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moved into the switch case
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parent
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@ -60,10 +60,10 @@ namespace osu.Game.Screens
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private IntroScreen getIntroSequence()
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private IntroScreen getIntroSequence()
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{
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{
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Random random = new Random();
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switch (introSequence)
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switch (introSequence)
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{
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{
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case IntroSequence.Random:
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case IntroSequence.Random:
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var random = new Random();
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if (random.Next(2) == 0)
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if (random.Next(2) == 0)
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return new IntroCircles();
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return new IntroCircles();
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else
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else
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