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Remove unnecessary new event
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@ -120,9 +120,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
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State.ValueChanged += state =>
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{
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// apply any custom values
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ApplyCustomValues?.Invoke(this);
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UpdateState(state);
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// apply any custom state overrides
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@ -253,11 +250,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
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nestedHitObjects.Add(h);
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}
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/// <summary>
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/// Bind to apply custom values.
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/// </summary>
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public event Action<DrawableHitObject> ApplyCustomValues;
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/// <summary>
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/// Bind to apply a custom state which can override the default implementation.
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/// </summary>
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