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Fix taiko autoplay hitting drumroll ticks with the rims instead of centres
Fixes #1772.
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@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
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{
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{
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foreach (var tick in drumRoll.NestedHitObjects.OfType<DrumRollTick>())
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foreach (var tick in drumRoll.NestedHitObjects.OfType<DrumRollTick>())
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{
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{
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Frames.Add(new ReplayFrame(tick.StartTime, null, null, hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2));
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Frames.Add(new ReplayFrame(tick.StartTime, null, null, hitButton ? ReplayButtonState.Right1 : ReplayButtonState.Right2));
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hitButton = !hitButton;
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hitButton = !hitButton;
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}
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}
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}
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}
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