Adjust namespaces

This commit is contained in:
smoogipoo 2019-09-25 17:53:08 +09:00
parent d32a0acd10
commit 9f77a1ef35
4 changed files with 4 additions and 7 deletions

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@ -6,8 +6,7 @@ using System.Collections.Generic;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {

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@ -4,7 +4,7 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface

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@ -1,9 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics.UserInterface; namespace osu.Game.Graphics.UserInterfaceV2
namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
{ {
public class LabelledSwitchButton : LabelledComponent<SwitchButton> public class LabelledSwitchButton : LabelledComponent<SwitchButton>
{ {

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@ -13,7 +13,7 @@ using osu.Framework.Input.Events;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterfaceV2
{ {
public class SwitchButton : Checkbox public class SwitchButton : Checkbox
{ {