
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