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Tidy up comments and simplify bounding box centre logic
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@ -4,19 +4,18 @@
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#nullable disable
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using System;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Select
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{
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@ -68,7 +67,6 @@ namespace osu.Game.Screens.Select
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private readonly Box light;
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public FooterButton()
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: base(HoverSampleSet.Default)
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{
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AutoSizeAxes = Axes.Both;
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Shear = SHEAR;
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