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Add texture wrapping support to skins
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@ -8,6 +8,7 @@ using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Testing.Input;
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using osu.Game.Audio;
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@ -79,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
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public Texture GetTexture(string componentName)
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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{
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switch (componentName)
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{
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