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Merge branch 'master' into frame-stability-clean-up
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@ -120,6 +120,11 @@ namespace osu.Game.Rulesets.Edit
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/// </summary>
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public void Deselect() => State = SelectionState.NotSelected;
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/// <summary>
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/// Toggles the selection state of this <see cref="OverlaySelectionBlueprint"/>.
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/// </summary>
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public void ToggleSelection() => State = IsSelected ? SelectionState.NotSelected : SelectionState.Selected;
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public bool IsSelected => State == SelectionState.Selected;
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/// <summary>
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