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Fix merge conflicts.
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24
osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs
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24
osu.Game/Localisation/MultiplayerTeamResultsScreenStrings.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class MultiplayerTeamResultsScreenStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.MultiplayerTeamResultsScreen";
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/// <summary>
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/// "Team {0} wins!"
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/// </summary>
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public static LocalisableString TeamWins(string winner) => new TranslatableString(getKey(@"team_wins"), @"Team {0} wins!", winner);
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/// <summary>
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/// "The teams are tied!"
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/// </summary>
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public static LocalisableString TheTeamsAreTied => new TranslatableString(getKey(@"the_teams_are_tied"), @"The teams are tied!");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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