Tiny refactor

This commit is contained in:
Opelkuh
2021-09-14 00:16:42 +02:00
parent b009772206
commit 9fd616c578
2 changed files with 7 additions and 7 deletions

View File

@ -132,10 +132,10 @@ namespace osu.Game.Graphics
height);
var quad = new Quad(
rotatePosition(rect.TopLeft, rect.Centre, angle),
rotatePosition(rect.TopRight, rect.Centre, angle),
rotatePosition(rect.BottomLeft, rect.Centre, angle),
rotatePosition(rect.BottomRight, rect.Centre, angle)
transformPosition(rect.TopLeft, rect.Centre, angle),
transformPosition(rect.TopRight, rect.Centre, angle),
transformPosition(rect.BottomLeft, rect.Centre, angle),
transformPosition(rect.BottomRight, rect.Centre, angle)
);
DrawQuad(Texture, quad, DrawColourInfo.Colour.MultiplyAlpha(alpha), null, vertexAction,
@ -144,7 +144,7 @@ namespace osu.Game.Graphics
}
}
private Vector2 rotatePosition(Vector2 pos, Vector2 centre, float angle)
private Vector2 transformPosition(Vector2 pos, Vector2 centre, float angle)
{
float cos = MathF.Cos(angle);
float sin = MathF.Sin(angle);