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@ -257,6 +257,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// Adjust Drag circle to be centered on the center of the border instead of on the edge.
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/// Adjust Drag circle to be centered on the center of the border instead of on the edge.
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/// </summary>
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/// </summary>
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/// <param name="anchor">The part of the rectangle to be adjusted.</param>
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/// <param name="anchor">The part of the rectangle to be adjusted.</param>
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/// <returns>A 2d vector on how much to adjust the drag circle</returns>
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private Vector2 getAdjustmentToCenterCircleOnBorder(Anchor anchor)
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private Vector2 getAdjustmentToCenterCircleOnBorder(Anchor anchor)
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{
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{
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Vector2 adjustment = Vector2.Zero;
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Vector2 adjustment = Vector2.Zero;
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