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Fix beatmap listing placeholder disappearing on second time display
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@ -176,6 +176,9 @@ namespace osu.Game.Overlays
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loadingLayer.Hide();
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loadingLayer.Hide();
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lastFetchDisplayedTime = Time.Current;
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lastFetchDisplayedTime = Time.Current;
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if (content == currentContent)
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return;
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var lastContent = currentContent;
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var lastContent = currentContent;
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if (lastContent != null)
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if (lastContent != null)
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