update comment

This commit is contained in:
Graham Johnson 2020-12-17 19:40:21 -05:00
parent a01ed1827a
commit a0235a06e6

View File

@ -257,6 +257,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// Adjust Drag circle to be centered on the center of the border instead of on the edge. /// Adjust Drag circle to be centered on the center of the border instead of on the edge.
/// </summary> /// </summary>
/// <param name="anchor">The part of the rectangle to be adjusted.</param> /// <param name="anchor">The part of the rectangle to be adjusted.</param>
/// <returns>A 2d vector on how much to adjust the drag circle</returns>
private Vector2 getAdjustmentToCenterCircleOnBorder(Anchor anchor) private Vector2 getAdjustmentToCenterCircleOnBorder(Anchor anchor)
{ {
Vector2 adjustment = Vector2.Zero; Vector2 adjustment = Vector2.Zero;